on one hand I have no idea where it would go and am not willing to commit without at least an end-goal. on the other hand I'm re-reading @canonical-transformation's untitled shenhe game and the line "it is a beautiful day in Mondstadt, and you are an adorable Klee" won't leave my head
I was going to protest that I still didn't have an end goal, but then I had a realization, so fine. On your heads be it.
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It is a beautiful day in Mondstadt, and you are an adorable Klee.
(All Klees are adorable, but Mom says you're the adorablest. And Mom is always right about everything.)
Right now you're in solitary confinement, because there was an accident with one of your bombs, and even though you said you were sorry, Timmie got really really mad. But while Jean can be dreadful, you're sure she wouldn't have put you in solitary if she knew what a beautiful day it would be! Besides, you did say sorry, and you really really really want to go:
That's right, you wanted to go to Dragonspine to visit Albedo! It's been a whole week since you saw him, and he didn't say you couldn't come....
But first, you have to get out of solitary without getting in trouble. Jean isn't here today, so you'll probably be fine as long as Wood and Wyratt don't catch you mid-escape. You have a few new bombs you've designed while you were stuck in here, and a few options for getting out.
Lucky for you, Jean never locks the door to solitary. It would be a fire hazard! So Wood is supposed to keep you inside himself. But he never actually looks backward at the door, so if you pull it open very very quietly, and step out very very carefully, and sneak past behind him very very sneakily, on tip-toe... then you just have to get past Wyratt.
It's very, very hard to get past Wyratt, because he's looking right at where you need to go. But if you crouch very very small-
"Klee! Where do you think you're going?"
Uh-oh.
You're in such a hurry to get out the door that you don't have time to prime the (little!) bomb you drop when you dodge him, but it distracts him anyway. He's still yelling about "getting clear" when you get clear, right out the front door! But now all the other guards are looking at you...
You zoom around the side of the Ordo and up the steps before Wyratt can get out to stop you. Into the bushes before Aramis can either, and then scramble up the wall like Razor's showed you, then under the buttresses to the graveyard.
You don't go in the graveyard. What if there's ghosts? Kaeya has told you scary stories about ghosts. No, you want the narrow little space between the back of the Cathedral and the graveyard fence, where no one ever looks because no one ever goes.
"What are you up to?" Rosaria asks, blowing out a plume of smoke.
"Huh," Rosaria says. "You've been up to Dragonspine alone before, right? And you're armed?"
You show her the (big!) bomb you built in solitary. And you always have Jumpy Dumpty, of course!
"And you've got your glider. You're good." She squishes her cigarette on the wall. "If you jump off that wall past the graveyard, there's a boat down there that nobody's sitting in right now. Go ahead and take it. They're not going to need it after we meet up."
Rosaria’s scary, but sometimes she's really really nice! You give her a hug. She pretends she doesn't like hugs, but you know better.
"Quit it. Get going, they'll be here soon."
You circle around the graveyard, being really really careful of ghosts, and climb up the wall and jump off. You see the boat right away! It is empty. It's also really big. You've never rowed one this big before....