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Drawing Tips From Tumblr

@drawing-tips-from / drawing-tips-from.tumblr.com

You need help with drawing/painting/animating? I can help. A catalogue of helpful tips and tutorials to help you on your art journey. Feel free to message directly if you need specific pointers or advice :)

quick bricks

  1. draw bricks. you know how bricks are patterned. don't draw an evenly spaced grid.
  2. round the corners of the bricks.
  3. add line weight to the bottom of some bricks. SOME. not all.
  4. scuff the bitches

now you have bricks that exist in a physical space

SO much about doing well is just not even giving your brain the time to sabotage you. Like deciding to just get started on a task before your brain could conjure up thoughts like “but there’s always tomorrow” “ruminate on this pointless thing instead” like sometimes you genuinely just have to put pen to paper and do

do you have any advice, resources or practices you recommend for making your art more expressive? I adore how you push expressions and body language, and the way it keeps its weight is phenomenal! I wanna learn how to do that, too!

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hey thank you so much <3

one of the most important things that i've learned on my way and that i've kept in my mind ever since is what makani states in [this post] sometimes i go into a drawing and just try to construct it bit by bit, only to realize that the eyes don't fit the mouth etc... then i remember to treat it all as ONE expression and (second very important lesson incoming) i erase everything and start anew (i know it feels bad to just delete a sketch of a head (you don't have to delete it right away, you can always just take another layer) but believe me it not only saves you tons of time, you also learn more when you just start over from scratch. the thing i do is as follows, i keep the bad sketch open and try to figure out what i don't like about it, and put extra focus in those areas in the new sketch. like i think the eyes were too dull in the first try? the solution is to draw them open even wider, turn up that expression a nodge, try to "bend" it). i know this sounds exhausting, you might think isn't it easier to just try to fix the first sketch? i thought so too for many years, but believe me, if you don't like it, start a new one. you will always be amazed on how good it can turn out (and, as said before, the benefit of analyzing your own art and trying to figure out what went wrong and fixing it in a new attempt is HUGE.)

third thought on this is "don't be afraid to push the boundaries". like i grew up being a huge ren & stimpy fan as a kid, i love classic cartoons, i love exagerated expressions so much, eyes popping out, sweat drops flying around, over the top visualisation of feelings. that's my shit (pizza tower i'm looking at you). then on the other hand i also love things feeling palpable and real, hence the weird mix of my style i guess... what i want to say is: don't be afraid to push your expressions a bit. not only is it fun, with the right balance it really adds to it all (in regards of body language and facial expressions likewise).

and last but not least, so important: use references. i often take photos of myself doing weird gestures just to see how the mouth or the eyes would look like for a specific expression, how the nose wrinkles, how the shoulder come up when trying to visualize that someone is tense etc etc. use ref, please, not only photos but also drawings, try to figure out how other artists translate certain gestures in their art, how can you stylize this (everything ofc without copying directly from them... like for personal practice everything is cool and chill, but respect the rules of the artist community)

it is hard to pinpoint down how everything we do in our art lives comes down to what we draw at the end of the day, like everything i post, how it looks, is the result of almost 2 decades of drawing with a purpose, but i hope this helps a bit.

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Can't afford art school?

After seeing post like this 👇

And this gem 👇

As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.

Here is the first one ART TEACHERS! There are plenty online and in places like youtube.

📺Here is my list:

  1. Proko (Free)
  2. Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard)
  3. Aaron Rutten (free)
  4. BoroCG (free)
  5. Jesse J. Jones (free, talks about animating)
  6. Jesus Conde (free)
  7. Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
  8. Ross Draws (free, he does have other classes for a good price)
  9. SamDoesArts (free, gives good advice and critiques)
  10. Drawfee Show (free, they do give some good advice and great inspiration)
  11. The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney)
  12. Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)

Second part BOOKS, I have collected some books that have helped me and might help others.

📚Here is my list:

  1. The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
  2. "Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
  3. "Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
  4. "Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
  5. "Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
  6. "Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
  7. "Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
  8. "Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
  9. "An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
  10. Etherington Brothers, they make books and have a free blog with art tips.

As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. For digital art, I recommend not starting with a screen art drawing tablet as they are more expensive.

For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.

💻As for art programs here is a list of Free to pay.

  1. Clip Studio paint ( you can choose to pay once or sub and get updates)
  2. Procreate ( pay once for $9.99)
  3. Blender (for 3D modules/sculpting, ect Free)
  4. PaintTool SAI (pay but has a 31 day free trail)
  5. Krita (Free)
  6. mypaint (free)
  7. FireAlpaca (free)
  8. Libresprite (free, for pixel art)

Those are the ones I can recall.

So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.

I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.

Hope this was helpful and have a great day.

Incase people missed this.

New Frame Plus for character animation! Incredible analysis by the guy that used to do Extra Credits

Autodesk sketchbook is also a free drawing program

What do you all study when you're doing art studies??

