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Rabbit Cube

@laropasucia / laropasucia.tumblr.com

Abandoned as an infant and raised by wolves, I was discovered and brought to civilization last Friday, since when I... huh? Oh...
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Rewatching Treasure Planet (great movie, watch it) made realize something about the way that stories convey information to their audiences. There's been a lot of discussion on the overuse of plot twists and how many stories prioritise surprising their audience over telling decent stories. However, if you instead reveal the "twist" to the audience before it becomes known to the characters, you can build tension and stakes. Treasure Planet comes right out and tells you that Long John Silver is the main villain almost immediately after his introduction (And even before he's introduced we're warned about a cyborg, so you'd have to be pretty dense to not put 2 and 2 together and realize he's a bad guy). So when the audience watches him and Jim bond and grow closer, it builds tension for when Jim finds out and it highlights the tragedy of their friendship, because we all know it's not going to end well. Then, after the truth is revealed, stakes are created because we want the friendship between Jim and Silver to be repaired, because we know it was real, but we don't know if can be after what Silver's done. And all of this would have been lost if Silver's true nature had been a cheap plot twist. The tragedy would be completely overshadowed by the surprise and betrayal, and any investment in their relationship would have been built on the false impression that Silver was a good guy.

Another good example of this is Titanic. Even if you were somehow ignorant of the ship's sinking, the film makes sure you know that it sank with its framing device of Old Rose telling her story to people salvaging the Titanic's wreak. And Titanic's plot structure could only possibly work if you know the ship is going to sink. I'm not just talking about building tension, tragedy, and stakes for the characters like with the above example, I mean that if you didn't know that the Titanic was going down walking into the film, the abrupt shift from romance to suspense-disaster would be an increadibly tough pill to swallow. But it works because we expect it. You don't walk into a film called Titanic without expecting the damn boat to sink.

However, the sad thing about both of these examples, is that despite all the benefits that came from telling the audience these things ahead of time, I think the main reason the creators didn't make them plot twists was because they couldn't have. Treasure Island is the single most influential piece of pirate media out there, and you'd have to have been living under a rock for over a century to not know the Titanic sank. So, the writers had to work around the fact that these important turning points in the narratives were common knowledge, and they wound creating incredible stories as a consequence.

I want to see more of this style of writing in stories where the writers aren't forced to do it. We've clearly seen that you can tell some really damn good stories by giving information to the audience before the characters learn it, and I just wish more works would do that instead of trying to surprise people with shocking twists.

This is also why most adaptations of The Strange Case of Dr. Jekyll and Mr. Hyde don't follow the mystery plot structure of the original book, since everyone already knows they're the same person, no one will be surprised by that twist nowadays.

As a consequence, most adaptations of the story are told mainly from Jekyll's point of view, and the conflict between Jekyll and Hyde becomes the main story, which makes for really compelling drama!

TVTropes gets made fun of a lot but it is a little astonishing how consistent that wiki's voice is. It's a great wiki to go to if you want to simulate having one specific autistic fifteen-year-old computer nerd infodump to you about any piece of media that exists. To be clear I am saying this as an overwhelmingly positive thing

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Hey guys, it's been a while! But I bring y'all the BEST news possible! Y'all remember how Osaka wanted to be a teacher at the end of Azumanga Daioh and how Ena mentioned her teacher had a Kansai accent? (Where the city of Osaka is.) Well......

She freakin did it y'all!!! My ADD icon is officially Yotsuba Canon! Osaka Sensei is a thing! (According to some translators, she does, in fact, have her kids call her Osaka Sensei, which is seriously wholesome.) Many thanks to the Yotsuba&! Subreddit for posting this precious gem.

