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Depth First Search (DFS) Algorithm

The Depth First Search (DFS) algorithm is a recursive method for traversing graphs or trees, utilizing a stack to manage the vertices. It follows a set of rules to visit adjacent unvisited vertices, marking them as visited, and backtracking when necessary. The algorithm's time complexity is O(V + E) and its space complexity is O(V).

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0% found this document useful (0 votes)
9 views

Depth First Search (DFS) Algorithm

The Depth First Search (DFS) algorithm is a recursive method for traversing graphs or trees, utilizing a stack to manage the vertices. It follows a set of rules to visit adjacent unvisited vertices, marking them as visited, and backtracking when necessary. The algorithm's time complexity is O(V + E) and its space complexity is O(V).

Uploaded by

ashwini biradar
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 6

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Depth First Search (DFS) Algorithm


Depth First Search (DFS) Algorithm
Depth First Search (DFS) algorithm is a recursive algorithm for searching all the vertices
of a graph or tree data structure. This algorithm traverses a graph in a depthward
motion and uses a stack to remember to get the next vertex to start a search, when a
dead end occurs in any iteration.

As in the example given above, DFS algorithm traverses from S to A to D to G to E to B


first, then to F and lastly to C. It employs the following rules.

Rule 1 − Visit the adjacent unvisited vertex. Mark it as visited. Display it. Push it
in a stack.

Rule 2 − If no adjacent vertex is found, pop up a vertex from the stack. (It will
pop up all the vertices from the stack, which do not have adjacent vertices.)

Rule 3 − Repeat Rule 1 and Rule 2 until the stack is empty.

Step Traversal Description


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1 Initialize the stack.

Mark S as visited and put it onto


the stack. Explore any unvisited
adjacent node from S. We have
2 three nodes and we can pick any
of them. For this example, we
shall take the node in an
alphabetical order.

Mark A as visited and put it onto


the stack. Explore any unvisited
adjacent node from A. Both S and
3
D are adjacent to A but we are
concerned for unvisited nodes
only.

Visit D and mark it as visited and


put onto the stack. Here, we have
B and C nodes, which are adjacent
4
to D and both are unvisited.
However, we shall again choose in
an alphabetical order.
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We choose B, mark it as visited


and put onto the stack. Here B
5 does not have any unvisited
adjacent node. So, we pop B from
the stack.

We check the stack top for return


to the previous node and check if
6 it has any unvisited nodes. Here,
we find D to be on the top of the
stack.

Only unvisited adjacent node is


from D is C now. So we visit C,
7
mark it as visited and put it onto
the stack.

As C does not have any unvisited adjacent node so we keep popping the stack until we
find a node that has an unvisited adjacent node. In this case, there's none and we keep
popping until the stack is empty.

Example

Following are the implementations of Depth First Search (DFS) Algorithm in various
programming languages −

C C++ Java Python

Open Compiler

#include <stdio.h>
#include <stdlib.h>
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#include <stdbool.h>
#define MAX 5
struct Vertex {
char label;
bool visited;
};
//stack variables
int stack[MAX];
int top = -1;
//graph variables
//array of vertices
struct Vertex* lstVertices[MAX];
//adjacency matrix
int adjMatrix[MAX][MAX];
//vertex count
int vertexCount = 0;
//stack functions
void push(int item) {
stack[++top] = item;
}
int pop() {
return stack[top--];
}
int peek() {
return stack[top];
}
bool isStackEmpty() {
return top == -1;
}
//graph functions

//add vertex to the vertex list


void addVertex(char label) {
struct Vertex* vertex = (struct Vertex*) malloc(sizeof(struct Vertex));
vertex->label = label;
vertex->visited = false;
lstVertices[vertexCount++] = vertex;
}
//add edge to edge array
void addEdge(int start,int end) {
adjMatrix[start][end] = 1;
adjMatrix[end][start] = 1;
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}
//display the vertex
void displayVertex(int vertexIndex) {
printf("%c ",lstVertices[vertexIndex]->label);
}
//get the adjacent unvisited vertex
int getAdjUnvisitedVertex(int vertexIndex) {
int i;
for(i = 0; i < vertexCount; i++) {
if(adjMatrix[vertexIndex][i] == 1 && lstVertices[i]->visited == false)
{
return i;
}
}
return -1;
}
void depthFirstSearch() {
int i;
//mark first node as visited
lstVertices[0]->visited = true;
//display the vertex
displayVertex(0);
//push vertex index in stack
push(0);
while(!isStackEmpty()) {
//get the unvisited vertex of vertex which is at top of the stack
int unvisitedVertex = getAdjUnvisitedVertex(peek());
//no adjacent vertex found
if(unvisitedVertex == -1) {
pop();
} else {
lstVertices[unvisitedVertex]->visited = true;
displayVertex(unvisitedVertex);
push(unvisitedVertex);
}
}
//stack is empty, search is complete, reset the visited flag
for(i = 0;i < vertexCount;i++) {
lstVertices[i]->visited = false;
}
}
int main() {
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int i, j;

for(i = 0; i < MAX; i++) { // set adjacency


for(j = 0; j < MAX; j++) // matrix to 0
adjMatrix[i][j] = 0;
}
addVertex('S'); // 0
addVertex('A'); // 1
addVertex('B'); // 2
addVertex('C'); // 3
addVertex('D'); // 4
addEdge(0, 1); // S - A
addEdge(0, 2); // S - B
addEdge(0, 3); // S - C
addEdge(1, 4); // A - D
addEdge(2, 4); // B - D
addEdge(3, 4); // C - D
printf("Depth First Search: ");
depthFirstSearch();
return 0;
}

Output
Depth First Search: S A D B C

Click to check C implementation of Depth First Search (BFS) Algorithm

Complexity of DFS Algorithm

Time Complexity

The time complexity of the DFS algorithm is represented in the form of O(V + E), where
V is the number of nodes and E is the number of edges.

Space Complexity

The space complexity of the DFS algorithm is O(V).

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