For it to flop on two screen tests and have multiple reshoots… not too shabby. I loved drawing from the already existing world rather than try to create something new. Finally got some payoffs 17 years in the making.
For it to flop on two screen tests and have multiple reshoots… not too shabby. I loved drawing from the already existing world rather than try to create something new. Finally got some payoffs 17 years in the making.