ProCAM II CAD-Surf Tutorial
ProCAM II CAD-Surf Tutorial
ProCAM II CAD-Surf Tutorial
TUTORIAL
TekSoft, Inc.
An Company
www.teksoft.com
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Table of Contents
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Table of Contents
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Table of Contents
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Table of Contents
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Table of Contents
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Chapter 1 CAD Basics
This manual introduces you to the features of ProCAM CAD and Surfacing.
IMPORTANT! The ProCAM II Getting Started Guide explains the basics of working in
ProCAM and the exercises in this manual assume that you have read the Getting Started
Guide and have an understanding of how to use ProCAM.
This chapter explains basic drawing procedures and locating entities in 3D space.
The next series of exercises show you how to follow these steps to draw a simple 2D part
that can be machined using the 2½ Axis Mill module.
In the next series of exercises, you draw the part by inserting the graphic entities. The
procedure is basically the same for each entity:
− Select an insert button on the CAD toolbar.
− Select modifiers.
− Define the location of the entity with a Snap command.
− Optionally, use Utilities to manipulate the entity (move, trim, etc.).
EXERCISE 1. Click New button on the File toolbar or select File on the menu bar, then select the
New command to clear the work area.
− Click No in the message box that displays asking if you want to save the changes.
These options are explained in the next exercise. If you are drawing 3D parts for multi-
surface machining, the next exercise provides more information about using Cplanes,
Views and the other options for 3D drawing.
Insert a 6"x6" square to define the general outside shape:
4. Point to the Polygon button on the CAD toolbar and click mouse BUTTON 1 (left button).
EXERCISE Move and copy the circle to the upper right corner:
EXERCISE Next, insert the line in the center of the part. First, you change the color ProCAM is using to
insert entities.
1. Click the down arrow next to the
color selection box on the System
toolbar and select a different color.
2. Click the Line button on the CAD toolbar.
3. Click the Angle modifier button to highlight it.
The prompt line reads: ENTER angle of line.
4. Type 45 and press ENTER.
5. Click the Length modifier button to highlight
it.
6. Type 2 and press ENTER.
7. Click the Keyboard button on the Snap
toolbar.
8. Type 2.2929 (for X start) and press ENTER.
9. Type 2.2929 (for Y start) and press ENTER.
10. Type 0 (for Z start) and press ENTER.
ProCAM inserts the line. The part should look like
the figure on the right.
Points to Remember
• READ THE PROMPT LINE. The prompt line tells you what ProCAM is looking for
next. If you are having problems doing a task, read the prompt line.
• If you need more information about a particular function, use the online Help.
• Click BUTTON 2 when you are finished with a particular drawing function. Clicking this
button also tells ProCAM to accept the input or execute a command.
• Save frequently.
The CAD toolbar is used to create and insert all CAD graphic entities. This chapter explains
how to use the commands to insert points, lines, arcs, circles, fillets, chamfers, polygons,
splines and text.
Points
The Point command on the CAD toolbar is used to insert a single point at a coordinate or
multiple points on entities. A point is a graphic entity at a single X,Y,Z location.
The Point command with the multiple Points modifier allows you to insert points on lines,
arcs, circles, splines and at the nodes on splines.
Inserting Points at a Specified Distance Along an Entity
EXERCISE 1. Open the part file Entities.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
2. Click the Point button on the CAD toolbar.
3. Click the Multiple Points modifier button.
4. Make sure the Distance modifier button is highlighted.
5. Double-click the Distance text box on the InfoBar tab to highlight the text.
6. Type 28 and press ENTER.
The prompt line reads: PICK
entity to create points.
7. Pick the arc, line, spline and
circle.
ProCAM inserts the first
point at the closest endpoint
of the entity picked.
8. Click the Oops button
on the Utility toolbar
several times to undo the points inserted on each entity.
If you selected another CAD or Utility command prior to selecting Oops, you will not be
able to Oops the points off the drawing. If this happens, you can open the file again (do
not save the changes).
Circles
The Circle command on the CAD toolbar is used to insert circles. When you insert a circle,
the midpoint of the circle is at the 9:00 position on a clock and the endpoint is at the 3:00
position.
In the following exercises, you use the Diameter modifier. However, when you are working
with your own prints and the information is given as radius, use the Radius modifier. Always
try to avoid doing math.
EXERCISE Insert the circle (labeled I) tangent to the line between 4 and 5 and tangent to the circle at the
endpoint of that line:
1. Pick anywhere on the line between 4 and 5
for the first tangency location.
2. Pick the circle at the endpoint of the line (5)
on the left side.
Be sure to pick the circle near where you
want the tangency.
EXERCISE Insert the circle (labeled J) tangent to the two
circles:
1. Pick the circle on the left near the tangency
point you want.
2. Pick the circle on the right near the
tangency point.
3. If the circle displays on the opposite
side from what you expected, click Oops and pick tangency points closer to the true
tangency points.
Did You Know ...
ProCAM determines where to put the circle based on which side of an entity you select
for the tangency.
4. Continue inserting circles using the different modifiers and Snap commands that have
been covered up to this point until you feel comfortable with them. Then go on.
Trimming Circles
Trimming with the Trim to Keep Modifier
EXERCISE Follow the steps in this exercise to trim the perimeter of the part to look like the figure on
page 2-8.
1. Open the part file Utility.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
2. Click the Trim button on the Utility toolbar.
Fillets
The Fillet command on the CAD toolbar allows the insertion of a radius between any two
intersecting entities. Fillets are smooth blends between intersecting entities. Intersections
may be real or theoretical. Real intersections physically intersect on the drawing.
Theoretical intersections occur when two entities would intersect if they were extended out.
Once they are inserted, fillets are arc entities and can be modified as arcs. You can insert
fillets between intersecting lines, arcs, circles, and splines. Fillets can be trimmed
automatically or left untrimmed.
Chamfers
The Chamfer command on the CAD toolbar allows you to insert a chamfer of any angle and
length between any two intersecting lines.
Chamfers can be inserted at both real and theoretical intersections. Real intersections
physically intersect on the drawing. Theoretical intersections occur when two entities would
intersect if they were extended out.
The Chamfer command is similar in operation to the Fillet command and uses the same
Trim modifiers.
EXERCISE Insert the 30 degree x 1.000" chamfer at the top right of the part.
1. Highlight the Angle text box on the InfoBar tab.
2. Type 30 and press ENTER.
3. Type 1 (for the Length) and press ENTER.
Did You Know ...
ProCAM determines which way to put the 30 degree angle based on which line you pick
first.
.250 x 45
Typ 2 places
Arcs
The Arc command on the CAD toolbar allows you to insert arcs with known or unknown
centers. You can also insert arcs with known radii and diameters.
Inserting an Arc with a Known Center and Radius
EXERCISE In this exercise, you draw the arc on the right side of the part. This arc has a known center
location and known start and end points.
1. Open the part file Arc.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
2. Click the Arc button on the CAD toolbar.
3. Make sure the Known Center modifier button is highlighted.
4. Make sure the Counterclockwise modifier button is highlighted.
The prompt line reads: DIGITIZE coordinate for arc center.
5. Click the Keyboard button on the Snap toolbar.
The X,Y coordinates for the arc center are given in the figure.
6. Type 4.625 (for X center) and press ENTER.
7. Type 0 (for Y center) and press ENTER.
8. Press ENTER to accept the default 0 for Z
center.
