Solidworks Teacher Guide Lesson9: School'S Name Teacher'S Name Date

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SolidWorks Teacher Guide Lesson9

School’s Name
Teacher’s Name
Date
Revolve Feature Overview

• A Revolve feature is created by rotating a 2D


profile sketch around an axis of revolution.
• The profile sketch can use a sketch line or a
centerline as the axis of revolution.
• The profile sketch cannot cross the axis of
revolution.

Good Good No Good


To Create a Revolve Feature:

1. Select a sketch plane.


Centerline
2. Sketch a 2D profile.
3. (Optional) Sketch a
centerline.
– The axis of revolution must
be in the sketch with the
profile. It cannot be in a
separate sketch.
– The profile must not cross
the centerline.
Creating a Revolve Feature:

4. Click Revolved Boss/Base .


5. Specify the angle of rotation
and click OK.
– The default angle is 360°, which is
right 99+% of the time.
Creating a Revolve Feature:

6. The sketch is revolved


around the axis of
revolution, creating the
feature.
Sketching Arcs – 3 Point Arc

• A 3 Point Arc creates an arc through three points


– the start, end and midpoint.
To Create a 3 Point Arc:

1. Click 3 Point Arc on the Sketch Tools toolbar.


2. Point to the arc start location and
click the left mouse button.
3. Move the pointer to the arc to the
end location.
4. Click the left mouse button again.
Creating a 3 Point Arc:

5. Drag the arc midpoint to


establish the radius and
direction (convex vs.
concave).
6. Click the left mouse
button a third time.
Sketching Arcs – Tangent Arc

• The Tangent Arc tool creates


an arc that has a smooth
transition to an existing sketch Not Tangent
entity.
• Saves the work of sketching an
arc and then manually adding a Tangent
geometric relation to make it
tangent.
• Start point of the arc must
Not Tangent
connect to an existing sketch
entity.
To Create a Tangent Arc:

1. Click Tangent Arc on Arc is tangent to


the Sketch Tools existing line
toolbar.
2. Point to the arc start
location, and click the
left mouse button.
3. Drag to create the arc.
– The arc angle and radius
values are displayed on Arc is tangent to
the pointer when creating existing arc
arcs.
4. Click the left mouse
button.
Pointer Feedback

• As you sketch, the pointer provides feedback


and information about alignment to sketch
entities and model geometry.

Horizontal Midpoint
Vertical Intersection
Parallel Endpoint, Vertex or Centerpoint
Perpendicular On
Tangent
Inferencing

• Dotted lines appear when you


sketch, showing alignment
with other geometry. Yellow

• This alignment information


is called inferencing. Blue

• Inference lines are two different colors:


yellow and blue.
– Yellow inference lines capture and add a
geometric relation such as Tangent.
– Blue lines show alignment and serve as an aid to
sketching, but do not actually capture and add a
geometric relation.
Ellipse Sketch Tool

• Used to create the sweep section for the


handle of the candlestick.
• An Ellipse has two axes:
– Major axis, labeled A
at the right.
– Minor axis labeled B
at the right.

• Sketching an ellipse is a two-step operation,


similar to sketching a 3 Point Arc.
To Sketch an Ellipse:

1. Click Tools, Sketch Entity, Ellipse.


– Tip: You can use Tools, Customize to add the
Ellipse tool to the Sketch Tools toolbar.
2. Position the pointer at the center of the
ellipse.
3. Click the left mouse
button, and then move
the pointer horizontally
to define the major axis.
4. Click the left mouse
button a second time.
Sketching an Ellipse:

5. Move the pointer vertically


to define the minor axis.

