RESUME
Professional Experience
ASSOCIATE GAME DEVELOPER
November 2022 - Present
Built Tilli’s core mechanics such as the daily check in system from scratch.
Implemented Analytics and Remote Database for Tilli’s backend.
Worked on existing Scala and Javascript backend code to add more features for the open source version.
JUNIOR GAME PROGRAMMER
June 2021 - November 2022
Worked on variety of porting projects for console and mobile devices.
Review bugs and implement fixes and provide a stable build deliverables.
Supported development of Carscan App - from UI programming to new feature functionalities.
Ported Encodya for Android and iOS devices.
Ported Ultimate ADoM for Nintendo Switch.
Worked with various Unity plugins such as Adventure Creator, Rewired Input and many more.
JUNIOR GAME TESTER
UBISOFT
February 2020 - May 2021
Worked on multiple titles, ranging from short scale to large scale AAA titles.
Completed beta and alpha milestones for various unannounced titles for Nintendo Switch platform.
Regularly communicated and updated test cases as per Dev Testers and the Prod team.
Supported and tested the now announced Prince of Persia The Sands of Time Remake.
QA TEST ENGINEER
CODEMASTERS
April 2019 - October 2019
Identified and tracked defects in AAA titles such as DiRT 2, F1 2019 and Grid.
Supported developers in resolving issues by providing additional info and completing additional tests.
Completed in-depth testing in various different platforms, such as PS4, Xbox One and PC (Steam).
INDIE GAME DEVELOPER
AMATEUR INTERACTIVE
June 2017 - Present
Developed and released multiple Android and PC titles under various genres.
Maintained and updated GDDs throughout the development cycle.
Participated in Ludum Dare 43 Game jam and created Woodifice.
Released multiple hypercasual games in Google Playstore for Android.
Developed and recreated multiple famous hypercasual games for various clients.