Game Thoery

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Game Theory

A Game
A general situation of ….
conflict and competition
in which two or more competitors
are engaged in decision-making activities
in anticipation of certain outcomes over time.
Competitive situations
• Buyer-seller price negotiations
• Media selection to improve market share
• Union-management wage/ bonus negotiations
• Bidding for oil contract
• Pricing decisions
Terminology
• Players / competitors : The participants to the
game who act as decision makers
– Individuals / group /firms
• Strategies: A finite number of possible courses
of action available to a player
– Pure strategy
– Mixed strategy
Terminology
• Play: A play occurs when each player selects
one of their strategies.
– Assumptions:
– The choice of strategy by players is made
simultaneously
– No player knows the choice of his opponent(s)
until he has decided on his own
Terminology
• Payoff : Every combination of strategies of
players determines an outcome called payoff.
– If a gain of one player is exactly equal to a loss of
their opponent , its called Zero-sum game.
Terminology
• Payoff matrix : The gains resulting from a game
if presented in the form of a table is called
Payoff matrix.
Payoff matrix : Example
Player B
I II III
I 6 2 3
Player A

2  1  3
 
II 5 4 5 
III
Terminology
• A particular strategy (or complete plan) by
which a player optimizes his gains or losses
without knowing the competitor’s strategies
is called optimal strategy.
• The expected outcome per play when players
follow their optimal strategy is called the
value of the game.
Terminology
• Maximin:
– A maximum element among the row
minima
• Minimax :
– A minimum element among the row
maxima
Terminology
• Saddle Point :
– A saddle point is that element of the
matrix which represents the “maximin”
value of the player and “minimax” value
of their opponent.
Saddle Point
Player B
I II III

I 6 2 3
2  1  3
Player

 
 5 4 5 
A

II  
Saddle point
III
• Games
– Strategy
• Pure
• Mixed
– Players
• Two person
• Multiple person
TWO PERSON ZERO-SUM GAME
Assumptions
• Each player has a finite number of possible
courses of action. The list may not include
same number of choices for each player.
• Player A attempts to maximize gains and
player B attempts to minimize losses.
• The decisions of both players are made
individually prior to the play with no
communication between them.
Assumptions
• The decisions are made simultaneously and
also announced simultaneously so that
neither player has an advantage resulting from
direct knowledge of the other player’s
decision.

• Both the players know not only their own


possible payoffs but also of the other player.
Example
B
I II III IV
I 4 -2 -4 -1
II 3 1 -1 2
A III 2 3 -2 -2
IV -1 -3 -3 1
V -3 2 -2 -3
Solving the Game
• A is maximizing player
– Objective : To choose maximum payoff
• B is minimizing player
– Objective : To minimize A’s gain
A’s Argument
A’s Choice B’s Choice A’s gain or loss
i=I j = III -4
i = II j = III -1
i = III j = III or IV -2
i = IV j = II or III -3
i =V j = III -3

Will try to maximize the least gain i.e. Max. of min.


B’s Argument
B’s Choice A’s Choice B’s gain or loss
j=I i=I 4
j = II i = III 3
j = III i = III or IV -1
j = IV i = II or III 2

Will try to minimize the max. gain i.e. Min. of max.


Observation
• maximin aij = minmax aij = −1
• Since this is a saddle point, strategies
corresponding to saddle point are optimal
• Hence, A chooses strategy i =II and B chooses
strategy j=III
Mixed Strategy Games
• Games where there are no saddle points are
called Mixed Strategy Games
• Each strategy of a player will be selected
based on some probability p
• Types:
– 2 × 2 game
– 2 × n rectangular game
– m × 2 rectangular game
2 × 2 Game
Player B
Player A
 a11 a12 
a 
a22 
 21
2 × 2 Game
• The probabilities for optimal strategies are:
p1 = and p2 = 1-p1

q1 = and q2 = 1-q1

• Value of the game :


V=
2 × 2 Game Example
Player B

 1 3
Player A

10 2
 
Dominance Rule : Example
B
b1 b2 b3
a1 12 -8 -2
A
a2 6 7 3
a3 -10 -6 -2
Dominance Rule : Example : Step 1
B
b1 b2 b3
a1 12 -8 -2
A
a2 6 7 3
a3 -10 -6 -2

a2j > a3j . Hence a2 is dominant strategy w.r.t. a3


Dominance Rule : Example : Step 2
B
b1 b2 b3
a1 12 -8 -2
A
a2 6 7 3

bi3< bi1. Hence b3 is dominant strategy w.r.t. b1


Dominance Rule : Example : Step 3
B
b2 b3
a1 -8 -2
A
a2 7 3

a2j>a1j . Hence a2 is dominant strategy w.r.t. a1


Dominance Rule : Example : Step 4
B
b2 b3
A a2 7 3

b3 < b2 . Hence b3 is dominant strategy w.r.t. b2


Dominance Rule : Example: Step 5
B
b3
A a2 3

Solution :
A chooses a2 and B chooses b3
Value of the game = 3
Dominance Rule : Example :
Mixed Strategy
B
b1 b2 b3
a1 9 8 -7
A
a2 3 -6 4
a3 6 7 -7
RECTANGULAR GAMES
2 × n Games: Example

B
b1 b2 b3 b4
A a1 8 5 -7 9
a2 -6 6 4 -2
m × 2 Games: Example
B
b1 b2
a1 -7 6

A a2 7 -4
a3 -4 -2
a4 8 -6

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