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Log C:\Users\luish\Documents\My Games\ArmaReforger\logs\logs_2024-07-27_17-46-36\


console.log started at 2024-07-27 17:46:36 (2024-07-27 20:46:36 UTC)

17:46:36.979 ENGINE : FileSystem: Adding relative directory 'C:\Users\luish\


Documents\My Games\ArmaReforger\logs\logs_2024-07-27_17-46-36' to filesystem under
name logs
17:46:36.979 ENGINE : FileSystem: Adding relative directory 'C:\Users\luish\
Documents\My Games\ArmaReforger\profile' to filesystem under name profile
17:46:36.981 ENGINE : Initializing engine.
17:46:36.981 ENGINE : CLI Params: -addondownloaddir F:\Jogos\
ArmaReforgerMods\addons
17:46:36.982 ENGINE : Addon dirs:
17:46:36.982 ENGINE : dir: './addons'
17:46:36.982 ENGINE : dir: 'C:/Users/luish/Documents/My
Games/ArmaReforger/addons'
17:46:36.982 ENGINE : Available addons:
17:46:36.982 ENGINE : gproj: './addons/core/core.gproj' guid:
'5614BBCCBB55ED1C' (packed)
17:46:36.982 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid:
'58D0FB3206B6F859' (packed)
17:46:37.041 ENGINE : FileSystem: Adding package './addons/data/' (pak count:
10) to filesystem under name ArmaReforger
17:46:37.044 ENGINE : FileSystem: Adding package './addons/core/' (pak count:
2) to filesystem under name core
17:46:37.044 RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger
path=./addons/data/resourceDatabase.rdb)
17:46:37.164 RESOURCES : ResourceDB: loading cache (id=1 name=core
path=./addons/core/resourceDatabase.rdb)
17:46:37.166 RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\
Users\luish\Documents\My Games\ArmaReforger\profile/resourceDatabase.rdb)
17:46:37.166 RESOURCES : ResourceDB: loading cache (id=3 name=logs path=C:\
Users\luish\Documents\My
Games\ArmaReforger\logs\logs_2024-07-27_17-46-36/resourceDatabase.rdb)
17:46:37.259 ENGINE : GameProject load
17:46:37.259 ENGINE : Loaded addons:
17:46:37.259 ENGINE : gproj: './addons/core/core.gproj' guid:
'5614BBCCBB55ED1C'
17:46:37.259 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid:
'58D0FB3206B6F859'
17:46:37.262 ENGINE : GameProject load
17:46:37.262 INIT : GameProject load project data
@"./addons/data/ArmaReforger.gproj"
17:46:37.262 RESOURCES (E): Wrong GUID/name for resource
@"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
17:46:37.262 ENGINE : Loading custom engine user config
'$profile:.save/app1874880_user76561198228246408/settings/ReforgerEngineSettings.co
nf'
17:46:37.262 INIT : GameProject engine user settings load
@"$profile:.save/app1874880_user76561198228246408/settings/ReforgerEngineSettings.c
onf"
17:46:37.262 ENGINE : Engine user settings config loaded
17:46:37.262 ENGINE : Locale info: system pt-BR (Portuguese), user pt-BR
(Portuguese)
17:46:38.798 RENDER : (OK) Adapter 'NVIDIA GeForce RTX 3050' supports feature
level 12_0
17:46:38.799 RENDER : Basic screen setup:
17:46:38.799 RENDER : Back buffer width x height: 1920x1080
17:46:38.799 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB
(29)
17:46:38.799 RENDER : MSAA : none
17:46:38.916 RENDER : Driver for NVIDIA GeForce RTX 3050 is from 25.6.2024 (1
month, 2 days old)
17:46:38.916 RENDER : GPU_NVIDIA (0x10DE) (NVIDIA GeForce RTX 3050) with 1
GPU detected, VRAM 8042MB (fast 0MB), shared 16328MB, driver version 556.12, stereo
not available
17:46:38.916 RENDER : Detected output devices:
17:46:38.916 RENDER : * 1 device/s connected to NVIDIA GeForce RTX 3050:
17:46:38.916 RENDER : Generic PnP Monitor (\\.\DISPLAY1), 1920x1080
(offset 0x0), 200Hz
17:46:38.916 RENDER : Concurrent frames limit 2
17:46:39.833 RENDER : Graphics device features
17:46:39.833 RENDER : Needed:
17:46:39.833 RENDER : * Highest supported shader model: 6.6 (6.0 needed)
17:46:39.833 RENDER : Optional:
17:46:39.833 RENDER : * Allow tearing (VSYNC) : 1
17:46:39.833 RENDER : * 16 bits : 1
17:46:39.833 RENDER : * Resource heap tier : 3
17:46:39.833 RENDER : * Persistent heaps (DRED) : 1
17:46:39.833 RENDER : * DRED 1.2 is supported by compiler
17:46:39.913 RENDER : Main RT format setup.
17:46:39.913 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10F (26)
17:46:39.913 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16F
(10)
17:46:40.002 ENGINE : Job system settings: coreCount=12,
shortJobContextCount=12, shortJobThreadCount=11, longJobThreadCount=5
17:46:40.292 AUDIO : Alto-falantes (Realtek High Definition Audio)
17:46:40.311 RENDER : RENDER : Reload shaders
17:46:40.312 RENDER : Enfusion shader version 98
17:46:40.679 RENDER : Loaded 3191 newer shader binaries
17:46:40.679 PROFILING : Reload shaders took: 367.524700 ms