Heeeeeyyy, I love me a good fucking STUDY

for environments:

  • shot deck is a massive database of film shots searchable by grading, tod, shot type, characters and content! Studying from films really helps improve your values and composition as the shots are usually very carefully constructed! It helps you find ways to maintain realism while still packing mood and narrative into your work!
  • master paintings! I recommend the orientalists like Jean Leon Gerome in particular their environments had great compositions and throw around a ton of colour and light! I like the modern artists Craig Mullins and Richard Schmid also, as there is so much impressionist lost detail and simplicity yet the environments feel so real.
  • The 1960s era disney background artists like eyvind earle are a masterclass in stylisation and simplification and make a wonderful choice for studies. (That being said modern disney visdev artists like Nathan Fowkes are just as fantastic to study for the same reason)
  • architectural photography can be a great resource too- I love to look for work by urbEX people!
  • thumbnailing and comp studies- trying to break down a photo into as few values as possible and still have it be readable- this really helps train your brain in the relationship between light exposure and local value.
  • Im begging you if doing it in colour is too hard to start with just do it in black and white!!!!! Greyscale painting is an essential step in learning to paint and understand lighting scenarios!! Colour is hard!!!
  • there is no substitute for going outside and doing some plein air painting- really looking first hand at how the light effects different materials and objects, how it bounces around, what edges your eye naturally loses in certain lighting scenarios. Just go outside and draw and try to notice stuff.

for characters:

  • figure studies!!!! from life if you can but if you cant there are a ton of great resources out there- personally I love croquis cafe and posespace, but if you can afford it (and are interested in intense anatomy study) then scott eaton has a site called bodies in motion which is fantaaaastic. I think by now everyone knows nyx and senshistock, I also use a lot of grafit studio photorefs to study more complicated poses!!
  • Master studies (again). I particularly like to study the work of John Singer Sargent, Joaquin Sorolla, Edwin Austin Abbey, Alphonse Mucha (his le pater compositions are out of this world), any of the New Rochelle artists (e.g rockwell, tom lovell, those 1950s illustrators REALLY knew their shit).
  • I literally have a resin skull on my desk that I've used to do quick studies with different lighting, just 10 mins a day back when I was doing it and it levelled up my skill a lot!.
  • Material studies are essential to leveling up your character painting!!! Look at fur, look at metal, look at the way something embroidered reflects light vs tooled leather!!
  • gesture studies! Look at a dynamic pose and see how you can exaggerate the motion in away that captures the sense of movement. This is tricky to start with but its really worthwhile especially when you combine it with other exercises. Mixamo is a cool library to look into for this kind of thing as you can pause and rotate the models in the middle of their actions!
  • breakdown the work of artists you admire- it's ok to study other living artists (and try to reverse engineer how they are making their decisions) it's a very effective learning tool! Really figure out what it is about that persons workflow you like, and how you might incorporate that element into your own. Obviously, dont post studies of living artists work!

The most important thing is that when you do a study you go into it knowing what you want to learn. Dont try to do everything at once! It's ok to focus on the muscle structure and not give a damn about the gesture. It's ok to focus on the texture of the fur and completely ignore the characters face.

The best way to keep doing studies is to find refs you like- things you are interested in and that capture your imagination! Follow your curiosity and remember that just a tiny little bit a day makes a huge difference.

Gunna take a sec to recommend the tutorials of Devin Korwin. He talks about how to study and how to breakdown art fundamentals in a way that is at once both very advanced but also digestible. I highly recommend his pdfs!

something i made during my last study buddy stream! ill be doing another tonight at 7 PM!

🌿 How to draw simple grass for a game

Thank you kind asker I will make a tutorial below for grass. I'll do shrubs and trees in another one, because it's a different method and it got pretty long.

i know we joke about cis artists having the weirdest sense of anatomy, but also even when the anatomy is fine, no one seems to want to draw women doing normal things

Drawing challenge: draw your favorite male characters like this

this is exactly why i’m a huge fan of posemaniacs!

you get 3d model pose references with the option of having a male or female anatomy for each pose

they have a WIDE VARIETY of poses that you can search for using a TAG SYSTEM

(as you can see by the scroll bar in the second image there is Even More Tags)

you can select a pose you like for larger viewing and the convenience doesn’t stop!!!

you have full 360 viewing range of the pose plus zooming in and out

and what’s that? a TOOLBAR?? MENU?? THING??

Correct!

the eye button hold a very fun menu

negative space blacks out the background and fills the pose with a solid white silhouette

the “texture” refers to the skin situation of the model with the “color” and “grey” shown below

(i usually use color personally)

then there’s the option of different sized drawing grids(4 and 16 below)

idk wtf bounding box is about but it looks like this if it matters to you

“floor” toggles all shadows on the floor, “floor grid” you guessed it puts a like perspective guide grid on the floor that goes to forever, and “shadow” toggles ALL shading. there is NO lighting happening if you turn that off. NONE.

NEXT ITEM! that box thing with the line through it? flips the pose horizontally.

the little person symbol? lets you switch anatomies

camera icon? you can choose from a selection of preset camera angles PLUS an option for … idk what to call it but you can do this!

less flat right!! i’m sure there’s a word i just don’t know but this is maximum *that* so there is less *that* if you want it

the lightbulb gives you a menu like the camera one but it offers a selection of lighting styles with variable intensity

CHARMING!

and that’s not even everything this site provides!!!!!!! they have tutorials, instructional videos, lessons, all sorts of shit!!! (although they are vast majority if not all in japanese just a heads up)

AND ITS ALL FREE

DONT EVEN NEED TO SET UP AN ACCOUNT OR APPROVE OF COOKIES JUST GET IN DO YOUR THING GET OUT NO STRINGS ATTACHED

and if you don’t have ad blocker or are on mobile(like me) NOT TO WORRY

the ads are few and far between! ZERO video ads, NONE take over your screen or glitch you at all, they are of no concern i forget they’re there!

(this is not at all sponsored btw i’m just a genuine fan of this site and i’m happy to spread the good word unprompted)

(Technically, this isn’t about saving your hands… but if you draw, you’re probably doing a lot of sitting, so…)

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death—420
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screechyboi

This has such extreme shitpost energies but it’s 100% serious

Looks pretty useful for everyone endlessly working at home at their dining room table.

As a movement professional who helps get people out of pain. This is a fully pretty great and relevant for a lot of people.

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