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leftist media discussion: "While this show said "trans rights" directly without any ambiguity, one plot element of this children's show could be considered morally questionable after 25 degrees of separation, so the author must be a heckin fascist"

right wing media discussion: "Well it happened. The reboot of Female Protagonist Fights Unsubtle Allegory for Capitalism That I Was Too Young to Notice as a Kid -our last bastion of apolitical entertainment- has gone woke because they made a supporting character black"

centrist media discussion: "did you see the latest episode of Sword Hero Cleanses the Undesirables on crunchyroll? best show of the year imo"

I'd take the person who uncritically watches media with problematic messaging over people who harass and send death threats to real creators (and usually target ones that belong to minority groups) every time.

I applaud the effort that went into this seconds-long bit.

(THE LAMP IS STICKING STRAIGHT OUT FROM THE WALL!)

You hit Ctrl+Z. The photo moves back where it was. The rest of the formatting stays messed up.

"That wouldn't be fatal!" It would. "They couldn't survive that!" They could.

If my time as an EMT and Hostile First Aid instructor taught me anything it is that the body is both impossibly resilient and impossibly fragile, and almost any traumatic injury you can think of could either be fine or fatal depending on the whims of the universe.

So use that crap as liberally as you want to serve whatever narrative you're writing.

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I fucking hate when you google some shit like "How to improve performance in video game" and then all Google gives you is a handful of shit-ass Games Journalist articles that somehow take like seven paragraphs that are all just like like "In order to improve performance in Video Game, go into "Settings" and set your Settings to Low"

Like fucking come on man what kind of sand-filled rock skull do you think I have? You think I'd be googling this if I hadn't already done that? Do you think I was born yesterday? You think I'm gonna alt+tab outta my shit, wait for Firefox to load, and then fucking Google how to improve my performance without checking my settings first? Do you think I'm fucking ten years old? Do you think I have no brain at all? Come the fuck on man

It always pisses me off too especially because of how annoying they are, when I google "how improve performance video game" I want an article thats like

"How To Improve Performance In Video Game:

STEP ONE: go rooting around in your game files and into this specific file (Program Files(x86)>Steam>Steamapps>VideoGame>279>Values>460>FrameRateProblemCauser) and set the value to 8. This will usually fix the framerate issues on its own, but steps 2-10 will help if you're still having trouble."

But no that shits always like

"(Banner ad)

How to improve performance in Video Game

Performance in Video Game is important!

(Screenshot from Video Game)

Video Game is one of the most popular games gamers are gaming right now, made by Game Developer and published through Game Publisher. Many people all over the world are playing Video Game with their friends and having a great time with Video Game's many unique features, such as its prized Mechanic System and System Mechanic.

(Ad)

But some players maybe like you can't enjoy Video Game's many features because their computers are put together with slabs of crudely hewn rock and string, what do they do? How can they enjoy Video Game's many popular features and start playing Video Game at a smooth and silky 457800fps like the rest of us? The answer may surprise you!

(Ad)

Game Developer was founded in 1987 by Some Guy and was originally called Game Studio before renaming themselves in 2001 to Game Developer following Some Guy's departure from the company, naming Some Other Guy as CEO before he left. Since then, Game Developer has made many amazing games such as Old Game, Cult Classic Game, Popular Game, Game, Game 2, and of course, Video Game.

However, Video Game has met with some controversy lately, as the dirt-covered mud peasants of the gaming community can't seem to run the game at 457800fps! But fear not, slop-dwellers, we at Gaming Website have a solution!

(Ad)

(Second ad)

While playing Video Game, open the Menu by hitting start and go into 'Settings'. Then, change your Settings to low.

(Ad)

And that's how you do it! You don't have to thank us, (though we certainly deserve it,) you're now free to enjoy Video Game with all your friends worldwide! Remember to share this article with your friends!"

a significant portion of bad AI discourse happens because people are not sufficiently rigorous in disambiguating "AI", the cultural object into which the bourgeoisie have deposited all their hopes and dreams for a world where they no longer depend upon the proletariat, and which mostly serves the practical purpose of driving investment, with Neural Networks/Large Language Models, the technologies that exist in real life with actual use cases and actual limitations--or indeed in realizing that such a disambiguation is necessary

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