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(+5)

This game has a TON of potential. It's already really good. One thing that make it too artificially difficult in my opinion, is that it's way too easy to lose track of where your own character is. She's so small and doesn't stand out a ton. Especially in a level like Nexa's, where the camera is going wild and stuff is flying around, I literally had no clue where my character was in relation to anything.

(+2)

Just realized another thing about Nexa that feels a bit unfair. When she uses the move where you need to pick the cup she didn't hit, you can go stand next to the correct cup, but then the floor rotates and you do not move along with it, forcing you to pick the incorrect cup and taking huge damage.