EXERCISE 1. Continue using the part file Arc.pcii in the work area.
2. Make sure the Radius and Diameter modifiers are not highlighted.
3. Click the Center Unknown modifier button.
4. Click the Counterclockwise modifier button.
5. Click the Tangent To button on the Snap toolbar.
− The prompt line reads: PICK tangency location for arc start.
− Remember that you are defining the arc in a counterclockwise direction.
6. Pick the bottom line for the arc start.
7. Pick the top line for the arc end.
The prompt line reads: Pick tangency location
for 3rd location on arc.
In order to calculate the arc size, ProCAM
needs a third point. This point is the line on
the right.
8. Pick the line on the right, which is the radius.
The arc is inserted.
Lines
The Line command on the CAD toolbar inserts a line entity by defining the start and end of
the line.
2. Before continuing, make sure the prompt line reads: DIGITIZE coordinate for line start. If it
does not, click BUTTON 2.
9. Click BUTTON 2.
Change the angle and insert the line again:
10. Pick a different color.
Polygons
The Polygon command on the CAD toolbar allows you to insert boxes, rectangles,
octagons, etc. A polygon can have from three sides up to whatever number of sides you
need. The most common use for this command is to draw squares and rectangles.
Splines
The Spline command on the CAD toolbar allows you to insert a spline entity through a
series of points. In mathematical terms, a spline curve is a continuous curve comprising
several polynomial segments.
Splines can be inserted using either of these types of curves: parametric or NURBS
(Nonuniform Rational B-Spline). A parametric curve is defined by locations on the curve. A
NURB curve is defined by control points.
Once a spline is inserted, it is treated just like any other entity. For example, you can edit,
move and mirror a spline.
Inserting a Parametric Spline
EXERCISE Open the part file Spline1.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
1. Click the Spline button on the CAD toolbar.
2. Leave the Parametric modifier highlighted.
3. Leave the Digitize modifier button highlighted.
The prompt line reads: DIGITIZE coordinate for spline point.
4. Click the Endpoint button on the
Snap toolbar.
The prompt line reads: PICK endpoint for
spline point.
5. Pick each inside endpoint of the spiral
lines from the lowest to the highest in
order.
The points at each selected endpoint
represent the nodes of the spline.
6. Click BUTTON 2 after the last point is
selected.
A parametric spline is inserted through
the endpoints selected.
7. Pick each outside endpoint of the spiral
lines from the lowest to the highest in
order, then click BUTTON 2.
A parametric spline is inserted through
the endpoints.
Offset Entities
The Offset command on the CAD toolbar inserts an entity offset a user-specified distance
from another entity. Entities that can offset from are lines, arcs, circles, splines and cross
section entities. The inserted entity will be the same entity type as the entity selected to be
offset from (except when you offset cross section entities) and is inserted in the same
construction plane as the original entity. Offsetting cross section entities generates a
trimmed set of entities for the offset.
The offset entity can be either side of the entity being offset. You use a Snap command to
indicate the side of the entity.
Inserting an Entity Offset from a Line, Arc and Circle
EXERCISE Offset a line, arc and circle by 12mm:
1. Open the part file Entities.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
Do not save the changes you made in the previous exercise.
2. Click the Offset button on the CAD toolbar.
3. Double click the Dist off text box on the InfoBar tab to highlight the text.
The prompt line reads: ENTER distance off of line.
4. Type 12 and press ENTER.
− The prompt line reads: ENTER offset tolerance.
− An offset tolerance value for the Tol parameter is required only when inserting a new
offset spline.
5. Press ENTER.
The prompt line reads: PICK entity for off of.
6. Pick the line.
The prompt line reads: DIGITIZE coordinate to indicate offset side.
7. Digitize either side of the line.
A new line is inserted offset from and in the same construction plane as the original line.
8. Pick the arc and digitize to
either side, then pick the
circle and digitize to either
side.
Entities are inserted offset
a distance of 12mm from
the original entities picked.
9. Click the Oops button
on the Utility toolbar three times to remove the offset entities.
Text
The Text command on the CAD toolbar allows you to insert text in the work area. A font is
a style of text. You can select from 18 different TekSoft fonts or from any of the TrueType
fonts installed on your PC. An NC program can be generated for any text in the work area.
Inserting Text
EXERCISE 1. Click the New button on the File toolbar to clear the work area.
Do not save the changes to the part in the work area.
2. Select Text on the menu bar.
3. Select Fonts on the menu.
The dialog box displays either the TekSoft or the TrueType font choices.
4. Select a font and click OK.
5. Click the Text button on the CAD toolbar.
The prompt line reads: ENTER text.
6. Type ProCAM and press ENTER.
Notice that the default Angle is 0 degrees. With this setting, text is inserted on a
horizontal line.
7. Double-click the Height text box, type 1 and press ENTER.
8. Type 1 (for the Width) and press ENTER.
9. Press ENTER three times to accept the default 0.00 for the X, Y and Z origin.
Did You Know ...
If the correct values are in the text boxes on the InfoBar tab, you can press ENTER to
accept these values instead of retyping them.
14. Change the Angle to 135 and digitize a location to the right of the 45 degree angle text.
Picking Text
The text string that you type on the InfoBar tab is inserted as one entity. When you pick the
text entity to modify or cut it, you have to pick only once. The complete text string is picked.
EXERCISE 1. Click the Measure button on the Utility toolbar.
2. Pick the horizontal ProCAM in the lower left corner of the text.
The prompt line indicates the entity is text and the InfoBar tab
displays information about the angle, size and location of the text
entity.
The X0,Y0,Z0 location is at the lower left corner. If you want to Move, Rotate, Scale,
etc., pick this location when ProCAM prompts you to pick the entity. Even if you use
right or center justification, the text origin is still at the lower left corner of the text.
Cross Hatching
The Cross Hatch command on the CAD toolbar allows you to insert cross hatching into a
drawing. Cross hatching is a pattern of lines designed to give an effect of shading or
highlighting to an area. Any enclosed area of a drawing can be cross hatched, including
circles, polygons and triangles. You can use cross hatching to designate cut-away sections
and different parts or materials in a CAD drawing.
14. Window pick the lines shown in the figure on the right, then click
BUTTON 2.
The cross hatching is inserted.
15. Window pick the same lines at the bottom, then click BUTTON 2.
16. Pick the lines shown as dotted in the figure on the right.
In this step, you pick individual lines. These lines form a boundary
within which the cross hatch is inserted.
Do not pick
these 2 lines
This chapter explains basic drawing procedures for locating entities on different planes in 3D
space.
Drawing in 3D 3-1
Locating Entities in 3D Space
3-2 Drawing in 3D
Locating Entities in 3D Space
Drawing in 3D 3-3
Locating Entities in 3D Space
12. Follow the prompt line and enter the following values:
− X center = 2.5 (63.5)
− Y center = 0
− Z center = -2.5 (-63.5)
Insert a circle on the right side of the cube:
13. Change the Cplane to 5 Right.
14. Follow the prompt line and enter the following values:
− X center = 5 (127)
− Y center = 2.5 (63.5)
− Z center = -2.5 (-63.5)
15. Click the Erase button on the Utility toolbar and delete the 3 circles.
EXERCISE Insert the circles using the WCS with an origin offset:
When you insert the circles in the following steps, notice that using an origin offset is
somewhat easier than using only the WCS because the offset allows you to work on a 2D
plane.
