Welcome!
I’m Linky! I’m in my late 20s, and I like a lot of stuff. They/Them. Sometimes there’s 18+ text posts/shitposts here, so no minors please.
I draw, and reblog/blog a lot about Kamen Rider and Tokusatsu all around here. Old anime too! (Especially 70s stuff.) If there is one thing you must know about me: Those two things are my lifesblood. I have also been dubbed “Gotchard’s Strongest Solider” by more than one person.
External links, blog pages, a small bit of more info + more below the cut.

I feel like with the new ~fandom drama~ or whatever going around, I should re-introduce my favorite theory of fandom, which I call the 1% Theory.
Basically, the 1% Theory dictates that in every fandom, on average, 1% of the fans will be a pure, unsalvageable tire fire. We’re talking the people who do physical harm over their fandom, who start riots, cannot be talked down. The sort of things public news stories are made of. We’re not talking necessarily bad fans here- we’re talking people who take this thing so seriously they are willing to start a goddamn fist fight over nothing. The worst of the worst.
The reason I bring this up is because the 1% Theory ties into an important visual of fandom knowledge- that bigger fandoms are always perceived as “worse”, and at a certain point, a fandom always gets big enough to “go bad”. Let me explain.
Say you have a small fandom, like 500 people- the 1% Theory says that out of those 500, only 5 of them will be absolute nutjobs. This is incredibly manageable- it’s five people. The fandom and world at large can easily shut them out, block them, ignore their ramblings. The fandom is a “nice place”.
Now say you have a medium sized fandom- say 100,000 people. Suddenly, the 1% Theory ups your level of calamity to a whopping 1000 people. That’s a lot. That’s a lot for anyone to manage. It is, by nature of fandom, impossible to “manage” because no one owns fan spaces. People start to get nervous. There’s still so much good, but oof, 1000 people.
Now say you have a truly massive fandom- I use Homestuck here because I know the figures. At it’s peak, Homestuck had approximately FIVE MILLION active fans around the globe.
By the 1% Theory, that’s 50,000 people. Fifty THOUSAND starting riots, blackmailing creators, contributing to the worst of the worst of things.
There’s a couple of important points to take away here, in my opinion.
1) The 1% will always be the loudest, because people are always looking for new drama to follow.
2) Ultimately, it is 1%. It is only 1%. I can’t promise the other 99% are perfect, loving angels, but the “terrible fandom” is still only 1% complete utter garbage.
3) No fandom should ever be judged by their 1%. Big fandoms always look worse, small fandoms always look better. It’s not a good metric.
So remember, if you’re ever feeling disheartened by your fandom’s activity- it’s just 1%, people. Do your part not to be a part of it.
this is great!
It also complies with the “killer theory”. I don’t remember exact names, but people in online games are generally divided into four groups:
- explorers research game opportunities, they don’t mind playing alone, usually don’t hurt others, but sometimes they can exploit game weaknesses
- achievers play to win, to gain points, popularity. They need both explorers who know all perks, and socializers - as their followers and support
- socializers - they play because their friends are all here, they like to be together, they are usually most of the players, they can be easily led astray
- killers - for some reasons they come to hurt others, be it hurtful remarks in the chats or disturbing behavior
A tiny amount of killers is manageable and even profitable. (All four types are important). Killers raise stakes for the achievers, give socializers something to talk about in their groups and give explorers incentives to invent something new.
Angered explorers are the top predators here - but they must be seriously offended, and since they play on the outskirts of the game, killers rarely fight them. Killers usually go for the weakest (socializers) or most noticeable (achievers).
But if the game, by its design, somehow attracts to much killers, who scare socializers, leave achievers without their rewards and - by choking the environment - make it boring for the explorers (what I gonna explore here? ten kinds of dick-related-nicknames? Pff!) - they effectively kill the game.
This is awesome. In fandom terms, I think whether a fandom tends to be, in general, a pretty decent place to be with a small tire fire here or there, or one big flaming dumpster fire, probably has a lot to do with who the 1% in that fandom are. If you’re unlucky enough to be in a fandom where a couple of the tire-fire people are the ones who run the exchanges, or the most influential shippers of your particular small pairing, or the big BNF, you are screwed. Even though the vast majority of the fandom undoubtedly still consists of sane and decent people, it’s going to be really hard to avoid the 1%, and they’ll actively drive people out.
On the other hand, some of my best times in fandom have been in calm, sane corners of fandoms that I knew had raging dumpster fires going elsewhere, but I never had to deal with them because my part of the fandom was quite nice.
Large fandoms are a mixed blessing that way … more and bigger tire fires (and more visible to outsiders), but also, with more people and more ships, it’s easier to find cozy little pockets of sanity in which to nest.
This is a great bit of meta! I liked it so much, I put it on fanlore: Fandoms Have 1% Toxic Fans Theory
oh man, this got so many notes that I missed this- thanks my dude!! I feel honored to have made it onto Fanlore, haha.
This is one reason to unfollow unfollow unfollow and block on social media and to delete crappy comments on AO3 or wherever else that’s an option.
In a world that’s meant to be fun and for joy, no one ever has the right to come and pee in your parlor. A nasty comment is just that and you’ve every right to delete and (yay AO3!) block there too.
Have a beautiful 99%!
people who don't experience hyperfixation don't know what it feels like to hyperfixate so much on something that it becomes not only your subject of obsession but also your source of happiness and literally the main reason why you still keep going; literal source of strength and life.
shoutout to my favorite fictional characters, favorite people, favorite ships, favorite movies, favorite tv shows, fanfics and archive of our own