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@1-800-byeeeee / 1-800-byeeeee.tumblr.com

Thank you for supporting my art. ๐Ÿ’›

Speaking from my own experience but if you find your rendering is feeling meh thereโ€™s a good chance focusing on improving your tonal range will help

I just had some...thoughts... about sticking animal heads on human shoulders. Bear with me.

I think the reason some anthros look really strange (Iโ€™m looking at you, Skyrim) is because animal skulls donโ€™t attach to their spines the same way ours do. Our spines and skulls are very vertical, but many animalsโ€™ are closer to horizontal.

Some people solve this by giving the animal skulls a human skull shape on the back. But, to me it makes them look somehow bald(??) and just kinda weird in general. If, instead, you change their necks to curve so that the spine still connects where their four legged counterpartsโ€™ do, they no longer look yucky! (And also donโ€™t need a hair-do!)

This seems especially applicable for animals like big cats, cows, and lizards โ€” animals whose spines attach very horizontally to their heads.

Anyway, enjoy some more art I did while having these very specific thoughts.

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yagamimi-aka-mimi-deactivated20

Something like this would be so colossally helpful. I'm sick and tired of trying to research specific clothing from any given culture and being met with either racist stereotypical costumes worn by yt people or ai generated garbage nonsense, and trying to be hyper specific with searches yields fuck all. Like I generally just cannot trust the legitimacy of most search results at this point. It's extremely frustrating. If there are good resources for this then they're buried deep under all the other bullshit, and idk where to start looking.

>:)c

May I present to you, nationalclothing.org?

It doesn't have everything, but it's still my first source when researching traditional clothing from other cultures.

There's also this resource on historical fashion: Claireโ€™s Historical Fashion Reference & Resources

another addition as far as physical media goes there is the encyclopedia of national dress (that i still need to buy myself bc this kind of thing is super important to my sort of fantasy designing) but yes i do agree i wish there was EVEN MORE documentation on this

I went down this rabbit hole looking for what people in the Middle Ages called their underwear. It was a challenge. So here are the ways I found what I needed:

Online, sometimes you can find seamstresses and tailors of cosplay or larp costumes, who do historical dress. The makers live or die by the authenticity of their work as a point of competition. So sometimes they link to the sources they used. try insta and pinterest.

You may also want to try โ€œhistory of fashion,โ€ โ€œhistorical dress,โ€ โ€œhistory of costume,โ€ etc search terms. You might get links to book publishers of huge historical dress tomes from publishers like Phaidon, Rizzoli, Taschen, the Metropolitan Musemโ€™s Costume Institute (X).

Or try the most important fashion universitiesโ€™ publications: Parsons (X), Central St. Martinโ€™s (X), The F.I.T. (X) etc.

Some book options:

My personal favorite that I own:

Fashion History, by The Kyoto Costume Institute

(only goes back to 1700s tho)

And the all-important

the undies worn in the Middle Ages are called โ€œbraiesโ€

Welcome!

I'm going to update this list as I post more. So make sure to check periodically!

Anon Office Hours: Wed 12:30pm - Friday 6:30pm. (EST)

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mcapriglioneart

how to draw arms ? ?ย 

holy fuck

holy fuck is rightโ€ฆ butโ€ฆ does it work with legs???

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blixart

yes !!

but how much extend

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petroleum-hare

^^^^^^^^^^

I NEARLY CHOKED

ENJFDFNFATFVFDF

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zomibom

finally. i can be accurate

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sherlock-im-not-gay

This is too fucking great to not reblog

I give it MASCLES

BIG MACHO

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keithislactoseintolerant

๐Ÿคฃ๐Ÿคฃ

Okay but for anyone who legit wants to know how to calculate it correctly:

The elbow joint on average rests a couple inches higher than the navel, so if you measure how long the distance is from the middle of the shoulder to that point then you have the length of the upper and fore arms!

