g.1.0.l
g.1.0.l
g.1.0.l
//
// Accessibility
//
// Accounts
//
// Audio
// Audio mix
AudioMixPreset@0;5555;35888 = flat_cer
// Sets whether audio should be muted when the game window is out of focus
MuteAudioWhileOutOfFocus@0;57752;48403 = false
// Sets whether Embody Immerse spatial headphone tech uses personalized HRTF
ImmersePersonalization@0;57752;48403 = false
//
// Controller Advanced
//
// Display
//
// Gameplay
// HDR Gamma
HDRGamma@0;19890;21371 = 1.000000 // 0.500000 to 1.500000
// HDR Max
HDRMaxLum@0;52557;45613 = 0.800000 // 0.600000 to 1.000000
// HDR Min
HDRMinLum@0;21772;7764 = 0.000000 // 0.000000 to 0.200000
//
// Interface
//
// KBM Advanced
// Adjusts the time required for moving before sprinting is auto activated. In
milliseconds.
Sprint Assist Delay KBM@1;23176;7764 = 400 // 0 to 12750
//
// Mouse and Gamepad
// Multiplies mouse sensitivity when aiming down sights with 2x zoom scopes
ADS2xZoomSensitivity@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Multiplies mouse sensitivity when aiming down sights with 4x zoom scopes
ADS4xZoomSensitivity@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Multiplies mouse sensitivity when aiming down sights with 6x zoom scopes
ADS6xZoomSensitivity@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Multiplies mouse sensitivity when aiming down sights with 8x zoom scopes
ADS8xZoomSensitivity@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Multiplies mouse sensitivity when aiming down sights with high zoom scopes
ADSHighZoomSensitivity@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Multiplies mouse sensitivity when aiming down sights with low zoom scopes
ADSLowZoomSensitivity@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Multiplies mouse sensitivity when aiming down sights with any scope
ADSSensitivity@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Adjust timing for the ADS multipliers above to take effect when aiming down
sight
ADSTimingSensitivity@1;63094;11445 = interpolated // one of immediately,
interpolated, delayed
// Multiplies mouse sensitivity when piloting air vehicles
MouseAirSensitivityMultiplier@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Free look
FreeLook@0;57752;20945 = true
// Multiplies mouse sensitivity when holding breath while aiming down sights
ADSHoldBreathSensitivity@1;24622;21371 = 1.000000 // 0.100000 to 4.000000
// Restricts the Input Device used for Aiming. False for Mouse, True for Gamepad
Stick
EnableGamepad@0;57752;48403 = false
//
// System
// Stream limit in MB
HTTPStreamLimitMBytes@0;29045;7764 = 1024
//
// Touch
// Adjust timing for the ADS multipliers above to take effect when aiming down
sight
ADSTimingSensitivityTouch@0;62161;11445 = interpolated // one of immediately,
interpolated, delayed
// Audio mix
AudioMix@0;61542;7764 = 1 // 0 to 5