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Algorithm and Flowchart WS 2

The document outlines a Grade 7 Computer Science activity focused on algorithms and flowcharts related to a dice game. Students are tasked with completing a flowchart that calculates scores based on the outcomes of rolling three dice, with specific scoring rules provided. Additionally, they must calculate scores for given dice throws and identify combinations that could yield a negative score.

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0% found this document useful (0 votes)
2 views2 pages

Algorithm and Flowchart WS 2

The document outlines a Grade 7 Computer Science activity focused on algorithms and flowcharts related to a dice game. Students are tasked with completing a flowchart that calculates scores based on the outcomes of rolling three dice, with specific scoring rules provided. Additionally, they must calculate scores for given dice throws and identify combinations that could yield a negative score.

Uploaded by

biji
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Computer Science

GRADE 7

Algorithm and Flowchart


Name: Remarks:
Class:
Marks: / 13

Use Shapes in MS Word for drawing flowchart.

The flowchart below displays a partly completed algorithm for a game that
simulates the throwing of three dice to find the player’s score.
• If all three are equal, then the score is the total of the dice.
• If two are equal the score is equal to the sum of the two equal dice minus
the third.
• If none are equal, then the score is zero.
1 Complete the flowchart of the algorithm.
Use the algorithm to calculate the
2 scores from the following dice throws:
a363
b545
3 It is possible to obtain a negative score using the algorithm.
State three dice numbers that would result in a negative score.

[1]
[10]

4 Save your flowchart as Class Activity 2 in your folder. [2]

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