Scrap has a curious relationship with speech.
At first, it couldn’t make any noise. Nothing that wasn’t its body rattling or its wooden frame freaking. Vocalizations simply didn’t exist for it, and it never crossed its mind because there wasn’t a need.
Then it joined a party. It needed one, because humanoids understood so much more than it did and could pass obstacles it couldn’t. They made noise. LOTS of noise. Breathing, heartbeats, footsteps, popping, cracking, shouting, squelching, gurgling, so much noise.
Scrap doesn’t understand the concept of communication. It’s a scarecrow. It doesn’t understand why humanoids are capable of so much. So Scrap, as it’s learning how to make vocal sounds, takes these not as coincidence, but as correlation.
So this living scarecrow finally learns it can make sounds. Not from its body, but from its mouth. Like a humanoid. After months of practicing and mimicking it can recreate sounds. And now it won’t. Shut. Up. Breathing, hissing, growling, creaking. A horse’s neigh, a crow’s caw, gutting, squelching, thudding, no sound was safe. The sound wouldn’t make sense. The party would just have to sit and listen to Scrap repeatedly mimicking the sound of a heartbeat for hours on end. Of course, Scrap isn’t doing this because it’s excited. It’s doing this because it’s practical. Because THIS was what separated it. Now how it used the sounds, but the ability to just make them.
Eventually the team gets sick of it and start teaching it words to properly communicate. It works, but in more intense moments it regresses back to pure mimicry and animalistic noises out of habit. Also its idea of words and the Common language are incredibly different from what they actually are since it has no understanding of morales and society
Help = alert (because it would just take surprise attacks from enemies and not say anything)
Hello = first thing to say
Goodbye = last thing to say
Sorry = weird one, use sparingly when given certain stares
Waste = hurry up hurry up