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Sfaira

@sfaira / sfaira.tumblr.com

Commissions closed Fantasy, postapo, historical settings and character design. Check 'my art' tag for doodles! Contact at obialekwork@gmail.com

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Hey guys! I've been asked about a printed option of these unicorns so I decided to give it a try!

For now these are only availble in small size (8x10 inches) but there are also cards and stickers! I'm planning to make a bigger print with multiple unicorns once I get to sit to a third one I wanted to do. I'll gladly appreciate sharing, as this is my very beginning as a seller and I'll be super happy if even one gets sold!

I wouldn't call myself a fan of His Dark Materials but as a kid I was in love with the idea of animal companions after watching the first Golden Compass movie, so I love to think of what daemons would my OCs have. Charlotte would have a grumpy mink.

(an ask from my retrsopring)

Apologies in advance, this is going to sound harsh.

'What is different then?' It's not complicated. A computer is not a human. A computer can't think. A computer can't feel. A computer can't experience. A computer can't learn. To equate a computer's ability to copy and regurgitate data to a human's ability to communicate through art is so existentially offensive as a premise that it's inherently bad faith, even if you yourself aren't asking it in bad faith. You may as well be asking me what's the difference between a plagiarist and a writer, because if that difference between those two things is even entertained as a debate, then either you're being made an idiot or you are indulging idiots. At worst, both.

No one seems to debate this when it comes to the idea of, say, athletes. A machine can ostensibly produce the same results as a basketball player, throw a ball in the hoop and score points against other machines. But that's patently ridiculous, isn't it? People don't watch sports for the concept of throwing balls in hoops, people watch sports for human spectacle and physical ability.

It's a mistake to think art is only about the results, that's capitalist thinking in that only the end conclusion of the process has any value (fiscally or otherwise). Propaganda made by mediocre people who think being an 'idea guy' is the only important part of any project. Art is about ability, it's about expression, it's about making history. It's about human labor and craftsmanship. It's about being alive.

That a creator who is too lazy to respect their own art doesn't have the imagination to be good at it, and also they hate the planet and want humanity to die, ostensibly.

Also, to add to it, looking really at the process there's in fact a difference. Here's a very good bluesky thread about it . One quote from it is "Language, like life, is not just a matter of words, it is something that must be experienced to be understood. A piece of software can never know what it is like to be hungry or cold, happy or sad. It may be able to identify a word or a picture of a cup, but it has never held one to its lips" and to summarize, the way we learn is way more complex, because we're able of abstract thinking. To the point that when we learn new languages, we get new contexts, new ways of thinking and communicate a bit different! LLM is an algorythm, it checks the prompt against what sets of pixels with certain keywords are the closest to it. It doesn't filter anything through experience, preferences (i prefer straight, choppy lines, and other artists prefer painting with spots and blobs!), or isn't capable of knowing what it's actually doing. It cannot break a rule intentionally, because it doesn't know there's a rule - it just recognizes there's a lot of certain sets of data in its database.

If you give a human a set of references (with a generous assumption you can give references that cover EVERY LITTLE ASPECT of an art. and you absolutely forbid them to do anything that's theirs with it - you might get similar results but not because a human and an algorythm learn the same way, but because you limited, caged and mutilated your artist's artistry. And EVEN THEN I believe many artists would give you many slightly varied results, because there will be perceptions, limitations and quirks specifically theirs.

I'm thinking all these people who say AI democratised art and art school is expensive don't actually say "There's no option for me to do art for cheap". They say "there's no option for me to be immediately good for cheap." Because yeah, it will take years to achieve the level fully rendered illustrations seen on the internet. They always mention art school believing it's a magical place where you get MYSTERY LORE allowing you to immediately level up, while art school is a grind of physically making tons and tons of art under supervision. And without MAKING TONS OF ART art school doesn't give you shit.

So, dear AI enthusiasts who feel like FINALLY you can be good without art school! You are not getting good without work. Ever. You're allowing something (not even someone!) else do the thing because it being immediately pretty is more important to you than being the actual author. If the process of making art was frustrating and long for you - maybe simply art isn't your hobby!

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Reblogged darantha

Can't afford art school?

After seeing post like this 👇

And this gem 👇

As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.

Here is the first one ART TEACHERS! There are plenty online and in places like youtube.

