JAVA PROGRAMMING LANGUAGE
1. Basics of Java Programming
Introduction to Java
o History and Features of Java
o Java Development Kit (JDK) and Java Runtime Environment (JRE)
o Java Integrated Development Environments (IDEs) like IntelliJ IDEA, Eclipse,
NetBeans
Java Basics
o Basic Syntax: public static void main(String[] args)
o Data Types: Primitive (int, float, char, boolean) and Reference Types
o Variables and Constants
o Operators: Arithmetic, Relational, Logical, Bitwise, Assignment
Control Flow Statements
o Conditional Statements: if, else, switch
o Looping Statements: for, while, do-while
o Control Flow: break, continue
Arrays
o Declaration, Initialization, and Access
o Multi-dimensional Arrays
o Enhanced for Loop
2. Object-Oriented Programming (OOP)
Classes and Objects
o Class Definition and Object Creation
o Methods and Constructors
o Access Modifiers: private, protected, public
o this Keyword
Inheritance
o Extending Classes: extends
o Overriding Methods: @Override
o super Keyword
Polymorphism
o Method Overloading
o Method Overriding
o Dynamic Method Dispatch
Encapsulation
o Private Fields and Public Getters/Setters
Abstraction
o Abstract Classes and Methods
o Interfaces
3. Core Java Concepts
Exception Handling
o try, catch, finally
o throw and throws
o Exception Hierarchy
o Custom Exceptions
Collections Framework
o Collection Interface and Implementations
o Lists: ArrayList, LinkedList
o Sets: HashSet, TreeSet
o Maps: HashMap, TreeMap
o Iterators and Enhanced For Loop
Java I/O
o File Handling: FileReader, FileWriter
o Buffered Streams: BufferedReader, BufferedWriter
o Serialization: Serializable Interface
Java 8 Features
o Lambda Expressions
o Streams API
o Functional Interfaces
o Optional Class
o New Date and Time API (java.time)
Generics
o Generic Classes and Methods
o Bounded Types
o Wildcards
Multithreading and Concurrency
o Thread Class and Runnable Interface
o Synchronization: Synchronized Methods and Blocks
o Thread Lifecycle and States
o Executors and Thread Pools
Java Memory Management
o Stack vs Heap Memory
o Garbage Collection Basics
4. Additional Core Concepts
Design Patterns
o Singleton
o Factory
o Observer
o Strategy
Annotations and Reflection
o Built-in Annotations
o Custom Annotations
o Reflection API Basics
JVM Internals
o Class Loading
o Bytecode
o Java Memory Model
o Garbage Collection Mechanisms