OCR Level 3: UNIT 14: Computer Animation

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OCR Level 3

UNIT 14:
Computer Animation
Assessment & Grading Criteria
Learning Outcomes Pass Merit Distinction
1) Understand the types and P1 Explain the different types of M1 Discuss the history of D1 Compare the different
uses of animation animation studios that produce animation styles of key
animations animators
P2 Explain different uses of M2 Describe the benefits of
animation using animations in the media

P3 Discuss the advantages and


limitations of animated GIFS

1) Know the software P4 Describe the software tools


techniques used in available for animation
animation
P5 Describe factors that need to
be taken into account when
creating animations for the web

1) Be able to design and P6 Design computer animations


implement digital using different techniques
animations
P7 Implement animations using M3 Use advanced software D2 Justify how the use of
different animation techniques features to enhance the advanced software
animation functionalities has improved
the animation
Summer Task
• Set up a new Word document with the following information

• Read all of the information from slides 5 – 10 about the different types of animation
and then using your own knowledge and any other information that you can find
whether that be from the Internet (not just copied and pasted) or from a book write
about each of the different types of animation and include images.
• Read through slide 11 and create the table from slide 12 – research the advantages
and limitations of GIFs and fill out the table explaining in detail about the advantages
and limitations.
P1 & 2: Explain the different types of animation

Learning Objective:

To be able to explain the different types of animations


To be able to write about how the different types of animation are created
To be able to give an example of each type of animation
To be able to give examples of where/when each type of animation might
be used
Flip Book

Flip books were created early on in the animation


industry.
They are a series of pages that contain different
images.
When you flick through the pages at a rapid pace it
gives the illusion of movement.

Flip books are used in magazines & newspapers to


show a comic strip.
Flip books are used in primary schools by both
teachers and pupils for note taking and story
telling.
Zoetrope
This was an early attempt at creating animation
created by William George Horner in 1833.
It is static images drawn in a cylinder shaped object
with small slits equally spaced around the shape.
When the image is spun the light reflecting through
the slits gives the illusion that the static images
are in fact moving.

Zoetrope has been used within children’s toys.

It was also used in the early planning stages of


some of the Star Wars films.
Cell Animation

This is sometimes referred to as traditional animation.


Each frame is drawn by hand, making it a lengthy process.

The cel is an important innovation to traditional animation, as it allows some


parts of each frame to be repeated from frame to frame, thus saving labor.
A simple example would be a scene with two characters on screen, one of
which is talking and the other standing silently. Since the latter character is
not moving, it can be displayed in this scene using only one drawing, on
one cel, while multiple drawings on multiple cels are used to animate the
speaking character.

This type of animation was used in the early days of cinema as this was the
only method of creating animated films.
Stop Frame Animation

Stop frame animation is where you have a physical


object
for example made from clay or plasticine and you make
it
appear like it is moving on it’s own.

Each object is moved very slowly and photographed


each time making up different frames. When these
frames are put together you get the motion of the
object moving.

In the 1970s and 1980s this type of animation was often


used within films. The chess scene in Star Wars “The
Empire Strikes Back” was created in this way.
Clay Animation

Clay animation is a similar form to stop frame animation.

Characters are made from clay or plasticine and moved


very slowly, while photographs are taken rapidly and
then put together to make an animation.

"Freeform" clay animation is an informal term referring


to the process in which the shape of the clay changes
radically as the animation progresses, such as in the
work of Eliot Noyes, Jr. and Ivan Stang's animated
films.
CGI

CGI stands for Computer Generated Imagery

CGI is when computerised graphics are used to


contribute to the making of computer
games, arts, films, cartoons ect.

These images may be 2D or 3D but they are


more likely to be 3D. They can be static or
moving images.

It is used to create special effects in films or


computer games.
P3: Discuss the advantages and limitations of an
animated GIF
Learning Objective:
To be able to explain what a GIF is
To be able to explain advantages of a GIF
To be able to explain disadvantages of a GIF

What is a GIF?
GIF stands for Graphics Interchange Format, it was developed in 1987 and it is
a bitmap image.
Advantages & Limitations of a GIF
Advantages Explanation Disadvantages Explanation
Advantages Disadvantages

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