So if anyoneโ€™s wondering about legs too, the simplest rule of thumb is that the length from the top of the leg to the knee is equal to the distance between the top of the leg and the bottom of the pectorals:

And I wanna stress that when i sayย โ€œtop of the legโ€ iโ€™m not talking about the crotch (please donโ€™t flag me tumblr itโ€™s an anatomical term) iโ€™m talking about the point where the femur connects to the pelvis, which is higher up on the hips:

Itโ€™s easier to see what Iโ€™m talking about in this photo of a man squatting:ย 

So yeah if you use that measurement when using this technique you should get fairly realistically proportioned legs:

But remember! messing with proportions is an important and fun part of character design! Know the rules first so you can then break them however you please!

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im-a-hyperion-vault-hunter

HOW THE HELL DID I FIND THIS POST OMG

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thehttydblog

Licherally in the midst of drawing a guy and crying at how bad the arms are. Thanks Tumbles

I only ever saw the part where people started drawing the limbs outrageously long and genuinely wanted to know how to fix that, so Iโ€™m really thankful to see the rest.

Reblogging for my art buddies!

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just-laufeyson

This is super helpful for me now :D

I totally didnโ€™t spend half an hour trying to draw someone holding a coffee cup in a way that didnโ€™t make it look like theyโ€™d dislocated about two elbows and a wrist right before seeing this.

Ooh advice on how to draw human limbs and non-human limbs in one post!

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mel-lion-deactivated20201213

So you might be saying: Lion why a guide on drawing black people? Well young blood itโ€™s because a lot of people cantโ€ฆseemโ€ฆto drawโ€ฆblack people..Amazing I know.ย 

Racist (caricatures) portrayals of black people have been around forever, and to this day people canโ€™t seem to draw black people like they are human. If your artwork resembles any of the above even remotely your artwork is racist and offensive. If you try to excuse that as a stylistic choice youโ€™re not only a terrible artist, but racist too!!! Congrats.

Whitewashing is also a problem. A lot of people refuse to draw black features on canonly black characters. While this example isnโ€™t colored, lightening the skin-tone of a character is also considered whitewashing. So lets start with features!

Now all black people have different noses thats a no-brainer, but black noses tend to have flatter bridges, and wider nostrils. Please stay from triangular anime noses and small button noses. Your drawings should not depict black people with abnormally large noses. (Especially if you do not draw other characters this way)

If you feel like the way you draw lips on black characters is offensive or resembles a caricature,it probably does and you should change it. ABSOLUTELY AVOID PLACING LIPS AT THE BOTTOM OF THE FACE.ย 

Hair is so diverse! Please get used to drawing braids, locs,kinks and coils! If you can learn to draw ringlets and long waves you can learn how to draw black hairstyles.

Add clips! Learn how to draw baby-hairs and never be afraid to add color Pinterest and Google are free my dudes! Also try using square brushes for blocking in coils.

OK THATโ€™S ALL YOU GUYS

This is good but very limited, black people donโ€™t all look like west coast Africans, itโ€™s a big blind spot a lot of us who had our ancestors enslaved from the west coast have, especially black Americans due to comparative homogenity.

While itโ€™s good to avoid racial caricatures, thereโ€™s no one sort of face for a black person. While itโ€™s good for people who only draw typical European features to move away from that, itโ€™s a good idea for people to be aware of all the different people who would be considered black Africans:

Such as Ethiopians

Who look different to Ghanaians and Nigerians

And north Africans such as Tunisians

Who look different to those from the Congo

And special mention for black people of the Pacific, melanisians with Fijians, aboriginal people, Maori etc who are often considered black without needed to be African

Add some variety to your art. Hereโ€™s some refs.

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hiddlesfiddleswithme
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oldmanrupee

For whoever needs these.

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rinnymcc

I NEED THE ITALIAN LAST NAMES SO BAD

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sapphiresoulmate

โ€œAsia is not a single country.โ€

oh my fucking god if heaven is real its this fucking post.

AI disturbance overlays for those who don't have Ibis paint premium. found them on tiktok

how do you use these?

Put these on the top layer above everything, set layer to 'overlay' then adjust opacity. You can put it on whatever opacity you want but usually 30%+ is most effective.

The point is to obstruct the picture so AI can't read your image because AI counts every single pixel in your art

By this post alone, in less than 5 hours.

