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waxengoose63

73
Posts
14
Following
A member registered May 14, 2022

Recent community posts

I agree that AI art often takes from artists’ work, which is valid. However, this isn't the case here. The game developer has stated that they can't spend money to commission art at this stage of development, I assume their focus is on gameplay and the unique style they want to create. They’re choosing AI-generated art because it allows them to maintain that unique style while keeping their costs manageable.

Saying, 'If you can rig a model, you can make a scene, and if you can make a scene, you can make an illustration for your card' oversimplifies the process. It's like saying, 'If you can drive a car, you can drive a bus, and if you can drive a bus, you can drive a truck.' In reality, each of those tasks requires different skills, time, and experience. Creating art for a game, especially when trying to maintain a unique style and updates, is a hard thing that can't always be replaced by an asset.

While free or paid assets are an option, they often don’t offer the flexibility or originality that a developer might need to create something distinct. AI art, while imperfect, can provide a compromise in this situation

But what if the free assets don’t include a guy in a suit with facial hair holding a bottle of anti-fungal lotion? With free assets, you don’t actually own them—you just use them. Same goes for AI art—at least in the U.S., no one holds the copyright. If you've ever scrolled through roguelikes on Itch for hours, you know how tiring it gets seeing the same free assets over and over. free assets tend to show the difference between a well-worked-on game and somebody's practice code. This game is a great card game that plans on making art, but they simply don't seem to have the time, and or the money.

just hit blocks and upgrade, there are some cool game changing secrets, keep goin

why is everyone hating on ai art, if I knew how to make a game I would use it too, not because I advocate everything as ai, but bc I'm insecure about my bad drawing. i get that art is better when done by hand, but quit acting like this doesn't get the point across. its a goofy game, lets be goofy.

yea, deckbuilding is a skill ig, bc me too. 

I think I know Rarran from Magic the Noah's Google slides board game videos

cool concept, not the best gameplay loop, could use a core gameplay restructure, such as destinations, or days, caves, more mobs, goals, upgrades, fog/ max sight range. ik most of these you may have thought of, just feedback if this will become anything more than a game jam game. needs a better mining system, jumping and mining is hard, and doesn't fit the freedom of unlimited jumps.

i have 6 people in my history class playing this, update, and you can have my life

more content?

haven't played yet, nice name

upgrades for buffs would be cool, like a one-time upgrade that made dice roll again on a bad roll, or for clovers to add a chance to activate chance-based effects twice. Donuts could receive a chance to make a weapon attack an extra time. all of these could require 3 of said buff.

a legendary that upgrades the ability of the weapon it is put on, knife giving every weapon after a chance to crit or 15% increased damage, banana give non bananas an extra attack. ect... 

please make a grouping symbol for buffs to quickly see wat buffs are stacking onto a single weapon, i cant tell if buffs only stack with like buffs or can i use a dice and a doughnut

(L 1 = 1 dmg) , (L 5 = 5 dmg),   ect.

the L 11 will always be in a corner

purple L 1 will always be on the edge, surrounded by 5 purple L 8

L 5 cat will be surrounded by 4 L 1 mice, when killed it will reveal all mice 

I recommend not opening up chests with a question mark near them,  if a number next to a chest is >10 it may be a mimic

the edge is pretty safe to make a guess if you have no better option IMO

level up before grabbing any heath scrolls

keep walls or mice around to help bring you to 0 hp

see if you can level up by emptying your health bar, if you need more XP than have health, you might want to make a guess if you have no scrolls,

if you have any more questions I'll try to answer them, I've only played for 12 mins

just got a new phone

is there an unlock all code on mobile?

no way i got to round 19 with 7 wins and lost, bogus

yo lectvs, its me again,  

auto ball design, 

"nano"

on death; create a flower that heals allys and hurts enemies

small chance on death to spawn a boot.

on hit enemy: make a random resource from video game "nano" pop out of the enemy

If you could that would be awesome, @malkavia.blaine@cusd66.org

good to know but my school chrome book has discord blocked.

wish I could, but I can't download games, I can only play on browser itch.io games. i'm sure you'll take it somewhere and fix the subtle bugs and balance. also cheat codes would be nice to test limits and just have fun.

this only happens when sped up btw

i agree that at 100% accuracy i miss alot, i can think of two fixes, one being that the flame explosion lands on the enemy you are targeting 100% of the time or to increase the hit-box size of the targeted enemy. i think increasing the size of the targeted enemy's hit-box would also help with round one bc i remember a while ago i died round one due to bad accuracy. or just keep it how it is, this is just feedback.

yo salvador, do you update this on itch ever. all the games i play on itch get abandoned

i was rage baiting a year old post, didn't expect a response, but yes, i did read it

skill issue, it all works fine if you take youe time

beep boop

assuming genders what a degenerate!

hey uh, my comment got removed from the ball suggestion vid, its probably bc i use a school email for YT,but even if i donlt get the ball i want ill still put it here bc i thought it was a good idea.

you Should ask "Lectvs_" on itch to use a ball from his game "Auto Balls", it might not do any thing special but it could be a new tier, or maybe they could spin around the pit like in auto balls.

and maybe with a bit of convincing Lectvs_ might update my favorite game.

its called we do a little trolling

its called we do a little trolling, theres a troll face in the top left of the screen, you just click it

unrelated, you comented asking how to get a secret in an idle ball game, i ask you to please go along with it to trick others. just say "Thanks for the advice" and that you're glad that you got the secret or sumn. the real secret is just getting a rainbow ball outside of the map.

it bugged out on me at first and i somehow sold 60 rainbow balls at once and had to redo it.

get 59 rainbow balls in one sell, then you get a secret, i searced for about 2 hours on a max account and found it by goofing around, but it asks that you leave the prize secret. get it yourself :)

music sounds like battleblock theatre

was going to say this reminds me of my favorite idle game on itch but its also made by you which makes sense, make this mobile and add transactions and optional adds for bonus dwarves and this gets far.

keeps freezing after 5-45 minutes of gameplay, i play on a dell chromebook. i play games that take more power than this so i dont beleive that is the issue but you could prove me wrong

how long do you plan on working on this while it is still accesable to web play?

the game uses internet to find a recent build someone did, back when this demo recieved updates, you would notice that the people you would fight the same person more than usual.

I haveonly tried to play without internet once and it didnt work. so i cant confirm.

Full game is already out, it does have pre-recorded battles / backpacks. these are all real people.