the Empty House - part 5
Sherlock Holmes & the Adventure of Making Up For Three Years of Touch Deprivation
Sherlock Holmes & the Adventure of Making Up For Three Years of Touch Deprivation
Very sincerely yours,
sorry im late to work i saw a horse in my mind
Sherlock, 2.03 The Reichenbach Fall
hes so me
John is such a freak Sherlock is pursuing justice and John just thinks he’s hot and it’s fun 😭😭
got my MRI results back.
I may have a fucking cancerous tumour in my spine.
@ GOD WHY CAN I NEVER CATCH A FUCKING BREAK
tags below the cut - reblogs greatly appreciated. thank you.
So the bad news is, all of the "get your game made using the Adventure Game Studio game engine easily ported into Mac!" guides that I've found aren't resulting in something which... actually runs. I think an official Beekeeper's Picnic macOS release is going to require me to outsource to someone who has more of an idea about what they're doing, and that'll take more time :c
I have found a pretty easy temporary solution in the form of ScummVM, a program designed to let you play many classic graphical point-and-click adventure games. And BKP, apparently.
So, here are some steps on how to use it:
2. Download ScummVM.
3. When you open ScummVm for the first time, it'll look like this. Click Add game...
4. Select the 'Windows' folder that you unzipped. When Scumm comes back with what it's found in that folder, click 'The Beekeeper's Picnic' and then 'Choose'
5. At this point, Scumm might get very confused. It might panic. It might show you a message that looks something like this:
You must shush it like a skittish horse and click 'Add anyway'.
6. Then a screen will come up with lots of tabs and options. I just kept everything as default and clicked 'Ok'
7. You can now select The Beekeeper's Picnic and click Start! And it should run!
Listen
LISTEN
I'm so so unwell about the Beekeeper's Picnic okay like I had to cry for a solid 30 minutes after playing it in order to be functional again. Please accept my soul my loyalty and my firstborn. I'm so so obsessed I've never loved any game this much before. The book references, the HELIOCENTRIC MODEL OF THE SOLAR SYSTEM, the tender way Sherlock calls Watson "my dear, dear Watson", the reveal and all the feels at the end, the sense of community and the lovely characters in this game, the sheer love emanating from it - I'm so obsessed, I will be replaying it multiple times over.
I hope you won't mind if I make fanart/animatic/fic about it?
Like I need you to understand you have permanently altered my brain chemistry I'm screaming crying throwing up, the way they love each other (and all the options for us to define the kind of love that it is - including the secret fourth option that isn't brotherhood or friendship or romance but something beyond definition entirely) makes me so so feral it made my aroace soul so happy like. I need you to understand how much this game means to me. It's the most objectively perfect depiction of Sherlock and Watson and the most soothing beautiful art and environments and game play ever. Genuinely sending you so much love and appreciation 💖
WAAAH thank you so much, what a lovely message 💖 I've read it through three times already and I'll genuinely treasure it. I felt it was right to make it so the player can choose the exact nature of their feelings for each other, but the "secret fourth option" is that one that means the most to me and I think wanting to portray that kind of love was very central to me wanting to create the game.
If you made any fanworks that would be *awesome*, please let me know if you do!
When you're overstimulated and want to go home but the game is STILL afoot.