I need you all to calm the fuck down

NEEDED AND NO WE WONT THIS IS BRILLIANT

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Reblogged

really helpful technique ^ once you know how to divide by halves and thirds it makes drawing evenly spaced things in perspective waaay easier:

something i've been working on with gestures is more dynamic lines of action! i used to almost treat them like a centreline, but more recently i've been getting more dynamic poses by thinking about the edges of the pose, especially if something (like the hip here) is popping out!

I'm by no means a pro but it's something that helped me so I thought I'd share!

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g5-iguazu-deactivated20240408

back in the 00s a single dancing anime chibi gif would feed us for months on end

Hereโ€™s the template. Go forth and recreate the dancing anime chibi gif. Revive the old ways.

This fucking thing all over deviantART in the 00s-10s LMAO

The bases on this post are all JPEGs for some reason. That makes them hard to use properly. I will link to the originals and provide some additional ones, along with a tutorial on how to actually make them into a GIF.

I couldn't find the caramelldansen base in this post, but here is a version that should work just as well.

To save these and have them be usable, you have to click the "free download" button underneath the image.

Some other good bases:

You can find many other bases like these through DeviantArt.

How to make them into a GIF:

Step 1. Edit the base however you like (I used MSPaint)

Step 2: Crop and save each frame individually as PNGs (Note for the lick base: It's best to crop them to include the black boarder. This makes the GIF 50x50, which is the standard DeviantArt icon size and can easily scale larger if need be.)

Step 3: Go to ezgif.com/maker and upload all your frames

Step 4: Set "delay time" to 10, then click "Make a GIF!"

Step 5: Right-click the result and save it. Congrats! You used a GIF base!

ID: 1. A collection of early 2000s animation meme gifs and their still images. 2. screenshots of instructions to edit animation meme templates in ms paint and ezgif.com to result in a licking gif. End ID.

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Reblogged
I'm reuploading one guide on making VHS effect more authentic I guess( I'm not gonna pretend I'm a specialist it's just when I was searching and studying it I noticed some people just apply channel effects or noises and overall pictures look like they're too fresh to be old looking) So first we need to understand how VHS works( I found this through videos on vhs and how nintendo 64 ported resident evil 2) VHS holders needed to save and hold a lot of information using metals that can't handle high resolution. In order to compress images VHS divides them into 2 groups: Tone(Black and White relation) and Chroma(color apply without tone channel type). These two channels are compressed to 1:16 of original resolution then changed into same size as original(by crop) but with less resolution. 1) Create new file in photoshop. Call it whatever you want just 'canvas1' can suffies. Sizes are: 640 px width 374(or any you want just in relation to classic 4:3 or 16:9) height AND printing resolution to 72 ppi. Create 3 other files with same application(canvas2 and canvas3 and canvas4) 2) In canvas2 we add screenshot(I used one I made in Hollow knight) now we're going to extract tone by using ctrl+U and change saturation to 0. Now we need to change image size and divide your width into 2 ( if we divide 640 into 2 we get 320 pixels width) height needs to stay the same so turn off button with proportional changes. After we compressed this file we call it 'tone' and save as jpg image. Now we need to add tone to canvas1 and transform it's width according to file size(don't change image size) this is layer1 now. 3) In canvas 3 we have same original screenshot but we need to apply different color profile in edit window(LAB colors) LAB colors consists of channels Light(this is our tone) and a b(these two makes chroma). We now need to open channel window and turn off Light(L) channel and we can see now e have pretty colors. I didn't find how to extract color from this profile so I made new screenshot of this file and add to canvas4(transformed it according to file size). 4)We can close canvas2 and canvas3. In canvas4 we need to change image size. We need to divide 640 into 16 we get = 40 pixels. Width are 40 pixels, height doesn't need to change. We can see now that this image looks squeeshed and that's right. This file we call 'chroma' and save as jpg. Then we need to add this image into canvas1 and transform it according to gile size without changing image size. This is layer2 now. 5)Change layer2 application from normal to color. If you want you can change oppacity to 65-75 %. Now we basically have broken vhs/low fidelity effect.(if you want you can add horro effect by changing layer mode to any instead of color)

BONUS ROUND: You can add some stuff through layer effect by copying finished image and turning off green and blue channel in it. Move this layer slightly to the left. Made another copy of og vhs image we had and turn off red and green move it slightly to the right. If you want to add logo made same thing with channels as we did previously and blur it a little.

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