Avatar

KAY HAYES

@heykayhayes / heykayhayes.tumblr.com

KAY HAYES (they / them)
Director + DND DM + Disaster
Views do not reflect my employer!

Pyrus accepted an opportunity to step away from his responsibilities as the Questmaster to a mission within his guild. While he remains unsure if he is being replaced, evaluated, or worse...he remained dedicated to his primary objective of learning as much as he could about Tiamat and those affiliated with him- refusing to deviate from his party's goal, even while parted from them.

Due to his own insubordination during the interview with his faction leader (speaking a language his boss couldn't understand to avoid giving direct answers,) Hernando was temporarily removed from the mission as well, joining Pyrus on this side quest.

After succeeding their temporary assignment, Pyrus and Hernando began traveling to rejoin their party...but encountered more members of their guild on a mission of their own. As the two described the situation they were investigating, Hernando and Pyrus saw overlap with their own mission and decided to help. Traveling together, the four worked to help a village of troubled water elves and discovered many secrets along the way...both helpful and foreboding.

Last session, the party's Guildmaster confessed some dark and troubling truths about his past as well as their ongoing mission assignment to his subordinates. It left the party feeling conflicted about the journey left ahead of them as well as the Guildmaster's credibility as a leader. Almost as conflicted as it has left the guild faction leaders. But when it came time for each faction leader of the guild to interview the Player serving under them, the party held a united front and defended the Guildmaster as well as their Questmaster, Pyrus Bitterfang...in spite of their questions and doubts.

Pyrus, however, when addressed by his former faction leader, was given an opportunity to deviate off-course and step away from the leadership position he has had "thrust upon" him. Feelings of failure and frustration in his lack of leadership skills tempt him towards this path...

But without a Questmaster overseeing the venture...how can the mission proceed? Will he be replaced? By whom?

Some character playing cards I made for a fun little system my bud/co-DM Joe came up with! I wanted to add a little flashback to our DND game where our players played as the founding members of the factions they each represent in their guild. (Each guild faction is named after a different bird that served as the code name for this core adventuring party hundreds of years before our campaign takes place.)

This original band of adventurers encountered evil similar to the one our party is going to be facing in the campaign we're running. We wanted to give them some insight in a unique, creative way by having them go back in time and experience this threat from an alternative point of view! Their current Guildmaster (Vaus Viotto) was simply one of many in this adventuring party, a fighter who eventually rose to leadership after the unfortunate conclusion of this particular adventure.

It was so much fun!! I love incorporating little mini games like this into DND to further our storytelling. Everyone added so much personality to all of their faction leaders- it was SO COOL to see all the players lean into playing them and making them their own!

I made my first bard- Viryo Moonveil, goth swamp banjo rockstar!! I'm playing him in a game called "Afterward" that cuts back and forth between two time periods- 10 years in the past when our party first vanquished a formidable foe and the present day where we explore who we have become since or victory and whether or not the adventure is truly over for us... Viryo started as a walock with an undead patron, forced to scribe Death's claims over mortal lives and help their spirits pass over. At first, he was terrified of the spirits that would manifest at the foot of his bed or over his shoulder (very Sixth Sense), but time revealed most of these spirits to be nothing more than lost...and mostly friendly. Soon enough, it was easier to talk to the dead than the living and Viryo became happy to help them pass on. His relationship to those beyond the veil became a lot more symbiotic.

Eventually, Viryo began to tell the stories of the dead through song after learning to play the banjo from a fellow party member. Ten years later, he's turned all his trauma into an entertainment empire as one of the most famed bards across the land. He regales the stories of the many ghosts that haunt him- stories of their lives, their deaths, and his own triumphs and failures as an adventurer. But, with time, with fame, and with money, his melodic tales have become quite tall. Viryo embellishes and outright lies in his lyrical descriptions of events to "give the people what they want" and entertain rather than giving an honest account of the lives of those who have passed- or even his own adventures. It's helped him climb the ladders towards success, but it's isolated him from his party and his former patron- Death. Putting storytelling above truth has compromised his relationship with Death, which will be further tested by his party members reaching out again for the first time in a decade with the alarming claim that their enemy is not as defeated as previously believed. (Which is really gonna clash with the rollout of his new theme-park endeavor.)

So, Viryo's gonna have to find some adventure-appropriate shoes and abandon his diva lifestyle to become the hero he used to be and help his friends save the world- again!

I got to bring my character Barnabas into Candela Obscura this week and had so much fun!! He was The Face (Magician) as an upper class socialite who joined the circle to try and figure out how to exorcise a beautiful tea set he bought at auction that is too haunted to host with.

During the game he used a screaming sugar bowl to distract the monster we fought. I have a feeling he's the bait often in a mystery gang dynamic, which I love for him. He's very loud and sparkly.

You are using an unsupported browser and things might not work as intended. Please make sure you're using the latest version of Chrome, Firefox, Safari, or Edge.