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Version: 1.1.110
Bugfixes:
- Fixed electric furnace shadow missing.
- Fixed a crash when using weak tables in the lua global table.
- Fixed a bonus productivity exploit when crafting machine ingredients were
force returned.
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Version: 1.1.109
Bugfixes:
- Fixed a crash when trying to hand-craft recipes that have fluid ingredients.
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----------------
Version: 1.1.108
Bugfixes:
- Fixed a potential desync when calling LuaGui::is_valid_sprite_path() with a
sprite path starting with "file.".
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Version: 1.1.107
Bugfixes:
- Fixed first tutorial level advancing to a wrong story step after drill is set
in quickbar.
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Version: 1.1.106
Gui:
- Added Paste button to exchange string import GUIs
- Scrolling is smoother when using scrollbars with a controller.
- Controller button hints GUI will try to move out of the way of chat messages.
Bugfixes:
- Fixed crash when trying to exit the application while the controller support
applet is active(after changing console play modes)
- Fixed freeze when changing console play modes while the on-screen keyboard is
active.
- Fixed crash when finishing a mini-tutorial after changing the input method
from keyboard and mouse to controller while in the mini-tutorial.
- Fixed strange entity selection behavior after finishing a mini-tutorial after
changing the input method from controller to keyboard and mouse while in the mini-
tutorial.
- Fixed that LuaForce::chart_all() wouldn't chart surfaces that had never had
any charting.
- Fixed LuaEntity::circuit_connection_definitions could return copper wires
from ghost entities.
- Fixed a desync related to changing in-progress infinite research levels.
- Fixed copying train stop settings could cause some trains to arrive.
- Fixed a save corruption issue related to large amounts of overlapping small
electric poles.
- Fixed entity status icons being visible in simulations.
- Fixed a crash when giving NaN values to some lua APIs.
- Fixed a desync when changing the force of a requester chest with filters set
from the circuit network.
- Fixed a rendering issue with pumpjack arrows when holding some items.
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Version: 1.1.104
Gui:
- Trying to close a window will first close any opened drop-down. This improves
navigating drop-downs with controllers.
Bugfixes:
- Fixed intro sound being choppy sometimes.
- Fixed controller relative driving mode steering left and right repeatedly in
multiplayer.
- Fixed controller relative driving mode causing jittery movement when driving
backwards.
- Fixed crash when placing linked chest in multiplayer with hotkey suggestions
enabled.
- Fixed that migration_applied was always false in the on_configuration_changed
event.
- Fixed that item health bars didn't render correctly at some scales.
- Fixed a crash when the server has disconnected while setting quickbar slots.
- Fixed that the delete save confirm could delete the wrong save if a different
one was selected while it was showing.
- Fixed that the custom camera widget wouldn't render entity status icons
correctly.
- Fixed that LuaGameScript::auto_save() wouldn't work if the root saves folder
didn't already exist.
- Fixed that selecting a group in the chat icon selector GUI would occasionally
select a random result.
- Fixed tank not consuming fuel when turning while braking.
- Fixed train could not advance from destination full state when a train stop
placed from blueprint was built before a rail next to it.
- Fixed partial item transfer not preserving inventory hand location.
- Fixed transport belt would keep saying "Disabled by control behavior" after
circuit wires were removed.
- Fixed a crash when searching in certain icon selector GUIs.
- Fixed that empty locale would cause things to not show in GUIs.
- Fixed that LuaFluidBox::get_fluid_system_contents() did not behave correctly
when the fluid box was not part of a fluid system.
Debug:
- Added show_generated_chunks debug option which shows uncharted yet generated
chunks on the map.
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Version: 1.1.101
Bugfixes:
- Fixed a crash when entering bad number values in some input fields.
- Fixed a crash when removing an item that is being used to hand craft a recipe
while also changing the recipe to take fluid ingredients.
- Fixed a crash when defining a recipe that takes zero fluid as the first
ingredient.
- Fixed cloning a furnace would not preserve previous recipe id.
- Fixed that selecting a locale would sometimes reset the setting back to
"Default"
- Fixed that choose-elem-button equipment tooltips were missing the equipment
name and description.
- Fixed being unable to focus search in the train overview GUI with Control + F
when a mod attaches a relative GUI element to it.
- Fixed a crash when item stack of item-on-ground becomes empty because of
scripted stack transfer.
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Version: 1.1.100
Optimizations:
- Optimized saving time slightly.
- Reduced memory usage slightly.
Changes:
- Technology researched message does not play chat notification sound.
- Pressing "Regenerate map" in the map editor will open the map generator.
- "Regenerate map" is no longer available in map editor for scenarios that
don't use the map generator.
Bugfixes:
- Fixed crash when playing "Rocket rush" scenario.
- Fixed crashes when putting super large numbers in number input fields.
- Fixed a desync when putting super large numbers in the map editor brush size
fields.
- Fixed a crash when changing the technology price multiplier while research is
in progress.