6. Click the left mouse button


a third time. This
completes sketching the
ellipse.
Fully Defining an Ellipse

Requires 4 pieces of information:

• Location of the center:


– Either dimension the center or locate it
with a geometric relation such as
Coincident.
• Length of the major axis.
• Length of the minor axis.
• Orientation of the major axis.
– Even though the ellipse at the right is
dimensioned, and its center is located
coincident to the origin, it is free to rotate
until the orientation of the major axis is
defined.
More About Ellipses

• The major axis does not have


to be horizontal.
• You can dimension half the
major and/ or minor axis.
– It is like dimensioning the
radius of a circle instead of the
diameter.

• You do not have to use a


geometric relation to orient
the major axis.
– A dimension works fine.
Trimming Sketch Geometry

• The Trim tool is used to delete a sketch


segment.
• The segment is deleted up to its intersection
with another sketch entity.
• The entire sketch segment is deleted if it does
not intersect any other sketch entity.
To Trim a Sketch Entity:

1. Click Trim on the


Sketch Tools toolbar.
2. Position the pointer
over the sketch
segment.
3. The segment that will
be trimmed is
highlighted in red.
4. Click the left mouse
button to delete the
segment.
Sweep Overview

• The Sweep feature is


created by moving a 2D
profile along a path. Section

• A Sweep feature is used to


create the handle on the
Path
candlestick.
• The Sweep feature requires
two sketches:
– Sweep Path
– Sweep Section
Sweep Overview – Rules

• The sweep path is a set of sketched curves


contained in a sketch, a curve, or a set of
model edges.
• The sweep section must be a closed contour.
• The start point of the path must lie on the
plane of the sweep section.
• The section, path or the resulting solid cannot
be self-intersecting.
Sweep Overview – Tips

• Make the sweep path first. Then make the


section.
• Create small cross sections away from other
part geometry.
• Then move the sweep section into position by
adding a Coincident or Pierce relation to the
end of the sweep path.
To Create the Sweep Path:

1. Open a sketch on
the Front plane.
2. Sketch the Sweep
path using the Line
and Tangent Arc
sketch tools.
3. Dimension as
shown.
4. Close the sketch.
To Create the Sweep Section:

1. Open a sketch on the Right


plane.
2. Sketch the Sweep section
using the Ellipse sketch
tool.
3. Add a Horizontal relation
between the center of the Horizontal
ellipse and one end of the
major axis.
4. Dimension the major and
minor axes of the ellipse.
Creating the Sweep Section:

5. Add a Coincident
relation between the
center of the ellipse Coincident
and the endpoint of
the path.
6. Close the sketch.
To Sweep the Handle:

1. Click Sweep on the


Features toolbar.
2. Select the Sweep path
sketch.
3. Select the Sweep section
sketch.
4. Click OK.
Sweeping the Handle – Results
Extruded Cut with Draft Angle

• Creates the opening for a candle in the top of


the candlestick.
• Same process as extruding a boss except it
removes material instead of adding it.
• Draft tapers the shape.
• Draft is important in molded,
cast, or forged parts.
– Example: Ice cube tray –
without draft it would be very
hard to get the ice cubes out
of the tray.
– Find other examples.
To Create the Cut:

1. Open a sketch on the top


face of the candlestick.

2. Sketch a circular profile


Concentric to the circular
face.
3. Dimension the circle.
Creating the Cut:

4. Click Extruded Cut on the Features


toolbar.
5. End Conditions:
– Type = Blind
– Depth = 25mm
– Draft = On
– Angle = 15°

6. Click OK.
Extruding the Cut– Results
Fillet Feature

• Fillets are used to smooth the edges of the


candlestick.
Selection Filters

• Help in selecting the correct geometry.


• Click to turn on Selection Filter toolbar.
• Use the Edge selection filter .
• Pointer changes appearance when filter is
active.
Filleting the Edges – Results

Fillets
Best Practice – Keep it Simple

• Do not use a sweep feature


when a revolve or extrude
will work.
• Sweeping a circle along a
circular path appears to
give the same result as a
revolve feature. Revolve

• However, the revolve feature:


– Is mathematically less complex
– Is easier to sketch – one sketch
vs. two

Sweep

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