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hyunpalette-deactivated20210820
AERO CONNECTIONS TEMPLATE BY HYUNPALETTE. DOWNLOAD: deviantart.
  • Don’t redistribute or claim as your own.
  • Adjust the layers or add an adjustment if you need.
  • Please, REBLOG or LIKE this post if you choose to download.
  • Let me know if the link doesn’t work!
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FARUK TEMPLATE BY PHOTOSHOWSKI.

this template can be a moodboard or a simple character promo. you need to know how to mess with layers if you want it as/with a gif. all the colors are editable. credits are appreciated. like or reblog if using, please.

feel free to ask me anything about the psd. dowload: DA.

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            * oh really : a camera / picture template by springdoy.

♡     to use this template u must have basic knowledge of photoshop or at least know how to make a clipping mask. it comes with multiple customizable layers but does not include a coloring with it — u’ll have to use ur own. the font used is montserrat.

                                                  download: here.

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softerydesigns-deactivated20210

summer day psd by SOFTERYDESIGNS

a simple psd that brings warmth to any image while enhancing greens, pinks & browns. this psd should not whitewash. please, like or reblog if using. credit isn’t necessary but always appreciated.
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softerydesigns-deactivated20210

originality psd by SOFTERYDESIGNS

a simple psd that brings warmth to any image. increasing the intensity of blue, green, pinks & reds. this psd should not whitewash. please, like or reblog if using. credit isn’t necessary but always appreciated.
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softerydesigns-deactivated20210

modern fairytale series - template one by SOFTERYDESIGNS

a two-set template series with trendy shapes and textures. minimalist style with the option to remove shapes to create the desired look.  
  • fonts. abril fatface & karla. 
  • dimensions: 868x427px
  • shapes: can be removed
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softerydesigns-deactivated20210

finesse by SOFTERYDESIGNS

a simple template, psd included with a built in png border. this template was designed in mind for character introduction graphics or character psds. please, like or reblog if using. credit isn’t necessary, but always appreciated. 

template features

  • recommended png size  ● 250x600px
  • fonts included  montserrat & karla

PSD TEMPLATE #002 - UNBORG .

1. this is a header template for for meta/verses posts .

2. fonts are dubiel (italic) ; coolvetica ! 2 PSD files . simple to edit . modifications should not change the text on the headcanon/universes middle portion - text color is fine . coloring psd not included . 

3. like / reblog if you use . do not claim as you own . please provide credit if you use it .

4. download link HERE ! free !

Template PSD file number eleven 11 by Sistaround.

Template made by Selenapastel ━ Size: 540px. More templates here. If you have any problems, send us an ask. We do this for free and sharing our work inspires us to keep going, so please give us a like and/or reblog if you use this psd or plan on using it. Click on the image for better viewing.

Rules:

  • Like or Reblog this post if you download or plan on doing so.
  • Don’t redistribute or claim as your own.
  • Adjust the layers or add new ones if needed.
  • This file is for your own personal use only.

Download: CloudAppMediafireDropbox

.*・。゚☆ jiminslattes presents…..                                                          a microsoft 2000s template !

do not claim as your own !please like or share if you use.credit, hashtag or @ me so i can see your beautiful creations if you use it.enjoy ! let me know if there is any issues. psd used in picture above, but not included in download, is not mine ! credit goes to the maker.

(  theme  03  by  josie  )

TERMS OF USE :

  • do  not  use  this  theme  as  a  base  .
  • you  may  edit  if  you  want  ,  but  the  credit  must  remain intact  .
  • do  not  rip  any  parts  of  my  code  .
  • credit  for  the  tabs  &  tooltips  are  in  the  coding   ,  but  a  big  thank  you  to  these  two  awesome  creators (  x  ,  x  )  for  their  help  and  resources  !  
  • please   keep   in   mind  that   i   am   relatively   new  to  making  themes   ..  if  problems  arise   please  contact   me  asap  and  i  will  work  as   dilligently   as  i  can   to   fix   things  .

