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我实在没有说过这样一句话

@stumpyjoepete / stumpyjoepete.tumblr.com

language learner, code carpenter, alternate timeline spinal tap drummer
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we're a few years at most from it being common knowledge that captchas don't work. and when captchas don't work, what do you do? add ID verification? make people pay? elaborate behavioral analysis that flags new human users as robots 20% of the time and nobody notices?

tbh sites have been using "give us a persistent full-service cell phone number linked to a reputable major provider from the same area you're logging in from" as their captchas for ages now, so that will probably just get worse. people don't really care about whether someone is human or not, they care about volume, and so onerous and costly barriers to entry are ideal so long as you can avoid getting personally blamed for them

I think people have a persistent and mistaken view that the part of captchas that you interact with (e.g., image identification or whatever) is actually all that important to the captcha system. There's a reason that Google provided a "click this checkbox" version of recaptcha.

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I'm thinking about how, okay. There's this strain of utopian futurism descended from liberal modernism, yeah? It's pro-capitalist in the sense that it views corporations and entrepreneurs as the engine of improvements valued by society. And corporations aim to evoke that when concocting their own visions of a futurist utopia, because it's obviously a flattering paradigm, but they can't quite do it, because the liberal-modernist utopianism ultimately still sees micro-scale actors as oxen pulling society's plough, and that is not something they can countenance in their own utopia. And so when a corporation paints a rosy picture of the future it will bring about, it always depicts itself as hegemonic, even when appealing to an audience that values its freedom of choice.

In consumer-facing depictions this is usually latent, just depicting a world where (for example) everyone drinks Coke and loves it obsessively and no one ever drinks a soft drink other than Coke. Internally and toward investors, these visions can be more overtly monopolistic, but even then, they often envision an irrationally unchallenged dominance -- a world where no one would ever dream of going without the company's products, and their competitors could never make anything that compares, and all this without the perpetual rat race that real companies face in trying to outrun their patents' expiry dates. 3M doesn't do this Jetsons stuff much, it's much more "look at all this great stuff we did in the past, here's what we've got cooking this year." But then, 3M is in Minnesota and the World of Tomorrow guys are all in California or at least Seattle, and that is not necessarily explanatory but it is, at least, symbolically resonant, yeah?

(For whatever reason, Facebook was always especially bad about this. Even when faced with mainstream skepticism, their pitches had a way of veering off into "after our inevitable ascent to the throne of all creation we will rule over a thousand years of peace on Earth", which is one of the reasons they were ahead of the pack in being seen as cartoon villains. Don't say that part out loud!)

Anyway, people tend to overestimate the durability of corporate dominance, but even still I think this type of thing was usually viewed as an odd self-indulgence of the corporate mindset, a kind of fairy curse pitiably undermining their ability to compel the hearts of the public. But it feels less like a joke nowadays, because there's been an extroardinary degree of consolidation, and a vibe shift where monopoly potential is touted over and above innovation as the engine of profitability. There is a greatly reduced faith in the ability of either the market or the government to assure a level of competition which keeps the plough moving, and whether that's justified or not, this whole "in the glorious dawning age we will be to economics what ATP is to biology, thanks to our network effects and first-mover advantage" schtick is not really helping.

I think something weird happened where the zero-interest post-GFC apocalypse world restructured the upper half of the economy around a subconscious belief in the TRPF, so everyone was chasing miracles that seemed transformatively unlike the normal explanations for profitability; valuations inflated to levels that would only make sense if all that were justified, and now it's a huge fraction of the paper value of the US economy. When the money seems to think that eventually one of these companies is going to become the emperor of the universe, and the blue chips already seem to have more control over the government than it does over them, it becomes easier to feel threatened by all those airy fables about better living through world domination.

Trying to switch litter brands and struggling to get my cat to accept it. Every time I hear him in the other room, I sneak in there to make sure he's not pissing outside his box. Multiple times a day, I put him on top of his box, but he won't go into it (it's a top-entry box).

Finally, I just open the lid on his box. Put him directly in there. Close it on top of him.