📺Here is my list:

  1. Proko (Free, mostly teaches anatomy and how to draw people. But does have art talks and teaches the basics.)
  2. Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard and teaches you everything)
  3. Aaron Rutten (free, tips about art, talks about art programs and the best products for digital art)
  4. BoroCG (free, teaches a verity of art mediums from 3D modeling to digital painting. As well as some tips that can be used across styles)
  5. Jesse J. Jones (free, talks about animating)
  6. Jesus Conde (free, teaches digital painting and has classes in Spanish)
  7. Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
  8. Ross Draws (free, he does have other classes for a good price. Mostly teaching character designs and simple backgrounds.)
  9. SamDoesArts (free, gives good advice and critiques)
  10. Drawfee Show (free, they do give some good advice and great inspiration)
  11. The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney. Mostly nature art)
  12. Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
  13. Sinix Design (has some tips on drawing people)
  14. Winged canvas (art school for free on a verity of mediums)
  15. Bob Ross (just a good time, learn how to paint, as well as how too relax when doing art. "there are no mistakes only happy accidents", this channel also provides tips from another artist)
  16. Scott Christian Sava (Inspiration and provides tips and advice)
  17. Pikat (art advice and critiques)
  18. Drawbox (a suggested cheap online art school, made of a community of artist)
  19. Skillshare (A cheap learning site that has art classes ranging from traditional to digital. As well as Animation and tutorials on art programs. All under one price, in the USA it's around $34 a month)
  20. Human anatomy for artist (not a video or teacher but the site is full of awesome refs to practice and get better at anatomy)

Second part BOOKS, I have collected some books that have helped me and might help others.

📚Here is my list:

  1. The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
  2. "Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
  3. "Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
  4. "Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
  5. "Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
  6. "Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
  7. "Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
  8. "Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
  9. "An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
  10. Etherington Brothers, they make books and have a free blog with art tips.

📝As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. If you want to go fancy Michaels is always a good place for traditional supplies. They also get in some good sales and discounts. For digital art, I recommend not starting with a screen art drawing tablet as they are usually more expensive.

For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.

💻As for art programs here is a list of Free to pay.

  1. Clip Studio paint ( you can choose to pay once or sub and get updates. Galaxy, Windows, macOS, iPad, iPhone, Android, or Chromebook device. )
  2. Procreate ( pay once for $9.99 usd, IPAD & IPHONE ONLY)
  3. Blender (for 3D modules/sculpting, animation and more. Free)
  4. PaintTool SAI (pay but has a 31 day free trail)
  5. Krita (Free)
  6. mypaint (free)
  7. FireAlpaca (free)
  8. Aseprite ($19.99 usd but has a free trail, for pixel art Windows & macOS)
  9. Drawpile (free and for if you want to draw with others)
  10. IbisPaint (free, phone app ONLY)
  11. Medibang (free, IPAD, Android and PC)

NOTE: Some of these can work on almost any computer like Clip and Sai but others will require a bit stronger computer like Blender. Please check their sites for if your computer is compatible.

So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.

I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.

Hope this was helpful and have a great day.

"also apologies for any spelling or grammar errors, I have Dyslexia and it makes my brain go XP when it comes to speech or writing"

Boosting this in case any of the programs and books suggested are useful.

All the photos on this tumblr ad the animal photo reference site I run is another resource available for artists to use!

As long as you’re not using AI to create your art, you can reference / trace / draw / recombine / make any sort of art you want, with any of the photos, for free.

"Limited by our imagination". They mean by the imagination by countless artists before them whose art was plagiarized. I believe that if AI outputs are enough for your, it means your own voice and artistic eye is not developed enough

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Reblogged

Gentle reminder to any students that follow me, that generative AI's aren't thinking entities. These programs don't know what you're asking of it, or what it is delivering to you.

They're built on pattern recognition. What sort of words and phrases usually accompany these keywords.

If you ask a chatbot about something, it can give you the equivalent answer to saying 2 + 2 = 5.

Except you and I have enough knowledge of math to know that that isn't a correct answer.

But! What if you don't know enough about the subject to verify the answer? Think about it.

Don't use these things for your schoolwork. I know school sucks. I hated sitting in the library in college and pour over books on a subject I didn't give a shit about. Even more so once my depression really started to kick in. But I know I have valuable tools from that time to look up information, think critically about it, and reference my sources.

"AI" is a buzzword meant to evoke the glitzy sci-fi association we have with that word. But it's not a thinking entity.

It's a program that is fed other people's hard work without their permission or credit, and then spits it back out according to what its programming says is a common pattern, even if that means making up references to works that doesn't exist.

It's a mimic that doesn't know what it's doing. It's just copying shapes.

(And for all that is good, don't insult handicapped and neurodivergent people by crying "it's ableist to criticise use of generative AI". Fuck off.)

What’s a food from your culture that u HATE #hatersonly

I expected Americans without another discernible cultural background to answer this with regional American dishes im getting taken out by people just saying stuff like “burger” and “mcdonalds”

Pea soup or bean soup. I hate the texture and taste of beans and similar foods and it's always thick, with brownish colors, to me it looks like it's bean already eaten once. If I'm very hungry I can force myself to eat it, but the moment the base need is fullfilled my brain just pulls all the brakes and I cannot eat another spoon.

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Reblogged

I visited Malmaison for the first time a few days ago & it was so lovely, I get why Josephine and Napoleon loved it so much there

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