THIS THEME INCLUDES :

  • three  tabs  ,  custom  tooltips ,  all  images  automatically  resize  !
  • 250  x  200  sidebar  image  .
  • 60  x  60  (  or  larger  for  scale  )  sidebar  icon  .
  • 190  x  215  png  .
  • custom  font  icons  (  honeybee  )  -  see  this  website  if  you’d  like  to  change  them  !
  • you  may  edit  if  you  want  ,  but  the  credit  must  remain intact  .
  • do  not  rip  any  parts  of  my  code  .
  • credit  for  the  tabs  &  tooltips  are  in  the  coding   ,  but  a  big  thank  you  to  these  two  awesome  creators (  x  ,  x  )  for  their  help  and  resources  !  

*  —  THEME 030 : LOVE BOMB.

♡     info:

multimuse / personal theme. two tabs: navigation + muses. mp3 player. best viewed on chrome.

♡      info:

by clicking the source link u’ll find the theme’s preview, sizes & links to get the code. if there’s any issue with the code please send me an im to help u with it.

♡      terms of use:

please don’t remove the credit. this is not a base code. do not repost.

♡      credits:

awesome icons. honeybee icons. glenthemes. google fonts.
Source: springdoy
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I made an Outline Spreadsheet in google sheets for Hyacinth Stalks based on all the books I’ve read on outlining recently. It’s extensive.

So spoilers for Hyacinth Stalks, obviously, but if you want to see the spreadsheet outline it’s HERE. I also made a BLANK ONE. If you have any questions, please feel free to shoot me an ask.

all the tips I found for drawing a fantasy map are like :) “here’s a strategy to draw the land masses! here’s how to plot islands!” :) and that’s wonderful and I love them all but ??? how? do y'all decide where to put cities/mountains/forests/towns I have my map and my land but I’m throwing darts to decide where the Main Citadel where the Action Takes Place is

okay so i know i said most of this in the replies but it might be easier to actually reblog and say stuff instead lmao

Cities - go near water!  freshwater lakes and rivers (rivers especially) are the best places for cities because A) source of water and B) travel and trade is much easier cus you can put your boats like right there.  Basically ever relevant city ever was built on a lake or a river.

for rivers in general - because gravity, rivers run from mountains (forming from melting snow and ice (this is why they get fat in spring–more stuff melting)) to lakes/ocean where they can empty out (and even lakes will have rivers leading out that eventually get to the ocean), which can help when mapping out where those start and end.  rivers are also much thinner and faster in steeper elevations and very slow and wide when the land is flat

mountains - i like to think of what the tectonic plates look like because that’s what makes mountains!  mountains are also never standalone they’re always in mountain ranges (archipelagos are really just underwater mountain ranges babey).  a cool trick I like to do is occasionally separate mountain ranges across continents, because over time the tectonic plates shifted and literally split the range in half.  These mountains are really old tho so they’ve eroded and therefore it makes them smaller and rounder (like the appalachians) as opposed to relatively young mountain ranges like the rocky mountains which have taller and sharper peaks

Another mountain trick: if your mountains run along the ocean, the ocean side of the mountains will get a LOT of rain while the other side will be very dry–almost desert-like, in fact.  think of temperate rainforests in British Columbia vs the drier conditions in the canadian prairies

forests - depends on how warm the area might be.  coniferous forests are found further north (before you hit the tree line, and then it’s only tundra onwards) but as you head south you get leafier trees, and the leaves tend to get larger too

If you think about general elevation too, you’ll have places that might be swampy (wet + lower).  if your world has an ice age like we did, then glaciers may have carved the land, leaving piles of soil in the south that was left when the ice receded and places where the bedrock has been bared north of that (like the Canadian Shield in Canada–the reason we see that is because of the glaciers)

You might also have a land that’s dotted in a shitton of freshwater lakes as well because the meltwater filled the holes that the glaciers scraped out (this is why canada has so many goddamn lakes)

and if the ice age was more recent than it was in our world, then you might not even have the forest re-growth and it could be a lot of open plains

tl;dr i like to think of major climate events that might have also shaped the land on top of some basic rules

The Artifexian has an entire series on building your world from literally the stars down and then the ground up.

Though, for fantasy, you can make the world operate on entirely different principles:

With that done, the actual topic of city placement can be covered by videos like this:

Or

Once you have your places, if you want help naming them in realistic ways, this video can help:

This one is on architecture, which is definitely a subset of cities:

But for a more relevant practical guide on making settlements realistic:

Here’s a quick guide for making demographics:

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