Pinned
‘What u looking at dad”
Digital art
i hope you don't mind the ask- but do you have any advice when it comes to developing your painting skills and anything on facial anatomy? thank you :]
I don’t consider myself a very reliable artist. I’ve been fast and loose with the basics and my art has suffered for it. But two concrete advise are;
1. Remember everything is a shape.
2. Be patient.
Also it’s good to think about what you want to do. I adore realistic renders. It’s a process I enjoy greatly. I also work mostly in one layer. I enjoy painting, so to speak. It’s also what I’m best at. Lately I’ve been wanting to branch out to a more stylistic style, which is why I’ve done a lot of quicker sketches. Drawing a lot of realistic portraits helps greatly with drawing stylistically though, so the principles are the same. If you really want to practice facial anatomy I’d suggest picking references and just drawing portraits upon portraits. Not every drawing has to be a finished piece, but just sketching. Try to study the face and see the shapes and lines that build up the face. You will eventually see of the different parts sort of fit together and it will be easier and easier to draw.
I made a silly video.
When it comes to rendering and patience…. There’s really no shortcut. It will take time. But the more studies and paintings you do, the better results and the the faster you will become.
Here is the difference between 3 hours and 8 hours:
I actually prefer the one on the left. I was at my peak when I made it, and I was good at getting the proportions right faster.
This is a 15h painting in comparison:
Here is it before rendering:
Notice I block in the colors before going in with the details: that’s part of the study.
If there’s interest I can post more time lapses, but I can only add one video per post.
Here are some progress photos though, to illustrate how I use references when doing redraws and studies. I use split screen on eye pad and eyeball all the shapes and color by free hand.
Maybe not the most helpful advise, but I hope it helps a bit!
My process is a bit of a mess.
Also maybe I didn’t explain what I mean with “everything is a shape”.
It’s like this.
If you break down the shapes (block down the painting/drawing), you can more easily tell what part of a drawing looks off. You check the blocks. Is the square a square? Is the triangle next to the square? etc. It’s a way to check your proportions.
The same goes with help lines. Is the nose lined up with the corner of the mouth? Etc. It helps you see what you’re drawing.
i hope you don't mind the ask- but do you have any advice when it comes to developing your painting skills and anything on facial anatomy? thank you :]
I don’t consider myself a very reliable artist. I’ve been fast and loose with the basics and my art has suffered for it. But two concrete advise are;
1. Remember everything is a shape.
2. Be patient.
Also it’s good to think about what you want to do. I adore realistic renders. It’s a process I enjoy greatly. I also work mostly in one layer. I enjoy painting, so to speak. It’s also what I’m best at. Lately I’ve been wanting to branch out to a more stylistic style, which is why I’ve done a lot of quicker sketches. Drawing a lot of realistic portraits helps greatly with drawing stylistically though, so the principles are the same. If you really want to practice facial anatomy I’d suggest picking references and just drawing portraits upon portraits. Not every drawing has to be a finished piece, but just sketching. Try to study the face and see the shapes and lines that build up the face. You will eventually see of the different parts sort of fit together and it will be easier and easier to draw.
I made a silly video.
When it comes to rendering and patience…. There’s really no shortcut. It will take time. But the more studies and paintings you do, the better results and the the faster you will become.
Here is the difference between 3 hours and 8 hours:
I actually prefer the one on the left. I was at my peak when I made it, and I was good at getting the proportions right faster.
This is a 15h painting in comparison:
Here is it before rendering:
Notice I block in the colors before going in with the details: that’s part of the study.
If there’s interest I can post more time lapses, but I can only add one video per post.
Here are some progress photos though, to illustrate how I use references when doing redraws and studies. I use split screen on eye pad and eyeball all the shapes and color by free hand.
Maybe not the most helpful advise, but I hope it helps a bit!
My process is a bit of a mess.
The new sketch up is done!
Decided to go with the mandalorian judge as the third mandalorian and sized up Paz. The armorer also got a full sketch, so hopefully the rendering will be smooth sailing.
Got a bit distracted by his apparent MARRIAGE when looking for refs, but I did make some progress.
The judge is done for now - Paz is next.
I’ll try to work on the Mandalorian supper over the weekend as much as I can muster. But I’ll do somethings in between, and try to prioritise them according to the poll!
It’s soon been two months since I made my new account on Tumblr, and since I have enjoyed it without any anxiety I felt it was time to name the blog proper and drop the anon-moniker.
Call me Taj!
I’m a side-character enthusiast and hobbyist artist. Nice to meet you all!
Actually, as a remembrance I’m keeping the -anon. It really did grow on me. Plus it makes sense to keep the icon.