Datacard Mandrakes
Datacard Mandrakes
Datacard Mandrakes
3⬤ 2 1
DF SV W
WOUNDS 3 6+ 9
WEAPON A BS/WS D SR !
⚔ Huskblade 5 2+ 4/6 Lethal 5+ Stun
ABYSSAL M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 6+ 8
WEAPON A BS/WS D SR !
⌖ Balesurge - Blast 5 3+ 3/4 Blast ⬤, *Soulstrike -
WEAPON A BS/WS D SR !
⚔ Baleblade 4 3+ 5/6 Brutal, Lethal 5+ Reap 2
DIRGEMAW M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 6+ 8
WEAPON A BS/WS D SR !
⌖ Horrifying scream 5 2+ 2/2 Rng ⬟, Indirect, *Soulstrike MW2, Stun
WEAPON A BS/WS D SR !
⌖ Baleblast 4 3+ 3/4 *Soulstrike -
WARRIOR M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 6+ 8
WEAPON A BS/WS D SR !
⌖ Baleblast 4 3+ 3/4 *Soulstrike -
⚔ Glimmersteel blade 4 3+ 4/5 Lethal 5+ -
*Soulstrike: Each time a friendly operative makes a shooting attack with this weapon, in the Roll Defence Dice step of that shooting attack, successful
saves are determined differently: - Invulnerable saves cannot be used. - Each result that is equal to or less than the target's APL is a successful save and
is retained. - Each result that is higher than the target's APL is discarded. - Each retained result of 1 is a critical save.
Lethal x: Each time a friendly operative fights in combat or makes a shooting attack with this weapon, in the Roll Attack Dice step of that combat or
shooting attack, your attack dice results of equal to or greater than x that are successful hits are critical hits. x is the number after the weapon's Lethal,
e.g. Lethal 5+.
AELDARI, DRUKHARI, WARRIOR