Czech Technical University in Prague
Computer Graphics and Interaction
Multi-user VR systems are mostly aimed at social interaction, whereas exploitation of shared virtual environments for educational purposes has been largely ignored. We introduce the notion of tutor-based systems and consider the main... more
Recently, two algorithms improving the real-time simulation of ar- ticulated models in virtual environments have been published: 1) fast collision detection for linear blend skinning and 2) spherical blend skinning. Both linear and... more
Not all participants in a collaborative virtual environment (CVE) need to be informed of every other participant's activities. The technique used for filtering irrelevant messages is known as interest management, which has to minimize... more
While the textual chat is a highly popular tool for various kinds of social interactions, its extension to the visual three-dimensional domain remains almost untouched and without practical utilization yet. This paper discusses advantages... more
The paper presents various issues dealing with presentation of cultural heritage objects in a virtual space. While the reconstruction techniques are mentioned just briefly, the attention is paid to the visualization approaches for wide... more
The paper analyses requirements on virtual urban scenes presented on the web. Basic principles and methods for data preparation and processing are introduced. Several useful and practical approaches are shown on examples taken from one... more