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Hey Alfred, wouldn’t it be functionally impossible to get the “epic” ending? Unless I missed something on a quick read-through, solving obstacles always uses at least a half a unit of time, doesn’t it?

This made me chuckle, the idea that I might have accidentally included an impossible challenge!

It's been a long time since I thought about this game so I had to just remind myself of how it works. But, the epic ending seems possible to me (disappointing!). Essentially you get rewarded more at the end depending on how close you came to not making it out. And 19 points is as close to the wire as you can get before you become 'trapped forever'.

Are you perhaps reading it the other way, counting the the points of time not used?

OHHHHH, yes! That’s what I wasn’t seeing. I had misread it as time you HAVEN’T used. Thanks!