SimTunes

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SimTunes
File:SimTunes Coverart.png
Developer(s) Maxis
Publisher(s) Maxis
Producer(s) Michael Wyman
Designer(s) Toshio Iwai
Programmer(s) Heather Mace (lead)
Composer(s) Toshio Iwai
Benimaru Itoh
UrumaDelvi
Jerry Martin
Platforms Microsoft Windows
Release date(s) 1996
Genre(s) Simulation

SimTunes is a children's software toy designed by Toshio Iwai and released by Maxis in 1996.[1] It involves painting a picture using large pixels, where each color represents a musical note. The player places up to four different-colored Bugz, which represent musical instruments or vocal syllables, on this picture, and can change their starting directions and relative speeds. The Bugz crawl over the picture, playing notes corresponding with the colors; and they turn, move randomly, or jump in response to function symbols that can be added to the dots.[2]

SimTunes was originally developed in the early 1990s by Iwai as a game titled Sound Fantasy for the Super NES/Super Famicom.[1] Many of the ideas and elements in Sound Fantasy are present in SimTunes.

Electroplankton for the Nintendo DS was also designed by Iwai and is considered a spiritual sequel to SimTunes.[citation needed]

List of Bugz

Yellow Bugz

Green Bugz

Blue Bugz

Red Bugz

References

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  2. Lua error in package.lua at line 80: module 'strict' not found.

External links