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Howdy! The name's Leif. Welcome to the little master post for what I'll be sharing for the UtY Anniversary!
First off: What I'm doing. Well, it's really simple. The mod I've been making for the past half a year. What's its name? Itโฆ doesn't actually have on yet lol. Suggestions would be appreciated, the only idea I have is along the lines of "Monstrous Yellow" Anyways, what are the changes? Well time for the mod overview!
Overview: 5 humans have travelled to Mt. Ebott and gone missing, and now a sixth is on their way. However, unlike the humans before them, theyโฆ do not make it past the first room of the Ruins. Luckily (or unluckily depending on your actions), a monster by the name of Clover came by shortly after the human kicked the bucket and absorbed their SOUL! So now, you play as Clover as youโฆ basically do the plot of UtY but as a monster now. That's it. Credit to @howolonomy for this silly little goober who has invaded my mind and will likely never leave. You have cursed me, friend. I do not mind this curse.
Mechanics: Pretty much the same as vanilla. You can FIGHT, ACT, use ITEMs, use MERCY, use MAGIC-wait, what? That's right, as a monster you can use magic (available in the ACT menu) depending on what soul you're using (more on that later)! Over the course of your journey you'll learn many new spells, some offensive and some defensive depending on how you cleared the area boss (Steamworks not included for this ending difference). You will start with one (technically two) spell in your repertoire, but quickly learn more. Another new mechanic is the SOUL SYSTEM, in which you can swap between human and monster to change a few things up. But if you can't use magic as a human, what's stopping you from just using the monster soul the whole time? Well, we're playing by Deltarune logic here: Only humans can ACT (though I may have one exception forโฆ reasons), meaning you'll honestly be using the human soul most of the time. Don't worry though, swapping which soul you're using doesn't count as an action and go into the monster attacking phase. So swap as much as you want, there is literally no downside to it.
The human: As this is in the world of Undertale, a human soul is pretty important. So making Clover a monster requires some human to fill the void. And that's where this one comes in! What's their name? You don't get to know! They do have one, but the closest you'll get is the first letter. (If you are one of my few friends who knows their name, do not tell. For the bit.) (Wait, I can be a pronouns lawyer since this is technically my own character. The human uses they/them and they/them ONLY, no he's, no she's, none of that please. If you do not respect this, I will blow you up with my mind. One million billion times. I've already had someone use he/him for them. Do not be like that person.) If you're curious about their design, here it is:
This design was made by @hollowgears, I was perfectly fine with keeping them like vanilla Clover but just look at them. Adorable. This little fucker can and will violate the Geneva Conventions if given the chance. Love that for them. And if you want, here's the sprite.
All colors (except for the mask thing for Genocide, the outline, and the vest) were taken from the original drawing to keep it accurate. Ignore the patch on the vest in the first one, I was given a sketch and first and assumed colors and other choices. It shouldn't be there in the final product... I think. I gotta double check
Other changes: A few silly little gags due to the existence of another character to do narration, an entire new area accessable in a route it normally isn't, and an entirely new ending for Pacifist!
The actual showcase: I'll be showing off a new thing each day via prerecorded videos (obviously), and they will all be linked here. Ruins Snowdin Dunes Steamworks Neutral Genocide Hotland/New Home In addition to the videos, I'll also be answering the main prompt for the day there as well as giving a fun fact for the area if I have one (I will, in fact, have one for each day).
Questions: If you have any questions, then be warned that some stuff won't be answered. I'll answer clarifying questions like "Why did x say y?" or "How did x know y?" or "What happened during x?" as well as any Behind The Scenes stuff you may want to know and a few other stuff like how I personally view a few cutscenes (as in, how I imagine them going in-universe) or things about the human minus their name, of course (Please ask about them, I wanna talk about them. You can use whatever name for them you want, just make shit up. Only names off the table are Ut(Y)Dr Characters because that might get confusing). But other than that, keep it to yourselves and have theories. I wanna see how crazy they can be. I may also allow questions to the characters (I feel mostly Clover or the human will be asked to, but the others are up) if I'm feeling up to it. It'll be a roll of the die on if I answer it or not tbh. Just be sure to provide context on the route you want just so I can answer properly, I will be assuming New Pacifist if no context is given.
Credits: The two mentioned above (don't wanna double tag them) as well as @freemonngo for help with coding. Like the spell system for instance. I am too stupid for most coding.
Edit: I made a new thing semi-related to this, check it out!