Will do!
UserClone
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Hey! I really like this, and after reading it, wanted to hit you up with some clerical errors and readability feedback:
• On page 2, the word “you” in the second-to-last sentence got stranded off the the left by itself. I had to go back and re-read the paragraph to find it, as it kinda blends in with the graphic.
• On page 4, the whole first paragraph is redundant, save for the first sentence before the colon. There’s no need to summarize beforehand if you’re going to explain the three sections in greater detail on the same page anyway.
• On page 5, the header says “FORM,” where it looks as if it’s meant to say “FROM.”
• On page 5, it’s difficult to parse the GOALS chart. It may be worth doing something to offset the words “APES” and “HUMANS” (such as increasing the size or changing the color of the text) to make it more readable.
• On page 6, the GOALS chart has the same issue I see on page 5 above.
• On page 6 (and this one is a quibble, I know), the sentences explaining the MOTIVATIONS for Apes and Citizens have commas that should be semicolons.
• On page 7, there should be a comma after the word “battlegrounds” in the first sentence.
• On page 7, the GOALS chart has the issues of pages 5 and 6 above.
• On page 7 in the MOTIVATIONS chart, the Apes’ motivation statement should have commas before and after “for many.”
• On page 7, under STORY OPPORTUNITIES, for “You’re on a Bridge,” there should be a comma after the word “above.”
• On page 9, the word “STRENGTH” should be in allcaps for consistency with other instances of the word earlier in the text (the capitalization is a great way to highlight mechanics, I love it!).
• On page 9, there should be a “have” between the words “Apes” and “started” in the first sentence. Without it, there is a disagreement of tense within the sentence. This disagreement of tense happens again in the sentence under the “MEDIUM STRENGTH” heading. It can likewise be remedied with a “have” between “Apes” and “formed.”
• On page 9, in the sentence in the first shaded box, there should be a comma after the word “system.”
• On page 10, there should be a period at the end of the sentence below the heading, “CHARACTER GENERATION.”
• On page 11, in the second sentence of the BONDS section, “narratvie Bonus” should say “narrative Bonus.”
• On page 11, the dice-rolling rules are a little unclear:
• “Roll as many dice as indicated in your attribute or skill” is confusing. Since my skills are likely to have fewer marks than my Attributes, aren’t I generally rolling fewer dice using a Skill than an Attribute? I ask because that doesn’t seem to fit the evolution theme. Was it meant to be Attribute PLUS Skill?
• It isn’t spelled out whether 0 successes is a failure or a failure with complication(s) or what 0 successes means, but probably should be made clear.
• On page 12, the EXAMPLE box at the bottom of the page should have a period after the “e” in “i.e.”
• On page 13, the word “Assets” is not consistently capitalized.
• On page 13, in the white box on the bottom right, first bullet point: “insured” should say “injured.”
• On page 13, the white box on the bottom right, it isn’t specified that the three bullet points each match up to one of the three Attribute-based resources. It seems to be implied, though. If so, it’s probably worth throwing a parenthetical after each one with the matching resource, just for clarity.
• On page 15, the Spark ZANSHIN’s description should have an s and a comma after “surrounding.”
• On page 15, the Spark PARTNER’s description isn’t as clear as it would be if written with “extra d6” after “2” instead of at the end.
• On page 15, the Spark TANK’s description should have a comma after “attacked.”
• On page 15, it’s an odd choice to give players only four example Sparks that don’t involve Skills (which aren’t obtained until the second session) to look at while making their initial Spark, and also putting those four at the bottom of the list. Might make more sense to put them at the top, and maybe swap out one or two of the Skill-based Sparks for ones that a starting Ape could use?