1. Set the Cplane to 1 Top and the View to 7 ISO 1.
2. Insert the circle on the top the same way as the previous exercise:
− X center = 2.5 (63.5)
− Y Center = 2.5 (63.5)
− Z Center = 0
3. Change the Cplane to 2 Front.
4. Select Cplane on the View menu, then select Offset on the cascading menu.
The prompt line reads: PICK endpoint for new origin.
3-4 Drawing in 3D
Locating Entities in 3D Space
EXERCISE Insert the circles using UCS without an origin offset (as if you were drawing in 2D):
When you insert the circles in the following steps, notice how the axis changes when you
change to a different Cplane. Using the right hand rule, the axis always changes to positive
X, positive Y and positive Z comes out toward the Cplane.
Drawing in 3D 3-5
Locating Entities in 3D Space
11. Click the Erase button on the Utility toolbar and delete the circles.
EXERCISE Insert the circles using UCS with origin offset (as if you were drawing in 2D):
When you insert the circles in the following steps, notice that using the UCS with the origin
offset is the easiest way to draw in the 3D system.
3-6 Drawing in 3D
Locating Entities in 3D Space
Drawing in 3D 3-7
Locating Entities in 3D Space
Endpoint 2 Endpoint 1
11. Pick the upper right back corner of the cube (labeled
Endpoint 1 in the figure), then pick the upper left front
corner (labeled Endpoint 2 in the figure).
The circles are inserted at the endpoints you picked.
12. Change the color.
13. Double-click the Depth text box on the InfoBar tab,
change the Depth to -1 (-25.4), press ENTER, then
click BUTTON 2.
14. Pick the same two corners.
The circles are inserted at the same location as the
first circles. The Depth is not used.
3-8 Drawing in 3D
Locating Entities in 3D Space
When using the Digitize Snap, the Depth is always active. The 2D/3D Mode button is not in
effect.
Drawing in 3D 3-9
Locating Entities in 3D Space
3-10 Drawing in 3D
For More Practice
Drawing in 3D 3-11
For More Practice
Front Cplane
Right Cplane
3-12 Drawing in 3D
For More Practice
Back Cplane
Left Cplane
Drawing in 3D 3-13
For More Practice
In order to draw the skylight in the roof, you need to define a new Cplane as explained
below. Note that if you need more information on defining Cplanes, see the ProCAM II
Getting Started Guide.
• Set the View to 7 ISO 1 for picking purposes on this part (the current Cplane and View
do not affect the new Cplane).
• Select Cplane on the View menu, then select Create on the cascading menu.
• Use the 3 Coordinates modifier.
• Use the Endpoint Snap.
• For the endpoint of the Cplane origin, pick the lower left corner of the roof as shown in
the figure.
• For the horizontal direction, pick the right side of the horizontal line at the bottom of the
roof.
• For the vertical direction, pick the 45 degree line coming off the origin.
• For the Name, type 50.
• For the Description, type Roof.
• Keep the check mark in the Make Current View and Make Current Cplane check boxes.
Vertical direction
Cplane origin
Horizontal direction
Cplane Locations
3-14 Drawing in 3D
For More Practice
Roof Cplane
Drawing in 3D 3-15
For More Practice
3-16 Drawing in 3D
Chapter 4 Dimensions
After you have completed a part, you may need to use the dimensioning function to add
annotations. This chapter explains how to insert dimensions and customize the appearance of
the dimensions.
Dimensions 4-1
Inserting Dimensions
Inserting Dimensions
The Dimension command on the CAD toolbar allows you to place dimensions on a part.
The inserted dimensions can be linear (horizontal, vertical or aligned), angular, diametric,
or radial. You can also insert center lines and center marks into arcs and circles.
A series of dimensions can be:
• Chained (Incremental)
Each succeeding dimension is measured from the previous dimension.
or
• Absolute
Baseline dimensioning allows you to insert dimensions that are all referenced from a
single position without having to pick that location for each dimension. Each succeeding
dimension is inserted from the original baseline, not from the previous dimension.
Baseline dimensioning yields less tolerance accumulation between the first inserted
dimension and the last.
Coordinate dimensioning allows you to insert dimensions from a datum zero with a
single extension line.
Chained Dimensioning
EXERCISE 1. Open the part file Dim1.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
2. Select Dimension Arrow on the Options menu.
3. In the Dimension Arrows dialog box, if the 2nd Arrow Size is set to 0.000, change the
value to 0.1800, then click OK.
You will learn more about the options in this dialog box in the exercise on page 4-14.
4. Click the Dimension button on the CAD toolbar.
5. If the Horizontal Dimension modifier is not highlighted, click the button to turn it
on.
The Entity Select Snap button is highlighted. This is the default Snap command for
dimensioning. It allows you to dimension an entity without having to pick its endpoints.
6. At the prompt, PICK entity for 1st ext. line origin, pick the top line of the top view.
The prompt line changes to: DIGITIZE coordinate for dimension line location. ProCAM is
asking you where you want to place the dimension on the screen.
7. Position the pointer about .5" above the part and click BUTTON 1.
4-2 Dimensions
Inserting Dimensions
EXERCISE You can use different Snap commands to insert dimensions. In this exercise, you dimension
the center pocket.
1. Make sure the Vertical Dimension modifier is highlighted.
2. Click the Endpoint button on the Snap toolbar.
The prompt line reads: PICK endpoint for 1st ext. line origin.
3. Pick the top horizontal line of the pocket nearest the left line.
The prompt line asks you to pick the second point.
Pick the bottom horizontal line nearest the left.
4. For the text location, position the pointer about .75" away and click BUTTON 1.
5. Click BUTTON 2 to finish.
6. Click the Horizontal Dimension modifier button.
Dimensions 4-3
Inserting Dimensions
EXERCISE Insert the .5000" dimension from the end point of the left vertical line to the center of one of
the small circles and dimension between the two small circles at the bottom.
1. Make sure the Horizontal Dimension modifier is still highlighted.
2. Make sure the Endpoint button on the Snap toolbar is highlighted.
3. At the prompt to pick the entity
for the first extension line, pick
the left vertical line.
4. Click the Entity Origin
Snap button.
5. Pick the lower left circle for the
2nd extension line.
6. Position the pointer below the
part and click BUTTON 1.
7. Click BUTTON 2.
8. Use the Entity Origin Snap
command and pick each small
circle at the bottom of the part
for the extension lines.
9. Position the pointer about 1.5" below and click BUTTON 1, then click BUTTON 2.
EXERCISE Insert the .3125 dimension to the edge of the circle in the figure below. This information
could be used by a machine operator on the shop floor to give a quick check of the part.
Giving an operator this type of dimension can cut down on math errors when he is trying to
figure to the edge of a hole.
1. Click the Vertical Dimension modifier button.
2. Click the Tangent Snap button.
4-4 Dimensions
Inserting Dimensions
EXERCISE To finish dimensioning this part, you insert the diameter value and center line of the large
circle and the diameter value of the small circle as shown in the figure above.
1. Click the Diametric Dimension modifier button.
2. Pick the large circle in the center of the part.
Remember that the text is not locked in until you click BUTTON 2. If you do not like
where the text is located, move the pointer and click BUTTON 1 again.
3. Click BUTTON 2 when you have positioned the dimension.
4. Click the Centerline Dimension modifier button and pick the large circle.
A centerline is inserted as shown in the figure above.
