PRE-
CALCULUS
FOR
BUSINESS
GMTH 181B
Lecture 8
Linear
Conte
1. nts
Introduction
2. Linear Equations vsLinear
Inequalities
3. Solving Systems of
Linear Equations
Graphically
8.1
Introduction
3
8.1
Introduction
• Linear Programming is a method for
solving problems in which a
particular quantity that must be
maximized or minimized is limited by
some factors
• It is one of the most widely used
tools in management science to
make business decisions
• It helps businesses allocate
4
resources to manufacture products
8.2 Linear Equations
vs Linear
Inequalities
5
8.2 Linear Equations
vs Linear
Inequalities
6
8.2 Linear Equations
vs Linear
Inequalities
7
8.3 Solving Systems
of Linear
Inequalities
Graphically
8
8.3 Solving Systems
of Linear
Inequalities
• Steps to graph the solution of a
Graphically
linear inequality :
• Rewrite the inequality in the y = mx
+ b form
• Graph the line
• If the inequality has < or > symbols,
use a dashed line for the graph
• If the inequality has or symbols,
(0,use a solid line for the graph 9
8.3 Solving Systems
of Linear
Inequalities
• Steps to graph the solution of a
Graphically
linear inequality (continued) :
• Substitute the x and y values of
the test points into the
inequality
• If the inequality is true at the
testpoint, shade the area that
contains the test point
10
• If the inequality is false, shade the
8.3 Solving Systems
of Linear
Inequalities
• Example :
Graphically
• Sketch 𝒚 ≤ 𝟒𝒙 + 𝟐 on the xy
plane
line 𝒚 = 𝟒𝒙 + 𝟐 :
• Find
b x two points
y = on the
4x+ 2 straight
Point
• 0 y = 4 (0) + 2 = (0, 2)
2
0.5 y = 4 (0.5) +2 = (0.5, 4)
4 11
8.3 Solving Systems
of Linear
Inequalities
• Exampl
e : Graphically y
• Graph the
• 𝒚 = 𝟒𝒙 + 𝟐
line :
• Points : (0, 2) and
(0.5, 4)
• Choose a test point Test
point
x
: (0, 0) (0,0)
12
8.3 Solving Systems
of Linear
Inequalities
• Exampl
e : Graphically y
• Choose a test point :
(0, 0)
• Substitute x and y
values into the
• 𝒚 ≤ 𝟒𝒙 + 𝟐
inequality :
x
• 0 4 (0) + 2
• 0 0 +2
• 0 2 = true 13
• Shade the side of
8.3 Solving Systems
of Linear
Inequalities
• Note
: Graphically y
• If the inequality
was in the form :
• 𝒚 < 𝟒𝒙 + 𝟐
x
• Follow the
previous steps, but
represent the
straight line as a 14
dashed line
8.4 Linear
Inequalities
15
8.4 Linear
Inequalities
• Example 1 :
• Solve the following system of
• 𝒙 +𝒚 ≥ 𝟔
linear equalities graphically :
• 𝟐𝒙 − 𝒚 ≥ 𝟎
•
16
8.4 Linear
Inequalities
• Example 1 :
• Solve the following system of
• 𝒙 +𝒚 ≥ 𝟔
linear equalities graphically :
• 𝟐𝒙 − 𝒚 ≥ 𝟎
• Plot the points :
17
8.4 Linear
Inequalities
• Example 1 :
• Solve the following system of
• 𝒙 +𝒚 ≥ 𝟔
linear equalities graphically :
• 𝟐𝒙 − 𝒚 ≥ 𝟎
• Note the test points :
• Note the overlap :
18
8.4 Linear
Inequalities
19
8.4 Linear
Inequalities
• Example 2 :
• Solve the system of linea
following r
inequalities and the corn
graphically find er
• 𝟐𝒙 + 𝒚 ≤ 𝟐𝟐
points :
• 𝟐 +𝟓 ≤ 𝟓
• 𝒙
𝒙 + 𝒚𝒚 ≤ 𝟏𝟑𝟎
• 𝒙 ≥ 𝟎
• 𝒚 ≥ 𝟎
20
8.4 Linear
Inequalities
• Example 2 :
• Solve the following system
of linear inequalities
graphically and find the corner
points :
•
21
