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Animating for Fun

@animatingforfun / animatingforfun.tumblr.com

The goal of my after-work hobby is to animate for fun and let creativity flow, flexing those muscles more, and doing it on a regular basis. It's good exercise.
This blog will document my progress... Since 2011.

Back in 2020, I animated this 2D test while in pre-production for @whittlewoodshop and @nathan.engelhardt ‘s short film, “Forevergreen”, to experiment with how a wood carving could move in animation.

Based on @whittlewoodshop wood sculptures and Jin Kim’s drawings, this test was used to figure out details like how the wooden dowel eye would function in animation and how the bear sculpture design would stand up-right. On top of all the technical, I was having fun animating and discovering the cub’s personality. :)

To view Jin Kim’s character designs and more amazing behind the scenes, check out @forevergreen_short_film on Instagram every Friday for “Forevergreen Fridays”.

My pre-ordered Playdate handheld game system by Panic and Teenage Engineering finally arrived yesterday!

On their dev forum, I found someone made a neat prototype pixel animation app called “Pocket Pix”. I decided to give it a *spin* today. :)

Work in progress

I really don’t have much free time these days for personal animation (busy on a fun project at work!) but it’s nice to try squeeze some in here and there. I have some other projects and stop motion I’d love to do, but animating on my 2DS at least allows me to doodle when I’m out and about, even if it is just limited to a 99 drawing animated clip.

Almost done with the rough pass and will probably start my clean up pass this weekend. :)

With less than 2 weeks before the Nintendo 3DS eShop closes, this short uses apps only available through the eShop, as a love letter to those apps.

This was a slooow-burn film I worked on over 22 months, on and off, to pass the time while waiting in public, like waiting at the doctor’s office, waiting for food take-out, or waiting while my kids ice skate.

The animation was done using the Butterfly Animation app. The backgrounds were painted using the Colors! 3D app, which was then imported into Butterfly. The frog croak sound is from Flipnote, another drawing app on the DS. The music is from the Nintendo eShop theme, and the music from the chase shot was created using the Korg M01D music synthesizer app.

UPDATE: I saw Catsuka did a nice shout out to my film! :)

Work-in-progress- Cleanup pass

There’s a memory limit of only 100 drawings on my Nintendo 2DS (Butterfly Animation app) but this will be a short story of a young witch struggling with growth spells. :)

This is a super slow-burn project I work on whenever I have to wait for something in public, like my weekly waiting in line to pick up food from Porto’s bakery, or if I’m at the doctor’s office. Usually I get through about 1 or 2 drawings at a time, but yesterday I was at Disneyland, so I was able to finish the clean-up anim pass on one of the shots.

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