Phase - I Seismic Data Acquisition Phase - II Seismic Data Processing Phase - III Seismic Data Interpretation
Phase - I Seismic Data Acquisition Phase - II Seismic Data Processing Phase - III Seismic Data Interpretation
Phase - I Seismic Data Acquisition Phase - II Seismic Data Processing Phase - III Seismic Data Interpretation
AND PROCESSING
OBJECTIVES
PARAMETER SELECTION
OTHER DATA
Topographic Maps
Arial Photographs
Cultural Information
PLANNING & PREPARATION
AVAILABLE BUDGET & TIME
+
AVAILABLE DATA
Geological Data
Geophysical Data
Other Information
GEOLOGICAL DATA
MAPS
Surface maps
Cross sections
Contour maps
Isopach
WELL DATA
Formation depths/thickness
Lithologies
Well history
Wire Line Logs
GEOPHYSICAL DATA
MAPS
Time / Depth contour maps
Isochorn / Isopach maps
Velocity maps
SECTIONS
Field monitors
Migrated / Unmigrated sections
CONCLUSIONS
Reflector
CMP
Subsurface Imaging
SEISMIC DATA ACQUISITION ON LAND
Recording Truck
Geophones
Shot Hole
Seismic Waves
Reflector
SEISMIC DATA ACQUISITION IN
MARINE
Seismic ship
Hydrophones
Sea surface
Shot
Streamer
Seismic Waves
Reflector
SURVEY DESIGN
2D / 3D DATA PRESENTATION
3D Data Volume
Reflection events appearing as two
dimensional surfaces
2D Line Stack
GEOPHONES
HYDROPHONES
RECEIVER LAYOUT
PARAMETERS
GROUP INTERVAL
GROUP BASE
NUMBER OF GEOPONES PER GROUP
GEOPHONE INTERVAL
RECEIVER ARRAY PATTERN
RECEIVER ARRAY DESIGN
G1 G2 G23 G24
Linear Array
G1 G12
Weighted Array
G13 G14 G15 G24
SOURCE TYPE
TERRAIN
ACCESSIBILITY
EQUIPMENT COST
EFFICIENCY
ENVIRONMENTAL CONDITIONS
SOURCE TYPES USED FOR
LAND & MARINE SURVEYS
LAND
Dynamite Vibroseis
MARINE
Air Gun
VIBROSEIS
PARAMETERS
VP INTERVAL
VP BASE
MOVE UP
SWEEP LENGTH
SWEEP FREQUENCY
SWEEP TYPES
No. OF SWEEPS PER VP
SOURCE ARRAY PATTERN
DYNAMITE
PARAMETERS SP Interval
NUMBER OF HOLES
SHOT POINT BASE
SOURCE ARRAY PATTERN
Marine Shooting
SOURCE RECEIVER ARRAY
VP Interval
VP VP VP
Geophone
VP Base Interval
Group Base
Shahbaz Younis, Pakistan
2D Seismic Lines Layout
Zigzag Geometry
receiver lines.
2D RAW SHOT DISPLAY
3D RAW SHOT DISPLAY