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BCT2305 NSM

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BCT2305:

NETWORK SUPPORTED MULTIMEDIA


ASSIGNMENT 2
1) Discuss any FIVE activities carried out in digital sound record
editing
Shared Sound Libraries and Asset Management: Networks allow
for the creation of centralized libraries of sound effects, music
samples, and pre-recorded audio clips. Editors working on
different projects can access and utilize these shared resources,
promoting consistency and saving time searching for sounds.
Network Rendering and Processing: Complex audio effects or
processes can be computationally intensive. Network-supported
multimedia allows distributing the rendering workload across
multiple computers on the network. This significantly speeds up
the processing time, especially for projects with heavy audio
editing.
Collaborative Editing: Network-supported multimedia allows
multiple editors to work on the same sound file simultaneously.
This can be useful for projects with geographically dispersed
teams or those requiring real-time feedback. Editors can access a
central server storing the audio project, making edits and adding
notes visible to everyone.
Remote Recording and Upload: Network connectivity enables
recording audio from various locations and uploading it to a
central server. This is beneficial for capturing soundscapes,
interviews, or musical performances that can't be done in a studio
setting. Editors can then access and integrate these recordings
into their projects.
Version Control and Project Management: Networks facilitate
version control for sound editing projects. Editors can track
changes made to the audio files, revert to previous versions if
needed, and collaborate on different iterations of the project. This
ensures everyone is working on the latest version and maintains a
clear history of edits.

2.) State and explain the general user interface design issues in a
multimedia production.

Download times: Minimize the amount of content users have to


download before they can interact. Use progressive loading
techniques where possible, showing basic content first and then
loading richer elements as the download progresses.
Navigation complexity: Complex menus or navigation systems
can be frustrating, especially on touchscreens. Favor clear and
simple navigation with easy-to-understand icons and buttons.
Bandwidth limitations: Not everyone has high-speed internet.
Large files or high-quality video can take a long time to load or
cause buffering issues. A good UI design should consider offering
options for lower quality streams or ways to pre-load content.
Device variability: Multimedia content can be viewed on
desktops, laptops, tablets, and phones. The UI needs to be
responsive and adapt to different screen sizes and resolutions.
This might involve using different layouts or hiding/reorganizing
elements for smaller screens.
Accessibility: Ensure the UI is usable by people with disabilities.
This includes providing alternative text descriptions for images,
keyboard shortcuts for navigation, and proper color contrast for
text.
Performance: The UI itself should be lightweight and load quickly.
Avoid unnecessary animations or flashy elements that could slow
down the experience.
3) A one minute recording of music in stereo at 44.1 KHz sampling
rate and 16bit resolution.
Find the sample rate in MB.

Sample rate: 44.1 kHz = 44,100 samples/second


Time: 1 minute = 60 seconds
Number of channels: Stereo = 2
Sample size: 16 bits
File size (bytes) = Sample rate * Duration * Number of channels *
Sample size / 8
File size (bytes) = 44,100 samples/second * 60 seconds * 2
channels * 16 bits / 8 bits/byte
File size (bytes) = 10,648,576 bytes
bytes to megabytes (MB), we divide by 1,048,576 (1024 x 1024)
File size (MB) = 10,648,576 bytes / 1,048,576 bytes/MB
File size (MB) = 10.09 MB
=10.09 MB

4. Sequencer is a piece of software that allows you to open the


various instrument tracks in the MIDI file, and edit them to the
finest detail possible. What are some to the steps followed when
one recording music MIDI data
1) Setup:
DAW (Digital Audio Workstation) with MIDI capabilities: This is
the main software where you'll record, edit, and sequence your
MIDI data. Many DAWs offer built-in MIDI functionality, while
others might require additional software or plugins.
MIDI Controller: This could be a keyboard, drum pad, or any other
device that sends MIDI signals to your DAW. Networked
environments might allow using a remote MIDI controller over the
network.
Network connection: Establish a network connection between
your computer running the DAW and any other networked devices
you want to use for MIDI recording (e.g., another computer with a
MIDI controller).
2) Create a new MIDI project: In your DAW, create a new project
specifically for MIDI recording. This sets up the basic structure for
your music.

3) Define instruments and tracks: Use your DAW to define the


instruments you want to use in your music. Each instrument will
have its own MIDI track where you'll record the notes and other
data. Networked environments might allow for remote instrument
selection and track creation on other devices.

4) Arm the MIDI track for recording: Select the specific MIDI track
you want to record on. In the track settings, enable "record" mode
to capture the incoming MIDI data.

5) Record your performance: Play your MIDI controller (keyboard,


drum pad etc.) and record your musical ideas. The DAW will
capture the note information, velocity (how hard you press the
keys), and other MIDI data onto the selected track.
6) Editing and refinement: Once you've recorded a section, you can
use the DAW's sequencer features to edit the MIDI data in detail.
This could involve adjusting note timing, pitch, velocity, adding
effects (like sustain or vibrato), or even quantizing the notes for
tighter timing. Networked environments might allow collaborative
editing with other musicians on the network.

7) Playback and instrument sounds: MIDI data itself doesn't


produce sound. To hear your music, you need to assign
instruments (synthesizers, samplers, virtual instruments) to each
MIDI track. These instruments will interpret the MIDI data and
generate the corresponding sounds. Here, network connectivity
might allow for accessing and controlling networked sound
libraries or instruments on other devices.

8) Mixing and exporting: Finally, you can mix your MIDI tracks
together, adjust levels, add effects, and export your music in a
desired audio format (MP3, WAV) for sharing or further
processing.

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