5. Click the Diametric Dimension modifier button and pick the lower right hole.
6. Move the text position to the desired location and click BUTTON 2.
Edit the dimension text for the small circle and add the additional text:
7. Click the Edit button on the Utility toolbar.
8. Pick near the first 0 in the dimension text for the small circle.
− If you pick incorrectly, click Oops and pick again.
− In the InfoBar tab, the text box for the Text parameter shows 0.3750".
9. Position the cursor at the end of the text and type - 4 Places.
10. Press ENTER, then click BUTTON 2.
The dimension text is updated in the work area.
11. Click BUTTON 2 to accept the change.
Dimensions 4-5
Inserting Dimensions
4-6 Dimensions
Inserting Dimensions
4. With the Angular Dimension modifier selected, pick the first and second extension
lines for one of the angles not yet dimensioned.
The Height and Width parameters display in the InfoBar tab.
5. Highlight the Height text box.
6. Type .3 and press ENTER.
7. Type .3 for the Width and press ENTER three times.
The dimension is inserted. Notice that the angular dimension has four decimal places and
the text is larger.
8. Change the Height and Width back to .1800 in the InfoBar tab and dimension another
angle.
Using Baseline Dimensioning
Baseline dimensioning allows you to insert dimensions that are all referenced from a single
position without having to pick that location for each dimension.
EXERCISE 1. Open the part file Dim1.pcii in the the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
− You used this part in the previous exercises for chained dimensioning.
− Do not save the changes to the part in the work area.
2. Select Dimension Arrows on the Options menu.
3. In the Dimension Arrow dialog box, if the 2nd Arrow Size is set to 0.000, change the
value to 0.1800, then click OK.
You will learn more about the options in this dialog box in the exercise on page 8-14.
4. Click the Dimension button on the CAD toolbar.
5. Click the More Modifiers modifier button.
6. Click the Horizontal Baseline modifier button.
7. Click the Endpoint Snap button.
The prompt line reads: PICK endpoint for 1st ext. line origin.
Dimensions 4-7
Inserting Dimensions
4-8 Dimensions
Inserting Dimensions
Dimensions 4-9
Inserting Dimensions
4-10 Dimensions
Setting Dimension Attributes
Dimensions 4-11
Setting Dimension Attributes
4-12 Dimensions
Setting Dimension Attributes
5. Click OK.
6. Click the Diametric Dimension
modifier button.
7. Dimension the large circle in the
center.
The dimension is inserted and a cross
displays in the center of the circle.
8. Dimension the circle using Limits On
and different Mark Sizes and Types.
Dimensions 4-13
Changing Dimension Arrow Styles
Tick
Arrows In
Line Type =
Break
Circle
4-14 Dimensions
Customizing Dimension Text
Horizontal
Aligned to
Dimension
Dimensions 4-15
Customizing Dimension Text
4-16 Dimensions
Chapter 5 CAD Skill Builder Exercises
Before you go on to the next chapter, complete the following exercises. The parts you draw
in these exercises use the CAD commands that you have learned so far. If you need to
refresh your memory, look back to the applicable section in the previous chapters and in the
ProCAM II Getting Started Guide.
Exercise 1
This part is drawn using
the Keyboard Snap
command and entering
the X,Y,Z coordinates for
all the lines. Insert the
lines first, then add the
chamfers and fillets.
• Click the New
button on the File
toolbar to clear the
work area.
• Click the Line
button on the CAD
toolbar.
Do not select any modifiers.
• Click the Keyboard button on the Snap toolbar.
• Start entering the X,Y,Z coordinates from the X0,Y0,Z0 position moving in a
counterclockwise direction.
Start the first line at X0,Y0,Z0 and end it at X0,Y-3,Z0. Then continue entering the
X,Y,Z coordinates.
The dimensions are to sharp corners. You will insert the fillets and chamfers later.
Click the Zoom All button in the lower right corner of the ProCAM window to position
the entire part in the viewing area.
• At the vertical line that is dimensioned 1.625, you can have ProCAM do the math to
calculate the end point: in the Y end text box, click BUTTON 1 after the -3, then type +1.625
and press ENTER.
Did You Know ...
Any mathematical equation can be entered in the InfoBar tab for any prompt that
requires a value.
• After you have inserted all the lines, insert the chamfers and fillets.
• When you finish the part, choose Save As on the File menu and save the part as
CAD1.pcii.
Exercise 2
• Select New on the File menu to clear
the work area.
• Start drawing the part shown in the
figure from the upper left corner as
X0,Y0,Z0 and draw counterclockwise.
• Use the Line command on the
CAD toolbar.
• Use the Keyboard Snap command
to enter the coordinates.
• When you get to the line at an
angle, click the Angle modifier.
Remember, you can have ProCAM do the math for you. To enter the angle, type 90 + 30
and press ENTER.
• To end the angled line, use the Digitize Snap command and make sure it extends
slightly beyond the top of the part, then click BUTTON 2.
• Draw the top horizontal line.
Use the Horizontal Line modifier.
Use the Endpoint Snap command to start the line in the upper left corner.
Use the Digitize Snap command to extend the line beyond the line at an angle.
• Trim the top horizontal line and the angle line.
• When you finish the part, choose Save As on the File menu and save the part as
CAD2.pcii.
Exercise 3
Exercise 4
Exercise 5
• The way to approach a part like CAD5 is to insert all the circles first.
ProCAM prompts you for a circle radius at each location, so all you have to do is keep
entering the X,Y,Z locations and then the circle radius.
• Insert all the lines tangent to the circles.
• Trim all the circles.
• When the drawing is finished, choose Save As on the File menu and save the part as
CAD5.pcii.
Exercise 6
Exercise 7
Exercise 8
Exercise 9
Exercise 10
After you have completed
a drawing, you may need
to draw a side view. The
easiest way to accomplish
this is to use the
information already on
the screen with the Snap
commands.
EXERCISE In this exercise, you draw the part first, then the side view.
1. Draw the part shown on the left in the figure above and save it as CAD10.pcii.
To draw the side view, the first line to insert is the left side line of the side view. This line is
2" away from the top view.
2. Click the Line button on the CAD toolbar.
3. Click the Line Off Of modifier button.
The prompt line reads: PICK an entity for off of.
4. Pick the right side vertical line on the part.
The prompt line changes to: ENTER distance off of line.
5. Type 2 and press ENTER.
EXERCISE The next line to insert is the 1" depth of the pocket.
Single Intersection
End (step 7)
7. Use the same procedure to draw the horizontal lines from the 1.500" circle to the 1.000"
depth line.
You could also use Endpoint Snap for the line end. Because you have the Horizontal Line
modifier picked, ProCAM would draw a horizontal line to the intersection of the
endpoint. This would accomplish the same thing as using the Single Intersection endpoint
of the pocket near the fillets to the 1.000" depth line in the side view.
8. Use Endpoint Snap to insert the
horizontal lines from the endpoint of
the pocket near the fillets to the
1.000" depth line in the side view.
9. Trim the lines so the part looks
like the figure.
10. Save the part as CAD10.pcii.
Exercise 11
• The dimensions are in metric. Before you begin drawing, choose Units on the Setup
menu and change the Units Type to metric in the Units dialog box.
• Choose Axis on the Setup menu and turn on the axis lines so you can mirror the
rectangle, the 45 degree line, and the 3.40mm radius circle.
• Use the Arc command with the Known Center and Unknown Radius modifiers to put the
arcs at the end of the slot. Use the Tangent To Snap command.