- Fixed a desync related to manual crafting large recipe counts.
- Fixed rendering of cliff previews.
- Fixed train fulfilled fraction was always showing full green background.
- Fixed a desync when technology prices would grow beyond 18~ quintillion.
- Fixed a crash when entering large values for train wait times.
- Fixed that cloning rails in the map editor could lead to corrupt saves in
some instances.
- Fixed offset of circuit connector sprites for inserters
- Fixed that pressing regenerate map in the map editor would change the map
generator settings GUI next time it's used.
- Fixed that reset technology effects would advance infinite research in some
cases.
- Fixed loader would not connect to belts in preview in some cases.
- Fixed bad pumpjack drain logic related to yield.
- Fixed recipes with ingredients craftable for free could not be crafted.
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----------------
Version: 1.1.94
Minor Features:
- Added a notification when a technology is researched.
- Added /enable-research-queue console command to enable the research queue
without disabling achievements.
Changes:
- The research queue is enabled by default for new games.
Bugfixes:
- The on-screen keyboard can now input new lines in multi-line text boxes.
- Fixed another rare crash when using very long belts(over 900 tiles).
- Fixed vibrations not working after changing controller configuration while
the console is asleep.
- Fixed that selection tool with "cancel-deconstruct", "cancel-upgrade" or
"downgrade" mode would not render selection of entities.
- Fixed it was possible to create maps with width or height larger than
2000000.
- Fixed recipe tooltip in assembling machine was doing intermediate crafting
logic when showing items missing for crafting.
- Fixed inserter could take items from wrong side of a belt when the belt shape
was changed.
- Fixed that heat buffer temperatures would not migrate correctly when changing
the prototype maximum temperature.
- Fixed that the research queue would not be enabled by default for the
Marathon and Death world marathon presets.
- Fixed fast replacing train stops would not preserve trains limit.
- Fixed that crafting machines did not handle item-with-tags type items
correctly.
- Fixed server not showing in LAN server browser if the game is also public and
with a different external port because of NAT.
- Fixed controller vibrations playing in keyboard and mouse mode.
- Fixed that pumpjacks would not show the correct status when they were stopped
due to full fluid output.
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Version: 1.1.91
Minor Features:
- Added vibrations to vehicle collisions.
Bugfixes:
- Fixed that notch slider tooltips would not show in some cases.
- Fixed that any error with an audio stream would crash the game, improved
audio stream error handling in general.
- Fixed a hang in audio streams.
- Fixed blueprint setup GUI cutting off at the bottom.
- Fixed cursor sometimes teleporting to nearby entities when selecting entities
to be built from the Quick panel, in multiplayer.
- Fixed multiplayer desync with other platforms.
- Fixed a player could not obtain achievements if it was in game for longer
than 9942h.
- Fixed that Build control was allowing binding to controller buttons that
would not work.
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Version: 1.1.87
Features:
- Added keyboard and mouse support. Change input method in Settings->Controls
to play using keyboard and mouse.
Minor Features:
- Added stick sensitivity setting.
- Added ability to quickly swap A and B buttons.
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Version: 1.1.82
Bugfixes:
- Reduced the number of crashes for players with very large saves running low
on memory.
- Improved the latency of selecting entities in multiplayer.
- General bugfixes and improvements
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Version: 1.1.80
Bugfixes:
- General bugfixes and improvements
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Version: 1.1.76
Minor Features:
- Added vibration intensity setting to the control settings screen.
- Added absolute vehicle control mode as a setting in the control settings
screen.
- Added option to enable predictive text for the on-screen keyboard. Enabling
this also allows entering Chinese and Korean text and Japanese kanji characters.
Changes:
- When in free cursor mode with a GUI open, Left Stick will also move the
cursor.
- When in free cursor mode with Quick panel open, Left Stick will navigate the
Quick panel normally.
Bugfixes:
- Fixed the cursor in the world map moving twice as fast in free cursor mode.
- Fixed GUI navigation getting stuck on AND/OR buttons in the locomotive GUI.
- Fixed GUI navigation navigating to empty technology slots in research queue.
- Fixed GUI navigation sometimes getting stuck when navigating large technology
trees.
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Version: 1.1.74
Minor Features:
- Added option in Settings->Other to set an email and password to the account,
so it can be used on other platforms or consoles.
- Added Danish localization
Bugfixes:
- Fixed crash when creating extremely long belts.
- Fixed crash when a textbox disappears while the on screen keyboard is still
open.
- Fixed crash when exiting the game while a new map is being created.
- Fixed crash sometimes when transferring all items from character corpse.
- Fixed another crash when trying to save with a long save file name
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Version: 1.1.72
Bugfixes:
- Fixed crash when exiting the level while Quick Panel is open.
- Fixed crash when dying while Quick Panel is open.
- Fixed crash when trying to save with a long save file name
- Fixed that you could not map controller sticks in the control settings gui.
- Fixed memory leak related to OpenGL textures, affecting mostly main menu
background simulations.

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