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Cities & Towns
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Settlements at a Glance
Everkeep Harbor. A bustling city at the edge of the sea, much Rellholdt City. This beautiful city is built out from the side of
is going on here every day. Filled with NPCs of their own agen- a cliff, complemented by a magnificent waterfall. The king and
das, many different plots are playing out here at a time. This is a queen take up residence in their castle here, an incredible sight
great city for new players to begin an adventure in, with plenty of carved out from amond the cliff itself. Rellholdt is ideal for a
guilds, allies, and rivals to keep them occupied at any level. party of any level; its challenges and rewards are purposefully left
Greymere Pass. The best smiths of the land forge their wares ambiguous so the GM can fill in the details.
in this mountain town, aided by the constant influx of iron and Sunmaw. The home of criminals, gamblers, and monster hunt-
minerals from the nearby mines. As the mines are the lifeblood of ers alike, Sunmaw is a crude canyon town. Its most notable feature
the town, their security is key. A great destination town for a party is the ancient arena the shanty town is built around. Those that
looking for quality goods, filled with intrigue and adventure. disturb the peace are often thrown in the arena to contend with
Hillshollow Crest. A small village brimming with potential. Be- monsters captured from the canyon, to the bloody amusement of
neath Hillshollow is a daunting underground complex known by the crowd.
all the villagers, yet explored by none. This is a suitable low-level
settlement, but could require the aid of higher level adventurers
depending upon what inhabits the depths below!
Copyright © 2016 Dan Coleman. This Dungeons on Demand product is published through the Open Gaming License. See the License section for complete details.
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Everkeep Harbor
The road to the city is accompanied by the cries of seagulls, the smell of saltwater, and the occasional crash of waves
upon the rocky shore. Up ahead, Everkeep Harbor comes into view. The town is well concealed by the forest; you’d
miss it if not for the guard towers along its walls that jut out above the canopy. Beyond the walls lies the Jewel of the
Coast. They say whatever it is you’re looking for, you can find it there.
one of the harbor’s many inns, guild houses, their ships, or once every week or so… depending on the smell). It is kept by two
among friends or family. human brothers, Migel and Gregor Holdfast. The beds and food
are not fantastic, but the price is right at 2 silver pieces a night.
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(< 1% each). Generally each race has some representation The Dead Rat Inn is actually a front for the city’s
in the city at any time. thieves’ guild. It’s a convenient operation to launder
• Government: Everkeep Harbor exercises a plutocracy; money brought in from Everkeep’s pickpockets, and is
ruling power is given to those who can afford it. Whoever used as a safe haven for those in the guild’s employ. The
purchases rulership of the city is given the title of brothers have done a good job concealing the guild’s
“Patrician,” (or “Lady Patrician” for female rulers) and is presence here thus far, but they are sometimes forced
given the right to rule from Harborbrook Castle. Patricians to turn away patrons in order to operate. It would just
are tasked with drafting and enforcing laws, ensuring the take one spurned traveler sticking their nose where it
prosperity and peace of the city, as well as tending to its doesn’t belong to risk blowing the guild’s cover.
defenses. How they fulfill their duties, however, is up to
them to decide. Currently, Everkeep Harbor is governed by The Laughing Axe
Lady Patrician Anastasia Hone. Ran by the tenacious halfling Gertrude Goodberry, the Laughing
• Defense: The land portion of the city is walled, with Axe is one of the oldest lodgings in the city. It’s located just south-
manned guard posts positioned around it. Each patrician east of the Temple of Istus, and sees a large portion of sailors and
chooses how their city is policed; currently a force of travelers as patrons. Those seeking lodging here can find a warm
several hundred guards patrol the streets to keep the peace. bed and hearty meal for 8 silver pieces a night.
On short notice, the harbor could muster a standing force
of just over a thousand men to defend their walls. Everkeep The Squid
Harbor has many allies with a vested interest in the city’s The Squid is the newest inn in Everkeep Harbor, constructed only
safety, and an attack against it would swiftly spur these several years ago. It is owned and operated by Bindson Lortner, an
allies to its defense. overweight, slovenly, middle-aged man and recently retired fish-
erman. Bindson has many friends still in the fishing business, and
• Commerce: Everkeep Harbor survives on trade. Merchants
his connections allow him to serve fresh seafood to his patrons.
sailing into town sell their wares to residents and other
Though scruffy in appearance, he runs a clean operation and usu-
travelers. Local shops restock travelers’ supplies and
ally has a full house each night. Patrons can find a good meal and
equipment. Patricians have the right to ban the sale of
a comfortable stay here for 9 silver pieces a night.
certain goods, which has led to a vast black market as well.
Everkeep Harbor
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Everkeep Harbor