• You need a construction line to put in the radius at the top of the 45 degree line.
Remember, you need three points to determine an unknown arc.
• Use the Polygon command to insert the rectangle.
• When the drawing is complete, save it as CAD11.pcii.
• Change the Units back to decimal.
Exercise 12
• Draw only the tab that is at zero degrees. Draw it completely including all the fillets.
• Use the Rotate Utility with the Rotate/Copy modifier to rotate the tab to 45 degrees.
• Use the Rotate/Copy Repeat modifier for the other 3 tabs that are at 90 degree
increments.
The angle stays in the InfoBar tab. You have to change it by highlighting the Angle text
box and entering the new angle.
• Use the Trim to Cut modifier to remove the sections of the 1.000 radius circle in between
the fillets.
• When the drawing is complete, save it as CAD12.pcii.
Exercise 13
In this exercise, you use many of the commands you have learned up to this point.
• Start this drawing by inserting all the lines that you can.
• Then, insert the circles.
• Use the Rotate Utility for the bolt circle.
• Insert the fillets and chamfers last. You can have any angle in chamfers, so the 60 degree
by .500 angles can be input with the Chamfer command.
• Save the part as CAD13.pcii.
Exercise 14
• For the bolt hole circle holes on this part, draw 1 hole, then rotate and copy for the rest of
the holes. Remember, you can use the Entity Origin Snap command for the location to
rotate around.
• Draw 1 hole each for the .250 and 1.000 diameter holes at the location given on the print.
Then move and copy for the rest of the holes.
• Use the Entity Origin Snap command for the location to move from, then press ENTER to
get to the end of the number and add or subtract the distance to move to.
• Save the part as CAD14.pcii.
Exercise 15
• To start this drawing, draw the cutout shape and holes first at X0,Y0,Z0.
You want to draw the cutout first because you can draw it using X0,Y0,Z0 as its center.
This allows you to move it using the Keyboard Snap command to move from and to, and
the .500 radius at the corner of the outside will not be in the way when you are picking
the entities to move.
• Move and copy the cutout and holes to the X,Y,Z locations.
• Rotate the cutouts to the correct angle.
• Draw the outside using the Polygon command with the Corner Points modifier. Input the
known X,Y,Z coordinates.
• Fillet the corners.
• Save the part as CAD15.pcii.
Exercise 16
• The key thing to note about this print is the .406 Typical all surfaces. This means all the
dimensions not given are assumed to be .406 from the given dimensions.
• Start the part by inserting a 2.187 diameter circle at X0,Y0,Z0.
− Insert another circle at the same location that is .812 smaller.
− Remember: .406 All Surfaces.
• Draw a vertical construction line at X3.0935 (half of the 6.187). You need this for the arc
on the right.
• Draw the 10 degree lines on the right tangent to the top and bottom. End them to the right
of the vertical construction line.
• Insert a circle tangent to the two 10 degree lines and the vertical line.
− Click the Radius modifier.
− At the prompt, ENTER circle radius, click the Capture Snap and then click the Capture
Radius modifier.
− In the work area, pick the circle on the right to capture the radius information. The
Circle Radius size displays in the Radius text box in the InfoBar tab.
− Type -.406 and press ENTER. This gives you the size of the circle to insert.
− Click the Entity Origin Snap button and put the circle at the same center as the
existing circle.
• Click the Line command button and the Line Off Of modifier button.
Draw a line off of the 10 degree lines top and bottom. Digitize the start and endpoints.
The fillets will automatically trim them.
• Insert the 1/8 fillets.
• Trim the 10 degree lines.
• Trim the circles so the part looks like the
figure on the right.
• Mirror the part.
• Finish trimming the big circle, then save the
part as CAD16.pcii.
The information and exercises in this chapter help you understand the process to constructing
surfaces from the geometry created in ProCAM CAD or imported from another CAD
system. After you create a surface, you can modify the surface, if necessary, using the
commands on the Utility toolbar. Then, you can rough and finish machine surfaces using the
Multi-surface Machining cutting cycles to generate toolpaths and NC code for specific
machine tool controllers.
You can create the following types of surfaces:
Type Defined by . . .
Cross Section Two or more cross section entities.
Surface
Drive Curve Sweeping one or more cross section entities along a drive curve.
Surface
Surface of Rotating a cross section entity about a linear axis.
Revolution
Four-Curve Two generator curve cross section entities and two director curve
Surface cross section entities, which form the four sides of the surface.
Complex Sweeping three or more generator curve cross section entities along
Surface two or more director curve cross section entities.
Three-Curve Three cross section entities that form the three sides of the surface.
Surface
This chapter provides an overview of Surfacing and introduces you to some of the terms and
functions. An exercise guides you through the steps to create a simple Cross Section surface.
Then you learn how to generate the surfaces listed above. The Fillet Surface, Composite
Surface, Offset Surface, Blend Two Surfaces and Line Mesh Surface commands are
discussed in Chapter 8.
Surfacing Overview
Surfaces are similar to splines in that they are mathematical entities, which to a large degree
are often approximations of the surface. ProCAM uses complex mathematical algorithms
(equations) to smoothly blend through or drive cross section entities to generate surfaces.
Surfacing Terminology
A surface is displayed as an entity with three or four boundaries (surface sides), a number of
mesh lines and a surface arrow on one corner of the surface. The terms used in surfacing are
explained on the next page.
U Direction
Surface Arrow
V Direction
Patches
Term Description
Mesh Lines Mesh lines are curves crossing the surface from boundary to boundary.
Mesh lines are used only to graphically represent the surface. They do not
affect the accuracy of the surface in any way. All calculations are done to
very fine tolerances regardless of the mesh lines.
Surface Arrow The surface arrow defines the side, direction and corner to start cutting for
UV finishing cycles. It also defines where to place a fillet on intersecting
surfaces.
U and V A surface has two directions: U and V. The U and V directions run
Direction crosswise to each other across the surface and are represented by mesh
lines. Generally speaking, the U direction is the first direction defined and
the V direction is the second direction defined.
Patches Surface patches are the rectangles that are created when mesh lines cross.
Surface patches can be cut without cutting the whole surface.
Patch Points Patch points are at the intersection of mesh lines.
Cross Section Cross section entities have a direction (a start and end) and are displayed as
Entity Arrow an entity that looks like an arrow with tail feathers on the start and an arrow
on the end.
10. Pick the first node point on the left end of the drive curve.
The attachment point on the drive curve (the to point) must be a node or endpoint of the
elements that make up the drive
curve.
A highlighted point at the node
indicates the node has been
selected.
The prompt line reads: PICK cross
section for surface (button 2 if
done).
11. Click BUTTON 2 (you are defining
the swept drive curve surface
with only one cross section
entity).
ProCAM generates a swept drive
curve surface.
The prompt line reads: PICK cross section for surface (button 2 if done).
Attach cross section entities CS 3 and CS 5 to the middle and end node points of the drive
curve respectively:
11. Pick cross section entity CS 3 anywhere on the entity.
Surface of Revolution
The Surface of Revolution command on the Surf toolbar is used to create a surface defined
by rotating a cross section entity about a linear axis (axis of rotation) in 3D space. The
surface of revolution is rotated about the axis of rotation a specified number of degrees
(degrees of rotation).
The following restrictions apply to using this command to create a surface:
• The cross section entities must be on the same plane.
• The rotation axis must be coplanar with the cross section entity.
