Badminton

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Badminton

What is Badminton
 Badminton is a racquet sport played by
either two opposing players (singles) or two
opposing pairs (doubles), who take positions
on opposite halves of a rectangular court that
is divided by a net. Players score points by
striking a shuttlecock (birdie)with their
racquet so that it passes over the net and
lands in their opponents' half of the court. A
rally ends once the shuttlecock has struck the
ground, and each side may only strike the
shuttlecock once before it passes over the
net.
The Shuttlecock
 The shuttlecock (or Birdie) is a feathered projectile whose
unique aerodynamic properties cause it to fly differently
from the balls used in most racquet sports
 The feathers create much higher drag, causing the
shuttlecock to decelerate more rapidly than a ball.
 Shuttlecocks have a much higher top speed, when
compared to other racquet sports.
 Because shuttlecock flight is affected by wind, competitive
badminton is played indoors.
 Badminton is also played outdoors as a casual recreational
activity, often as a garden or beach game.
History and Development
 In 5th Century BC, the
people in China then
played a game called “Ti
jian Zi”
 This objective of the
game is to keep the
shuttle from hitting the
ground without using
hand.
 It was the first game that
uses a shuttle.
History and Development
 About five centuries later,
a game named
Battledore and
Shuttlecock was played
in China, Japan, India,
and Greece.
 This is a game where you
use a battledore(paddle)
and a shuttlecock back
and forth.
 By 16th Century it became
popular in Europe and
known as Jeu de Volant
to them.
History and Development
 The beginnings of mid-
18th century British India,
badminton was created by
British military officers.
 Being particularly popular
in the British garrison
town Poona (now Pune),
the game also came to be
known as Poona.
 This game was taken by
retired officers back to
England where it
developed and rules were
set out.
History Continued
 The new sport was launched
in 1873 at the
Badminton House,
Gloucestershire, owned by
the Duke of Beaufort.
 The game's official name
became Badminton.
 The International Badminton
Federation (IBF) was
established in 1934 by
Canada, Denmark, England,
France, the Netherlands,
Ireland, New Zealand,
Scotland, and Wales as its
founding members.
 The BWF now governs
international badminton and
develops the sport globally.
Scoring System
 A match consists of the
best of 3 games of 21.
 Every time there is a
serve a point is scored.
 The side winning the rally
adds a point to it’s score.
 Each game must be won
by a 2 point advantage.
 At 29 all – the team to
score the 30th point will
win.
 A side winning a game
will serve in the next
game.
Singles Play
 At the beginning of a game (0-0), and when the
servers score is even, the server will serve from
the right service court. When the servers score
is odd, the server serves from the left service
court.
 If the server wins a rally, the server scores a
point and serves again from the alternate
service court.
 If the receiver wins a rally, they score a point
and serve from the appropriate service court –
left if their score is odd, and right if their score
is even.
Doubles Play
 In doubles, if the serving side wins a rally, the same
player continues to serve, but s/he changes service courts
so that s/he serves to each opponent in turn.
 The opponents remain in their service court until they win
a rally.
 If the opponents win the rally and their new score is even,
the player in the right service court serves; if odd, the
player in the left service court serves.
 The players' service courts are determined by their
positions at the start of the previous rally, not by where
they were standing at the end of the rally.
 A consequence of this system is that, each time a side
regains the service, the server will be the player who did
not serve last time.
Details
 When the server serves, the shuttle must pass over the
short service line on the opponents court.
 If the score reaches 20-all, then the game continues until
side gains a two point advantage.
 The server and receiver must remain within their service
courts, without touching a boundary line until until the
server strikes the shuttle.
 The other two players may stand wherever they wish as
long as they do not obstruct the view of the
server/receiver.
Faults
 Players win a rally if their opponents commit a fault.
 The most common fault in badminton is when
players fail to return the suttlecock so that it passes
over the net and lands inside the opponents court.
 Neither the server or receiver may lift a foot until
the suttlecock has been struck by the server.
 The server must hit the base or cork of the
suttlecock.
 Each side may only hit the suttlecock once before it
passes back over the net.
 It is also a fault if the suttlecock hits the ceiling.
Let
 If a let is called, the
rally is stopped and
replayed with no
change in score.
 Lets may occur when
there is an unexpected
disturbance.
EX. – a shuttle landing on
your court which was hit
from an adjacent court.
Badminton Court Dimensions
Equipment Needed to Play
 Racket
 Shuttlecock
(Birdie)
 Net
 Badminton Court
 Athletic Clothing
 Athletic Footwear
Terminologies in Badminton
Terminologies in Badminton

Alley – Side extension of the court by


1 ½ feet on both sides that is used for
doubles play
Back Alley- area between the back
boundary line and the long service
line for doubles.
Back court – the back third of the
court in the area of the back
boundary line.
Terminologies in Badminton

Baseline – Back boundary line at


each end of the court that runs
parallel to the net
Bird or Birdie – another name for
shuttlecock
Carry – an illegal tactic also called a
sling or throw, in which the shuttle is
caught and held on the racquet and
the slung during execution of a
stroke.
Terminologies in Badminton
Center Line – line perpendicular to
the net that separates the left and
right service courts.
Clear – a shot hit deep to the
opponent’s back court.
Drive – a fast and low shot that
makes a horizontal flight over the net.
Drop – a shot hit slowly and with
finesse to fall rapidly and close to the
net on the opponent’s side.
Terminologies in Badminton
Fault – a violation of the playing
rules, either in serving, receiving or
during plays.
Flick – a quick wrist and forearm
rotation that surprises an opponent
by changing an apparently soft shot
into a faster passing one; used
primarily on the serve and at the net.
Forecourt – front third of the court,
between the net and the short service
line.
Terminologies in Badminton
Kill – fast, downward shot that
cannot be returned; a “put-away”
Long service line – in singles, the
back boundary line. In doubles, a line
2 ½ feet inside the back boundary
line. The serve may not go past this
line.
Match – a series of games to
determine a winner.
Midcourt – the middle of the third
court, halfway between the net and
the back boundary line.
Terminologies in Badminton
Net shot – short hit from the forecourt
that just clears the net and drops sharply.
Push shot - gentle shot played by the
pushing the shuttle with little wrist
motion, usually from net or midcourt to
the opponent’s midcourt.
Racquet – instrument used by player to
hit shuttlecock. Weight about 3 ounces,
length is 27 inches and a made of
ceramic, graphite or born frame; beef-gut
string.
Terminologies in Badminton
Rally – this occurs when the players
hit the bird back and forth several
times before one side scores a point.
Serve or service – players put the
shuttlecock into play for points by
“serving” it to the opponents, hitting
it over the net into a special part of
the court near their opponent.
Service court – area into which the
serve must be delivered. Different
singles and doubles play.
Terminologies in Badminton
Short service line – the line 6 ½
feet from the net which a serve must
reach to be legal.
Smash – when a shuttle is floated
high into the air, a player has time to
unleash a powerful overhand shot
straight to the opposing court.

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