8.4 Linear
Inequalities
• Example
2: followin system of linea
• Solve g r
the
𝒙 + 𝒚 ≤ 𝟏𝟑
inequalit graphica and the corn
• ies lly find er
• 𝟐 + 𝟓𝒚 ≤ 𝟓
• 𝟐𝒙 + 𝒚 𝟐𝟐
points :
𝒙 𝟎
≤
• 𝒙 ≥ 𝟎
• 𝒚 ≥ the
Plot 𝟎
points :
22
8.4 Linear
Inequalities
• Example 2 :
• Solve the following system
of linear inequalities
graphically and find the corner
𝒙 + +𝒚 ≤
• 𝟐𝒙 𝒚 𝟏𝟑
≤ 𝟐𝟐
points :
• 𝟐 + 𝟓𝒚 ≤ 𝟓
𝒙 𝟎
• 𝒙 ≥ 𝟎
𝒚 ≥ 𝟎
• Note the
overlap :
23
8.4 Linear
Inequalities
• Example 2 :
• Solve the following system
of linear inequalities
graphically and find the corner
𝒙 + +𝒚 ≤
• 𝟐𝒙 𝒚 𝟏𝟑
≤ 𝟐𝟐
points :
• 𝟐 + 𝟓𝒚 ≤ 𝟓
𝒙 𝟎
• 𝒙 ≥ 𝟎
•• 𝒚 Locate
≥ 𝟎 the
corner points
: 24
8.4 Linear
Inequalities
• Example 2 :
• Solve the following system
of linear inequalities
graphically and find the corner
points :
•
25
8.4 Linear
Inequalities
26
8.5 Solving a Linear
Programming
Problem
27
8.5 Solving a Linear
Programming Problem
• 𝒛 = 𝟓𝒙 + 𝟏𝟎𝒚
• Maximize and Minimize :
• This is known as the "cost-
profit function"
• Subject to :
• 𝒙
𝒙 +𝒚𝟑𝒚≤ 𝟏 ≤ 𝟏𝟓
+ 𝟎
•
• 𝒙 𝟎
𝒚 𝟎
28
•
8.5 Solving a Linear
Programming Problem
𝒛 = 𝟓𝒙 + 𝟏𝟎𝒚
• Maximize and Minimize :
•
•
𝒙 + 𝟑𝒚 ≤ 𝟏𝟓
Subject to :
•
𝒙 +𝒚 ≤
𝒙 𝟎 𝟏𝟎
•
𝒚 𝟎
•
•
• Solve the above system of
linear inequalities graphically, find
the maximum
corner points,
and from
and calculate
minimum profit corner the
8.5 Solving a Linear
Programming Problem
• Solve system of linear
• 𝒙
𝒙 +𝒚𝟑𝒚≤ 𝟏 ≤ 𝟏𝟓
inequalities :
+ 𝟎
•
• 𝒙 𝟎
• 𝒚 𝟎
30
8.5 Solving a Linear
Programming Problem
• Solve system of linear
• 𝒙
𝒙 +𝒚𝟑𝒚≤ 𝟏 ≤ 𝟏𝟓
inequalities :
+ 𝟎
•
• 𝒙 𝟎
• 𝒚 𝟎
• Plot the
points :
31
8.5 Solving a Linear
Programming Problem
• Solve system of linear
• 𝒙
𝒙 +𝒚𝟑𝒚≤ 𝟏 ≤ 𝟏𝟓
inequalities :
+ 𝟎
•
• 𝒙 𝟎
• 𝒚 𝟎
• Note the
overlap :
32
8.5 Solving a Linear
Programming Problem
• Solve system of linear
• 𝒙
𝒙 +𝒚𝟑𝒚≤ 𝟏 ≤ 𝟏𝟓
inequalities :
+ 𝟎
•
• 𝒙 𝟎
• 𝒚 𝟎
• Locate the
corner
points
:
33
8.5 Solving a Linear
Programming Problem
• Solve system of linear
• 𝒙 + 𝟑𝒚 ≤ 𝟏𝟓
inequalities :
• 𝒙 + 𝒚 ≤ 𝟏𝟎
•
34
8.5 Solving a Linear
Programming Problem
• Solve system of linear
• 𝒙
𝒙 +𝒚𝟑𝒚≤ 𝟏 ≤ 𝟏𝟓
inequalities :
+ 𝟎
•
• 𝒙 𝟎
• 𝒚 𝟎
• Note the
overlap :
35
8.5 Solving a Linear
Programming Problem
• Solve system of linear
• 𝒙
𝒙 +𝒚𝟑𝒚≤ 𝟏 ≤ 𝟏𝟓
inequalities :
+ 𝟎
•
• 𝒙 𝟎
• 𝒚 𝟎
• Locate the
corner
points
:
36
8.5 Solving a Linear
Programming Problem
37
8.5 Solving a Linear
Programming Problem
38
8.5 Solving a Linear
Programming Problem
39
8.5 Solving a Linear
Programming
Problem : Summary
• Steps to solve a linear programming
problem :
• Rewrite the inequality in the y = mx
+ b form
• Graph the line
• If the inequality has < or > symbols,
use a dashed line for the graph
• If the inequality has or symbols,
(0,use a solid line for the graph 5
4
8.5 Solving a Linear
Programming
Problem : Summary
• Steps to solve a linear
programming problem (continued) :
• Substitute the x and y values of
the test points into the
inequality
• If the inequality is true at the
testpoint, shade the area that
contains the test point
• If the inequality is false, shade the
opposite area 5
5