• The cross section entity and the rotation axis cannot intersect.
Creating a Surface of Revolution
In this exercise, you generate a surface of revolution cavity with 180 degrees rotation about
an axis parallel to the X axis.
EXERCISE 1. Open part file Surface of Revolution.pcii in the \pcii\learn\CAD-Surf folder. The default
path is \program files\procad\pcii\learn\CAD-Surf.
2. Click the Surf button on the CAD/CAM toolbar.
3. Click the Cross Section Entity button on the Surf toolbar.
The prompt line reads: PICK entity for cross section start.
Did You Know ...
When you pick the first entity, ProCAM determines the start direction of the cross
section entity according to which side of the midpoint you pick.
4. Pick the right side entity (Line 1 in the figure) at a point close to the axis of rotation (you
want the direction to start at this end).
The entity is highlighted.
The prompt line reads: PICK Line 2
next entity for cross section.
5. Pick the left side entity (Line 2
in the figure).
All the solid entities between
and including the two selected Axis of
lines are highlighted. Rotation
Four-Curve Surface
The Four-Curve Surface command on the Surf toolbar is used to create a surface defined by
selecting the four sides of the surface to be generated. The first generator curve is the first
curve selected. The side opposite the first generator curve is the second generator curve.
The other two opposite curves are defined as the director curves. All curves defining a four-
curve surface must be connected end-to-end.
Using Synchronized and Non-Synchronized Modifiers
In this exercise, you generate a four-curve surface using the non-synchronized generator and
director curve method. Then, you recreate the four-curve surface using the synchronized
generator and director curve method and compare the results.
EXERCISE 1. Open part file Four Curve Surface1.pcii in the \pcii\learn\CAD-Surf folder. The default
path is \program files\procad\pcii\learn\CAD-Surf.
This part depicts four sides of a surface. Each side is made up of a line, an arc and a line.
The cross section entities have already been inserted on the geometry.
2. Select Surface Display on the Options
menu.
3. In the Surface Display dialog box, make
sure the Shaded option is checked, then
click OK.
4. Click the Surf button on the
CAD/CAM toolbar.
The prompt line reads: PICK 1st generator curve for surface.
9. Pick any cross section entity to be designated the generator curve.
The prompt line reads: PICK 1st director curve for surface.
10. Pick one of the two adjacent cross section entities as the director curve.
− The direction does not matter.
− The prompt line reads: PICK 2nd generator curve for surface.
11. Pick the next adjacent cross section entity as the generator curve.
The prompt line reads: PICK 2nd director curve for surface.
12. Pick the last cross section entity as the director curve.
ProCAM generates a four-curve surface bounded by the four cross section entities.
Notice that the arcs on the opposite sides of the generator and director curves are not
synchronized and create a dark trough in the center of the surface.
EXERCISE Create the four-curve surface using the synchronized generator and director curve method
and select the same four curves in the same order as before:
6. Click BUTTON 2.
The prompt line reads: DIGITIZE coordinate to copy from.
7. Click the Endpoint button on the Snap toolbar.
The prompt line reads: PICK endpoint to copy from.
8. Pick the lower right endpoint of cross section geometry aa (located on Cplane 1 Top).
The prompt line reads: SELECT a Cplane to move from.
9. In the Cplane dialog box, select 1 Top, then click OK.
The prompt line reads: PICK endpoint for to copy to.
10. In the hook profile geometry, pick the right endpoint of the line labeled aa.
The prompt line reads: SELECT a Cplane to move to.
11. In the Cplane dialog box, select 2 Front, then click OK.
12. A copy of cross section geometry aa is moved from the Top Cplane to the Front Cplane
on the hook profile geometry.
13. Repeat this process for the cross section geometry labeled bb, cc and ee.
− Note that cross section geometry ee moves to the 5 Right Cplane.
− When completed the hook should look like the figure on the next page.
14. Choose Save As on the File menu.
15. Save the part as exhook.pcii.
You are going to continue working with this part. However, it is good practice to save
frequently.
The cross section geometry labeled
dd and tip does not fall on any of the
eight permanent orthogonal
construction planes (Cplanes). You
must create a Cplane for this cross
section geometry.
In the next exercise, you create
Cplanes using the three points method
to define the construction plane. You
make copies of the dd and tip lines
.5" incrementally up in Z axis above
the original lines, then use the
endpoints of these two lines to define
the Cplanes.
EXERCISE 1. Click the Move button on the Utility toolbar.
2. Click the Move modifier button.
Copy of
tip line
14. On the hook profile geometry, pick line dd at the right end of the line.
The prompt line reads: PICK endpoint for Cplane + vertical dir.
15. On the copy of line dd, pick at the left end of the line.
18. Remove the check marks for the Make Current View and Make Current Cplane
parameters and click OK.
The Cplane created.
19. Repeat this procedure to create a Cplane for the tip cross section geometry.
In the Save Cplane/View dialog box, type 21 for the Name and Tip for the Description.
Remove the check marks for the Make Current View and Make Current Cplane
parameters.
20. Erase the lines (copies of dd and tip) that were used to create the new views.
21. Press CTRL + S to save the part (this is the shortcut key for the Save command on the File
menu).
EXERCISE Move copies of the cross section
geometry labeled dd and tip from
Cplane 1 Top to the corresponding
user-defined Cplane locations on
the hook profile geometry. The
steps are the same as in the first
exercise and are not repeated here.
EXERCISE Create cross section entities on the wire frame geometry of the hook:
1. Change the color on the System toolbar.
2. Click the Surf button on the CAD/CAM toolbar.
3. Click the Cross Section Entity button on the Surf toolbar.
The prompt line reads: PICK entity for cross section start.
4. Pick the lower portion of the right vertical line of section aa on the wire frame model of
the hook.
− The entity is highlighted.
− The prompt line reads: PICK next entity for cross section.
3. Click the Layers tab at the bottom of the Part Manager and turn off layers 1 - 7.
Did You Know ...
When you moved copies of the cross section entities to Cplane on the hook profile,
the copy was inserted on the same layer as the original cross section geometry. For
example, the copy of cross section geometry aa on the hook profile is on layer 1 - aa.
EXERCISE In this exercise, you create a Tip surface, which is a surface of revolution. The tip cross
section entity is rotated 90 degrees about the axis line of the cross section entity.
1. Press CTRL + S to save the part.
Complex Surface
The Complex Surface command on the Surf toolbar is used to create a surface defined by
sweeping two or more director curves along two or more generator curves.
The director and generator curves are constructed as cross section entities. All of the cross
section entities used in a complex surface can be created in 3D space and do not have to be
on the same plane. It does not matter which cross section entities are designated the director
and generator curves. You will generate the same surface except the U and V patches will be
in different directions.
Insert two cross section entities on either side of the hook profile geometry up to the tip
section:
EXERCISE Create a complex surface using the two cross section entities on either side of the hook
profile as the director curves and the six cross section entities for sections aa, bb, cc, dd, ee
and the tip as the generator curves.
Three-Curve Surface
The Three-Curve Surface command on the Surf toolbar is used to create a surface defined
by selecting three sides of the surface. The surface is defined by sweeping the first cross
section entity picked along the other two cross section entities.
It does not matter which side is picked first. You will get the same surface no matter which
side is picked first, except the U and V patches will be in different directions.
Comparing a Three-Curve Surface & Surface of Revolution
EXERCISE In this exercise, you create a surface of revolution and a three-curve surface from three cross
section entities, and then compare the surfaces.