It's like a switch flipped. Immediately, he locks in and starts pissing like he's on a mission. The Manchurinating Candidate.

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Ezra Klein's "Abundance Agenda" as I understand it is less about being something you campaign on to win but something that you do to win, it's not "voters really like these ideas"(we are all deeply cynical and doubting) but "voters would be less insane if they could afford housing and healthcare." I feel it is becoming a campaign message for dems regardless though.

It seems most relevant to governance at a state and municipal level. I'm partly saying that because a bunch of it is just land use and permitting reform, but also because it's a huge drag on dems at a national level that many dem-run states and cities have a well-deserved reputation of being run like absolute crap.

Maybe about a year ago, I watched a showing of Posse (which was put on in preparation for the upcoming release of Outlaw Posse), and the director did a Q&A.

Anyhow, someone asked him about his casting choices vis-a-vis racial politics. Don't remember the actual question, but his answer included, "There's a Baldwin for every budget".

Really enjoyed Pluto. A "gritty reboot" that manages to be respectful of its optimistic anti-war source material.

The whole cliché of "can robots feel love? can they dream?" is super played out, so I think a big part of what makes it work is that they asked different and more compelling questions than that. Like:

  • Can robots have nightmares?
  • What could drive a robot to murder?
  • How is it possible to process grief when your memories don't fade with time?
  • Why do all of these robots have PTSD from the Iraq War?

Tezuka's protagonists were anti-war for no compelling diegetic reason. They were just cartoon characters for children. But Tezuka was anti-war because his high school got shut down, and he and his classmates were pressed into working in a bomb factory where half of them died in a US fire-bombing raid.

And if you want to make a cartoon with an anti-war stance that isn't for children, maybe you need to read that reality back in. It's sentimental, to be sure, but it's telling a more worthwhile story.

The other day, we got cocktails at a place called Bar Moga. Expensive but good.

Anyhow, my wife later informed me that "Moga" refers to, like, Japanese flappers. A shortening of "Modern Girl". She also informed me that the iconic bob haircut that really took off (globally) in that era is referred to in Japanese as the "kappa haircut".

I mean. Uh. It seems a little mean-spirited to call it that.

The weather was nice-ish on Saturday. We went into Manhattan, walked the High Line, and then got dinner and cocktails.

When we were walking through Greenwich Village, we turned a corner, and there were like 30 women wearing trench coats and knee-high boots, all with brown hair, and all chatting in eerily similar voices. There were so many, the cafe couldn't contain them, so half of them were milling around on the sidewalk. The ones who had managed to get a seat were all, without exception, drinking Aperol spritzes.

It felt exactly like the time I ran into an in-progress SantaCon bar crawl in San Francisco, except less funny and more unsettling. Was this, like, a thing, or is Greenwich Village just like that?

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the sociological posture to interesting philosophical questions is so damn annoying. "art is what they put in art galleries, math is what mathematicians do". an active turning-away from an interesting question, towards a boring non-answer. people should throw tomatoes at guys who say this

@youzicha said:

But it's the *true* anwer! I feel "let's ignore the truth-tracking approach to instead pursue an answer which is incorrect but fun" is also potentially problematic.

i think you're confusing "true" with "weak" (in the math sense). this sociological claim is very *weak*, it tells us very little. that makes it easier for it to be true than other, stronger claims. and i agree, those statements are true! art museums are full of art, mathematicans are doing math. but this isnt very informative! and i think we can and should go farther! we should, yknow, try to prove difficult theorems, so to speak

@youzicha said:

That's not really what I mean. My point is that if you ask what "art" means, the answer is however it is used in the language-games that use that word. That's what meaning *is*. You can come up with interesting definitions of your own concepts (like in a previous post I think you had something like "arranging objects based on a sense of rightness without instrumental considerations"), but if you just invent some concept, there is nothing that forces it to coincide with the social concept of "art". If you want to say anything about "art", then your research methodology must eventually tie back to what gets put into the art museums, since that is the actual definition.

