Assignment 1 Consumer Behaviour
Assignment 1 Consumer Behaviour
Assignment 1 Consumer Behaviour
Subject:
Consumer Behaviour
Submitted To:
Dr. Orangzab
Submitted By:
Bilal yousaf. (SP21-BBA-002)
Bilal Aslam (SP21-BBA-001)
Mukadas khushi (SP21-BBA-006)
Sana (SP21-BBA-007)
Khuram Shahzad (SP21-BBA-009)
The Technology Acceptance Model (TAM) is a framework that helps explain how users come to accept and use a new technology.
It focuses on two main factors:
•Perceived usefulness
•Perceived ease of use
Importance of TAM:
Importance of TAM Provides insights into technology adoption. Helps in designing user-friendly systems. Guides marketing strategies for tech products. Reduces implementation resistance. Informs policymakers about technology
Key components of TAM:
Perceived Ease of Use: The degree to which using a technology is easy.
Perceived Usefulness: The degree to which a technology enhances job performance.
Attitude Towards Use: User’s feelings about using the technology. Behavioral Intention to Use: User’s intention to use the technology.
Perceived Usefulness:
Enhances productivity and efficiency. Helps achieve personal or organizational goals. Increases overall satisfaction. Improves task performance.
Influences user’s acceptance decisions.
TAM in Education:
Used to evaluate e-learning tools. Helps understand student acceptance of online learning. Focuses on usability and effectiveness. Guides the
design of educational technologies. Informs policy decisions on technology integration.
Critiques of TAM:
Overemphasis on ease of use and usefulness. May not account for social or cultural factors. Limited in explaining complex adoption scenarios.
Requires contextual adaptations. Can oversimplify user behavior.
Extension of TAM:
TAM2: Adds social influence and cognitive instrumental processes. UTAUT (Unified Theory of Acceptance and Use of Technology):
Incorporates additional factors like age and gender. Adapts to emerging technologies (e.g., mobile apps, AI). Broadens the scope of technology
acceptance studies. Enhances predictive accuracy.
Example: Using UTAUT to study smartphone app adoption.
Real-Life Application: E-Learning:
Evaluates student acceptance of online platforms. Focuses on ease of navigation and perceived benefits. Influences course design and content
delivery. Enhances student engagement and performance. Informs educators on technology integration.
Example: Students using platforms like Moodle or Canvas.
Real-Life Application: Social Media:
Studies users’ acceptance of new platforms. Focuses on perceived usefulness for communication. Influences marketing strategies for businesses.
Evaluates impact on social interactions. Guides platform development based on user feedback.