17:46:40.679 ENGINE : Initializing inputs.
17:46:40.686 NETWORK : Initializing networking.
17:46:40.687 SCRIPT : SCRIPT : Initializing scripts
17:46:40.687 SCRIPT : SCRIPT : ScriptProjectManager init
17:46:40.687 PROFILING : ScriptProjectManager init took: 0.028900 ms
17:46:40.708 PROFILING : Initializing scripts took: 20.617600 ms
17:46:40.709 ENGINE : Enfusion engine successfully created.
17:46:41.023 GUI : Using default language (pt_br)
17:46:41.023 GUI : Loading 'pt_br' localization file.
17:46:41.023 INIT : INIT : Loading StringTable
17:46:41.043 PROFILING : Loading StringTable took: 20.174100 ms
17:46:41.043 SCRIPT : SCRIPT : Compiling GameLib scripts
17:46:41.069 SCRIPT : Module: GameLib; loaded 282x files; 509x classes; used
478/2097 kB (22%) of static memory; defines:
"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE";
CRC32: 46b6820e
17:46:41.073 PROFILING : Compiling GameLib scripts took: 29.053200 ms
17:46:41.073 RESOURCES : GetResourceObject
@"{1C71B463B3B66BAB}UI/layouts/Menus/MainMenu/IntroSplashScreen.layout"
17:46:41.073 GUI : Layout load
@"{1C71B463B3B66BAB}UI/layouts/Menus/MainMenu/IntroSplashScreen.layout"
17:46:41.073 GUI (E): Unknown class 'SCR_WidgetExportRuleRoot' at offset
282(0x11a)
17:46:41.148 SCRIPT : SCRIPT : Compiling Game scripts
17:46:42.278 SCRIPT : Module: Game; loaded 4190x files; 8559x classes; used
18722/41943 kB (44%) of static memory; defines:
"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABL
E_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY
,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG";
CRC32: 9568150c
17:46:42.906 PROFILING : Compiling Game scripts took: 1758.034200 ms
17:46:42.907 INIT : Creating game instance(ArmaReforgerScripted), version
1.2.0.98 built 2024-07-20 1:04:06 UTC.
17:46:42.952 ENGINE : Game successfully created.
17:46:43.044 PLATFORM : Save data from container 'settings' have been loaded
17:46:43.143 PLATFORM : Save data from container 'sessions' have been loaded
17:46:43.546 PLATFORM : GameProject user settings load from profile
@"ReforgerGameSettings.conf"
17:46:43.546 ENGINE : Game user settings config loaded
17:46:43.546 PLATFORM : InputManager user settings load from profile
@"InputUserSettings.conf"
17:46:43.546 DEFAULT (W): Loading input settings from legacy file, which will be
soon unsupported
17:46:43.547 WORLD : WORLD : Entities load
'worlds/MainMenuWorld/MainMenuWorld.ent'
17:46:43.547 PROFILING : Entities load took: 0.116000 ms
17:46:43.547 WORLD : WORLD : Game::LoadEntities
17:46:43.548 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and
280 ms rewind limits.
17:46:43.549 WORLD : WORLD : Preload
17:46:43.551 PROFILING : Preload took: 2.531600 ms
17:46:43.551 WORLD : WORLD : Wait for preloading data
17:46:43.551 PROFILING : Wait for preloading data took: 0.000400 ms
17:46:43.551 WORLD : WORLD : CreateEntities
17:46:43.551 WORLD : WORLD : CreateEntities
17:46:43.551 WORLD : WORLD : NotifyBeforeEntitiesCreated
17:46:43.552 RESOURCES : Loaded mission headers from 78 addon(s)!
17:46:43.552 PROFILING : NotifyBeforeEntitiesCreated took: 0.878000 ms
17:46:43.552 WORLD : Game::LoadEntities
17:46:43.552 WORLD : CreateEntities
17:46:43.552 WORLD : CreateEntities
17:46:43.552 ENTITY : Create entity @"ENTITY:2" ('Music', GenericEntity)
at <0.000000 0.000000 0.000000>
17:46:43.552 AUDIO (W): SignalManagerComponent not present, functionality
will be limited
17:46:43.553 WORLD : WORLD : NotifyBeforeEntitiesInitialized
17:46:43.553 PROFILING : NotifyBeforeEntitiesInitialized took: 0.016700 ms
17:46:43.601 WORLD : InitEntities 'world'
17:46:43.601 ENTITY : Init entity @"ENTITY:3" ('SCR_AddonManager') at
<0.000000 0.000000 0.000000>
17:46:43.601 SCRIPT : [SCR_AddonManager]
SCR_AddonManager<0x000001A81FB0C030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000
0.000000 0.000000> Internal_CheckAddons()
17:46:43.601 WORLD : WORLD : NotifyEntitiesInitialized
17:46:43.601 PROFILING : NotifyEntitiesInitialized took: 0.036200 ms
17:46:43.601 PROFILING : CreateEntities took: 50.349000 ms
17:46:43.601 PROFILING : CreateEntities took: 50.360800 ms
17:46:43.601 WORLD : WORLD : EOnActivate
17:46:43.601 PROFILING : EOnActivate took: 0.002600 ms
17:46:43.601 PROFILING : Game::LoadEntities took: 54.980100 ms
17:46:43.746 DEFAULT : Entered main menu.
17:46:43.851 DEFAULT (W): No GameMode present in the world, using fallback logic!
17:47:03.186 WORLD : Frame start
17:47:03.186 NETWORK : Projectiles will simulate using: EOnFrame

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