Custom Lighting & Environment Mods for TS3
asked me “What lighting mod do you use?”
So here is the complete list of all the lighting mods I’m currently playing with.
(the pictures above are completely unretouched - no Reshade
Wasset_EnchantedEnvironment_Seperated by Wasset ; it change the appearance of both the sun and the moon (plus adding them a beautiful “halo”), of the clouds, rainbow and stars, and few other features. The original link on his page is broken, so I just uploaded it HERE
Improved Environmental Shadows by Simsi45 ; I’m using just the DYNAMIC file (the shadows respond more accurately to the sun’s position, letting them stretch further towards the horizon).
Shadow Extender by Lazy Duchess: it increases the draw distance of shadows and in addition improves the look of map view by making trees and other miscellaneous deco cast shadows, when they previously did not.
Snow but Better by Lyralei: instead of the snow replacement of Wasset, I’m using this one, more detailled. The terrain snow textures are entirely redone; Frosty windows and glass now has more detailed frost on it; it fix that annoying and ugly “Grass” patches.; Icicles have a new texture; Roads got bumpier and more detailed.
Reworked & Impreved EA lights by Simsi45: it modifies the lite resource for almost all the lamps, making the game a little bit more atmospheric and visually appealing.
Shader Tweaks by Lazy Duchess: this is a set of improvements and fixes to some of the shaders. The color of rooms will now contribute to lighting on Sims. Outdoor Sims skin lighting was slightly “flattened” to make Sim faces look slightly better. Bloom has been reduced significantly.