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CNS Assignment 3

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0% found this document useful (0 votes)
26 views

CNS Assignment 3

Uploaded by

Damini
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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CNS Assignment 3

TCP:-
TCP Client:
#include <arpa/inet.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <sys/socket.h>
#include <unistd.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
void func(int sockfd)
{
char buff[MAX];
int n;
for (;;) {
bzero(buff, sizeof(buff));
printf("Enter the string : ");
n = 0;
while ((buff[n++] = getchar()) != '\n');
write(sockfd, buff, sizeof(buff));
bzero(buff, sizeof(buff));
read(sockfd, buff, sizeof(buff));
printf("From Server : %s", buff);
if ((strncmp(buff, "exit", 4)) == 0) {
printf("Client Exit...\n");
break;
}
}
}
int main()
{
int sockfd, connfd;
struct sockaddr_in servaddr, cli;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
}
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
servaddr.sin_port = htons(PORT);
if (connect(sockfd, (SA*)&servaddr, sizeof(servaddr))
!= 0) {
printf("connection with the server failed...\n");
exit(0);}
else
printf("connected to the server..\n");
func(sockfd);
close(sockfd);
}
TCP Server:
#include <stdio.h>
#include <netdb.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h> // read(), write(), close()
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
// Function designed for chat between client and server.
void func(int connfd)
{
char buff[MAX];
int n;
// infinite loop for chat
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
read(connfd, buff, sizeof(buff));
// print buffer which contains the client contents
printf("From client: %s\t To client : ", buff);
bzero(buff, MAX);
n = 0;
// copy server message in the buffer
while ((buff[n++] = getchar()) != '\n');
// and send that buffer to client
write(connfd, buff, sizeof(buff));
// if msg contains "Exit" then server exit and chat ended.
if (strncmp("exit", buff, 4) == 0) {
printf("Server Exit...\n");
break;
}
}
}
// Driver function
int main()
{
int sockfd, connfd, len;
struct sockaddr_in servaddr, cli;
// socket create and verification
sockfd = socket(AF_INET, SOCK_STREAM, 0);if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
}
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(PORT);
// Binding newly created socket to given IP and verification
if ((bind(sockfd, (SA*)&servaddr, sizeof(servaddr))) != 0) {
printf("socket bind failed...\n");
exit(0);
}
else
printf("Socket successfully binded..\n");
// Now server is ready to listen and verification
if ((listen(sockfd, 5)) != 0) {
printf("Listen failed...\n");
exit(0);
}
else
printf("Server listening..\n");
len = sizeof(cli);
// Accept the data packet from client and verification
connfd = accept(sockfd, (SA*)&cli, &len);
if (connfd < 0) {
printf("server accept failed...\n");
exit(0);
}
else
printf("server accept the client...\n");
// Function for chatting between client and server
func(connfd);
// After chatting close the socket
close(sockfd);
}
UDP:-
UDP client:-
#include <bits/stdc++.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>

#define PORT 8080


#define MAXLINE 1024

// Driver code
int main() {
int sockfd;
char buffer[MAXLINE];
const char *hello = "Hello from client";
struct sockaddr_in servaddr;

// Creating socket file descriptor


if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
perror("socket creation failed");
exit(EXIT_FAILURE);
}

memset(&servaddr, 0, sizeof(servaddr));
// Filling server information
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(PORT);
servaddr.sin_addr.s_addr = INADDR_ANY;

int n;
socklen_t len;

sendto(sockfd, (const char *)hello, strlen(hello), MSG_CONFIRM, (const struct


sockaddr *) &servaddr, sizeof(servaddr));
n = recvfrom(sockfd, (char *)buffer, MAXLINE, MSG_WAITALL, (struct sockaddr *)
&servaddr, &len);
buffer[n] = '\0';
std::cout<<"Server :"<<buffer<<std::endl;

close(sockfd);
return 0;
}

UDP server:-
#include <bits/stdc++.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>

#define PORT 8080


#define MAXLINE 1024
#define THREAD_POOL_SIZE 10

// Driver code
int main() {
int sockfd;
char buffer[MAXLINE];
const char *hello = "Hello from server";
struct sockaddr_in servaddr, cliaddr;

// Creating socket file descriptor


if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
perror("socket creation failed");
exit(EXIT_FAILURE);
}

memset(&servaddr, 0, sizeof(servaddr));
memset(&cliaddr, 0, sizeof(cliaddr));

// Filling server information


servaddr.sin_family = AF_INET; // IPv4
servaddr.sin_addr.s_addr = INADDR_ANY;
servaddr.sin_port = htons(PORT);

// Bind the socket with the server address


if ( bind(sockfd, (const struct sockaddr *)&servaddr, sizeof(servaddr)) < 0 )
{ perror("bind failed");
exit(EXIT_FAILURE);
}
socklen_t len;
int n;

len = sizeof(cliaddr); //len is value/result

n = recvfrom(sockfd, (char *)buffer, MAXLINE, MSG_WAITALL, ( struct sockaddr *)


&cliaddr, &len);
buffer[n] = '\0';
printf("Client : %s\n", buffer);
sendto(sockfd, (const char *)hello, strlen(hello), MSG_CONFIRM, (const struct
sockaddr *) &cliaddr, len);
return 0;
}

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