1. Open part file Three Curve SOR.pcii in the \pcii\learn\CAD-Surf folder. The default
path is \program files\procad\pcii\learn\CAD-Surf.
This part was drawn in the CAD system and depicts two corners of 2" radius generating a
90 degree surface.
2. Click the Surf button on the CAD/CAM toolbar.
11. Pick the top cross section entity for the first cross section.
12. Pick the two side cross section entities for the second and third cross sections.
The three-curve surface is generated (shown in the figure on the left). The three-curve
surface generates away from the first cross section entity and apexes at the bottom at the
intersection of the other two cross section entities.
The order in which you pick the cross sections does not matter. You will get the same
surface except the U and V patches will be in different directions.
Insert the surface again picking the cross section entities in a different order:
After you have created a surface, you can use the commands on the Utility toolbar to make a
finished surface that can be machined.
Surfaces can be moved, copied, rotated, scaled and mirrored as explained in the ProCAM II
Getting Started Guide. The commands and modifiers listed below provide additional options
for manipulating surfaces. These options are explained in this chapter.
Use To . . .
Edit Utility Change the surface arrow side, direction and location, the
number of UV patches and the direction of a cross section
Entities Modifier entity.
Extend Modifier
Spline Create surface curves either using the Spline command to insert
splines at the intersection of two surfaces or using the Project
Project onto Onto Surface command to project a line, arc, circle, spline or
Surface cross section entity onto a surface. Surface curves can be used
to trim and break surfaces and for contour cutting and
engraving.
Break Utility Break a surface along a UV line or on a surface curve.
Trim Utility Trim or untrim a surface.
Editing Surfaces
The Edit Utility and the Entities modifier are used to change the geometry of surfaces
Edit Utility including the surface arrow direction, side and corner locations, the direction of a cross
section entity arrow, and the number of patches in the U and V directions.
Extending a Surface
The Edit Utility and the Extend modifier allow you to extend most untrimmed surfaces
Edit Utility by a specified amount. This modifier also allows you to edit an entity's length (either longer
or shorter.
The following rules apply when using this function:
• Surface will extend tangent to the edge of the surface.
• Trimmed surfaces cannot be extended (use the Trim utility to trim surfaces to surface
curves).
• Surfaces of Revolution cannot be extended radially beyond 360 degrees.
• For a Surface of Revolution, the unit value for the Dist. Off parameter is degrees.
EXERCISE 1. Open the part file Surface Curve1.pcii in the \pcii\learn\CAD-Surf folder. The default
path is \program files\procad\pcii\learn\CAD-Surf.
2. Click the Edit button on the
Utility toolbar.
3. Click the Extend modifier button.
4. Double click the Dist off parameter on
the InfoBar tab and change the value
to 2.00".
The prompt line reads: PICK entity to
extend.
5. Pick an edge of one of the surfaces.
The edge is extended the 2.00"
distance you set on the InfoBar tab.
6. Pick another edge on the same
surface.
The edge is extended.
7. Double-click the Dist off parameter and change the value to 1.00".
8. Pick the edges of the other surface.
9. Click File on the menu bar and click the Save As command.
10. Save the file as exproj.pcii.
You will use this exercise in a surface trimming exercise.
Projecting Entities onto a Surface in a +Y Axis Direction
This part depicts a ruled conic surface with a line entity in front view. In this exercise, you
project the line entity onto the conic surface from in front of the surface down the +Y axis
direction.
EXERCISE 1. Open the part file Project Entities2.pcii in the \pcii\learn\CAD-Surf folder. The default
path is \program files\procad\pcii\learn\CAD-Surf.
2. Click the Surf button on the CAD/CAM toolbar.
3. Click the Project Onto Surface button on the Surf toolbar.
The prompt line reads: PICK entities to project (button 2 when done).
4. Pick the line entity in front of the surface
and click BUTTON 2.
The prompt line reads: PICK surface to
project onto.
5. Pick the surface.
The prompt line reads: DIGITIZE
coordinate for projection direction start.
ProCAM is looking for a direction. A +Y
direction in the Y axis would start at
(0,0,0) and end at (0,1,0).
6. Click the Keyboard button on the
Snap toolbar.
− On the InfoBar tab, the X from text box
is highlighted.
− The prompt line reads: ENTER X
coordinate for projection direction start.
7. Press ENTER to use the default (0,0,0) for each coordinate for
the projection direction start (the X,Y,Z from values on the
InfoBar tab).
8. For the projection direction end, use (0,1,0) for the X,Y,Z
coordinates (the X,Y,Z to values on the InfoBar tab).
The line entity that is projected onto the surface creates a
surface curve.
Breaking Surfaces
The Break command on the Utility toolbar is used to break entities into multiple entities.
When a surface is broken, it becomes two surfaces. To have continuity (to maintain the
original shape) both surfaces have all of the original surface geometry. However, ProCAM
displays each surface only up to the break point.
Because the original surface is saved when it is broken, you can restore the original surface
using the Trim Utility with the Untrim modifier.
After the surface is broken, only one surface arrow displays. However, there are two surface
arrows on top of one another. To confirm that there are two surfaces, you can edit the surface
with no surface arrow displayed and change the surface arrow to one of its corners:
11. Click the Edit button on the Utility toolbar.
12. Pick the surface with no
apparent surface arrow.
Leave the Change Arrow
Corner modifier button
highlighted.
The prompt line reads: PICK
surface corner for arrow.
13. Pick a corner on the trimmed
surface, then click BUTTON 2.
The surface arrow displays at
the closest corner to the point
picked.
Do not save the changes you made to this part in the previous exercise.
2. Click the Break button on the Utility toolbar.
3. Click the Break Surface modifier button.
4. Make sure the Break Along Surface Curve modifier button is highlighted.
The prompt line reads: PICK surface to break.
5. Pick the surface.
The surface is highlighted and the prompt line reads: PICK surface spline to break surface
at.
6. Pick the surface curve, then click BUTTON 2.
The original surface is broken into two surfaces. Each surface is trimmed to the surface
curve.
Only one surface arrow displays; however, there are two surface arrows on top of one
another. To confirm that there are two surfaces, edit the right side surface and change the
surface arrow corner to the right side:
7. Click the Edit button on the Utility toolbar.
The prompt line reads: PICK entity to be edited (button 2 when done).
8. Pick the right side surface.
Leave the Change Arrow Corner modifier button highlighted.
The prompt line reads: PICK
surface corner for arrow.
9. Pick the trimmed surface on the
right side, then click BUTTON 2.
The surface arrow displays at the
closest corner to the point
picked.
10. Press S on the keyboard to
change the display to shaded.
Trimming Surfaces
The Trim command on the Utility toolbar is used to trim surfaces to surface curves. Surface
curves are explained on page 7-7.
When you trim or break a surface, the original surface still exists in its original form to
provide proper continuity (i.e., so the surface does not change shape). The trimmed away
portion of the surface is hidden from view. This allows the surface to be untrimmed (returned
to the original surface before trimming). Other entities such as lines, arcs and circles cannot
be untrimmed to their original shape after they have been trimmed.
Trimming a Surface to Multiple Curves
EXERCISE 1. Open the part file exproj.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
You saved this part file in an exercise on projecting entities onto a surface (see page 7-9).
If you do not have this file, open the part file Trim Surface1.pcii.