this is an allowed usage of the word "mean", a linguist's definition. but i think there's another more useful meaning of the word "mean" in this context. back to the hat example in another branch: when people refer to a "hat", they mean something! the definition of the word "hat" could change over time, such that the word starts to mean something else, and then it will mean that. but the IDEA that people had, what they meant, in the past, by that word, well. we can ask what they meant by that! what characterized that meaning, were they describing a natural category, and if they were, what were the properties of that category? now for hats that's not such an interesting question. but for art, we can say "what do we mean when we talk about art", "why does this category of unlike things seem natural to us", "what are the properties of said category".

like...my point is that when we group unlike things together as "art", we are making a fact claim about the world! that these things have some commonality. and yet the nature of that commonality is not obvious. and i think that fact claim is true, i think this category is a result of perceiving something actual! and we can elaborate and clarify that perception

Perhaps I'm misunderstanding, but it kind of sounds like you're treating "art" as corresponding to a latent definition which defines the criteria that make something art? As far as I can tell very few intuitive categories work this way; the model by which people categorize things seems to be much more about prototypes and "family resemblances", and in the case of "art" I'm not even sure there's any stable single "centre", since people are constantly challenging the definition and yanking around the archetypal idea of what art is.

This is still saying something -- it is a meaningful statement, when made sincerely! -- but it's saying something vague and diffuse, which can't be compressed into a concise "closed form", and the nature of this type of categorization is that the boundaries are fluid -- the binary distinction between "in" and "out" is somewhat arbitrary, either non-factual or minimally-factual, because you're dealing with something more like a continuous and multidimensional measure of proximity.

In practice, of course, you need to circumscribe things a bit more than this to have a theory of art, just as you do for a theory of games, and perhaps in the context of that theory you simply define "art" to mean some subset of the category as broadly construed. That's fine, as long as you're doing it to put a handle on your theory rather than to make some kind of prescriptive point about how other people use language. But this is ultimately just synecdoche, using a common word to talk about a referent that lacks a conventional name; you can't trace it back outward to learn more about the whole of "art".

I think there's a useful version of this in foreign language learning / teaching.

It is routinely the case that you are faced with the question, "What does word 'X' mean? How is its usage different from word 'Y'?" (It is perhaps the most common question to ask or be asked.)

There isn't, like, an essence to a word in some deep sense. Words don't work like that, either diachronically or synchronically. But for any given speaker of the language at any given point in time, they do have some specific definition of a word, even if it's a bit messy and not universally shared among speakers of the language.

And, well, you need some definition of a word to get by as a language learner, and if you could learn some particular native speaker's definition, even if it's mildly idiosyncratic, that would be pretty damn useful. Certainly more so than just winging it based on a dictionary. Once you have a footing from some concrete definition, you can begin to notice variation between speakers (or ongoing language change).

Another thing to note: excavating these definitions is hard! Speakers usually don't have a particularly clear idea of how they distinguish a word from similar words, and they have to empirically work through some examples, you know, test some ideas against their intuition, in order to formulate something worth sharing with a second language learner. And this is in the best case! There are of course plenty of unreflective prescriptivists who fail to even notice how they use the language themselves!

So, while I'm not sure "art" is a particularly useful concept to bring this to bear on--it's one of the most consciously contested categories you could think of--, I think it's actually pretty useful to spend time doing this sort of conceptual archaeology, digging up concepts you don't reflect on very much, turning them over, looking at them from different angles, and trying to figure out how to say something true and useful about them to someone who'd like to take them for a spin.

I am skeptical that roasting popcorn kernels inside of a pressurized cannon and then blasting them out into a bag at both high volume and velocity was ever the most practical way to make popcorn, but that's apparently how Chinese street vendors used to do it (and how some still do).

Some brief research on this topic turns up Alexander Anderson's 1902 patent for puffing starches in a pressurized chamber. He then partnered with Quaker Oats to produce puffed rice and wheat cereals. For decades, they advertised it as "shot from guns":

I think the process was necessary for doing this to raw rice and wheat, but the whole deal with corn is that it has its own pressure vessel--a hard shell that prevents moisture from escaping gradually.

Anyhow, I can see the appeal of a street food providing a show to go along with the snack, but it seems nuts that this was ever a commercially viable thing to produce.

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