The surface has multiple surface curves created from entities projected onto the surface.
Untrimming a Surface
EXERCISE 1. Continue using the part in the work area.
This chapter explains the commands you can use after you have created a surface to make a
finished surface that can be machined.
Use To . . .
Fillet Surface Create a fillet blend at the intersection of two surfaces or a three
curve surface blend between three adjacent fillet surfaces.
Composite Surface Combine two or more surfaces together.
Offset Surface Create a new surface a distance off of the original surface.
Blend Two Create a surface blended between two surface edges.
Surfaces
Line Mesh Surface Work with parts drawn with line mesh entities using the Insert
Line Mesh and Insert Line Mesh Surface commands. Typically,
Line Mesh these parts are imported from IGES files created in another
CAD program.
Cut Cavity Separate the core and cavity on parts designed with thickness
included.
Surface Arrow
270 Degrees
0.5" Radius
6. Double-click the Ref Rad text box on the InfoBar tab to highlight the text.
The prompt line reads: ENTER radius for the reference curve.
7. Type 1 and press ENTER.
8. For the maximum number of intersections expected, type 1 and press ENTER.
The prompt line reads: ENTER number of curve reference points.
9. Type 5 and press ENTER.
− The prompt line reads: PICK 1st surface for filleting.
− To input points at every 10 degrees on a closed loop fillet of 360 degrees, you would
input 37 points as the number of reference points. This is because the first and last
points must be at the same location and have the same starting and ending radius. You
can input any number of points on the reference curve and you do not have to use
each reference point. In this example, you input 5 for the number of reference points.
10. Pick the plane surface.
The prompt line reads: PICK 2nd surface for filleting.
11. Pick the truncated cone surface.
The reference curve is highlighted
offset from both surfaces by 1.00". Reference
Point at 90
The prompt line reads: PICK reference
curve (button 2 if done).
12. Pick the reference curve.
Reference points appear on the
reference curve and the prompt line
reads: PICK reference point (button 2 if
done). Reference
13. Pick the reference point at 0 degrees. Point at 0
EXERCISE In this exercise, you create an offset surface from a core mold part by offsetting the thickness
(.125") of the mold to form the cavity mold of the original part.
1. Open part file Offset Surface.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
2. If the surface displays in shaded mode, position the mouse pointer in the work area and
click the left button, then press W on the keyboard to change to wire frame.
3. Click the Surf button.
4. Click the Offset Surface button on
the Surf toolbar.
On the InfoBar tab, the Dist off parameter
displays. The surface arrow on the
original surface determines the side on
which the offset surface will be created.
A positive offset distance inserts the
offset surface on the same side as the
arrow. A negative distance inserts the
surface on the side opposite the arrow.
The prompt line reads: PICK surface to offset.
5. Double-click the Dist off text box to
highlight the value.
6. Type .125 and press ENTER.
7. Pick anywhere on the surface to be
offset.
A second surface is generated the
specified distance from the original
surface on the same side as the surface
arrow.
2. If the Layers tab is not displayed, click the Layers tab at the bottom of the Part
Manager.
3. Right click on the Layers tab and select Create New on the shortcut menu.
4. Define a new layer as layer 2 - New Line Mesh and make it the current layer.
5. Turn off layer 0, the original imported line mesh.
6. Click OK to exit the dialog box.
7. Click the Line Mesh Surface button on the Surf toolbar.
8. Click the Line Mesh modifier button.
The prompt line reads: PICK surface to create line mesh.
9. Pick the surface.
A line mesh displays on top of the line mesh surface.
EXERCISE 1. Open part file Cut Cavity.pcii in the \pcii\learn\CAD-Surf folder. The default path is
\program files\procad\pcii\learn\CAD-Surf.
2. Click the Surf button on the CAD/CAM
toolbar.
3. Click the Cut Cavity button on the Surf
toolbar.
The prompt line reads: PICK surfaces to
separate core from cavity (button 2 when done).
The following parameters display on the
InfoBar tab to specify layers and the
deviation.
Core The layer that will contain the core surfaces. The default is 51.
Cavity The layer that will contain the cavity surfaces. The default is 52.
Undercut The layer that will contain the undercut surfaces. The default is 53
Dev. Determines the smallest area that will be checked for a single surface to
determine whether it is a core, cavity or undercut. If the deviation is too
large, some surfaces are not checked at all. These surfaces are moved to the
Undercut layer. This deviation is independent of the Design Part Deviation.
4. For this exercise, use the defaults for the parameters on the InfoBar tab.
− Layers are created automatically. If any of the layers exist prior to using this function,
ProCAM adds the entities to the existing layer and the layer name is not changed.
− The default value for the Dev. (deviation) can be used for most parts.
5. Select System Options on the Options menu.
6. In the System Options dialog box, set the Design Part Deviation to 0.001 and click OK.
The Design Part Deviation determines the accuracy of the Surface approximation. For the
Cut Cavity function, the recommended setting is 0.001.
Did You Know ...
The values in this exercise for Dev. and Design Part Deviation should produce good
results for most parts. If you have a very small, complex part, however, you may
want to reduce these values to enable ProCAM to find the small surfaces.
8. Click the Layers tab at the bottom of the Part Manager and notice that ProCAM has
created two layers for the core and cavity surfaces. No undercut surfaces were found.
9. Turn off layer 51 Core.
The Cavity displays (shown on the left below).
10. Turn on layer 51 Core and turn off layer 52.
The Core displays (shown on the right below).
This chapter includes exercises that provide a chance for you to practice the functions you
have learned in this manual. Instead of the step-by-step procedure used for the previous
exercises, hints and tips furnish the information you need to complete the part from drawing
through generating surfaces.
You will define operations and generate tool paths for similar parts when you go through the
exercises in the Multi-surface Machining Tutorial.
Exercise 1
In this exercise, you insert geometry, then create a complex surface cavity part.
• Create the part as shown in Cplane 1 Top with part zero at the lower left corner of the
part.
• Change layer and color for the rough stock polygon.
• Use the Polygon command to insert the 5.625" x 5.625" x –2.00" rough stock in Cplane 1
Top.
• Change layer and color for the wire frame geometry of the part.
• Draw finish part geometry at a depth=0.0" (top of the rough stock polygon) in Cplane 1
Top.
• Change to Cplane 5 Right and insert two 2.50" diameter 180 degree arcs.
• Change to Cplane 2 Front and insert two 1.0" diameter 180 degree arcs.
Exercise 2
In this exercise, you insert geometry, then create two Surfaces of Revolution and a Fillet
surface between them.
• Create the part as shown in Cplane 1 Top with part zero at the center of the rough stock.
• Change layer and color for the rough stock polygon.
• Use the Polygon command and insert the rough stock at 6.25" x 6.0" x –1.5" in Cplane 1
Top.
• Change the layer and color for the wire frame geometry of the part.
• In Cplane 1 Top, draw the finish part geometry at a depth=0.0" (top of the rough stock
polygon).
• Make the horizontal centerline 1.6875" offset from the top edge of the polygon to center
the part in the rough stock.
Exercise 3
In this exercise, you insert the geometry, then create three Cross Section surfaces, four Fillet
surfaces, and two Surfaces of Revolution.
Create a cylindrical
Surface of Revolution on
the left side of the main
body and align surface
arrows.
Create a 0.2" Fillet
surface between the main
body surface and the left
side Surface of
Revolution, then trim.
Save the part as
Skill3.pcii.
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