why is everyone hating on ai art, if I knew how to make a game I would use it too, not because I advocate everything as ai, but bc I'm insecure about my bad drawing. i get that art is better when done by hand, but quit acting like this doesn't get the point across. its a goofy game, lets be goofy.
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Because AI steals from artists, plain and simple. It is unacceptable to use. There's a reason "programmer art" is a just a handwave for early dev games- nobody reasonable expects them to look polished
If you can rig a model, you can make a scene, and if you can make a scene you can make an illustration for your card.
Even then, there's loads of free and paid assets even if you want a quick and easy solution that's positive for both you and the source site.
I agree that AI art often takes from artists’ work, which is valid. However, this isn't the case here. The game developer has stated that they can't spend money to commission art at this stage of development, I assume their focus is on gameplay and the unique style they want to create. They’re choosing AI-generated art because it allows them to maintain that unique style while keeping their costs manageable.
Saying, 'If you can rig a model, you can make a scene, and if you can make a scene, you can make an illustration for your card' oversimplifies the process. It's like saying, 'If you can drive a car, you can drive a bus, and if you can drive a bus, you can drive a truck.' In reality, each of those tasks requires different skills, time, and experience. Creating art for a game, especially when trying to maintain a unique style and updates, is a hard thing that can't always be replaced by an asset.
While free or paid assets are an option, they often don’t offer the flexibility or originality that a developer might need to create something distinct. AI art, while imperfect, can provide a compromise in this situation
AI doesn't steal from artists. And art is not an original form of expression anyway, its just rehashed ideas with small innovations based on steeped heritage of those before.
Or go and tell me how every anime character is its own completely unique design completely original, without inspiration or technique drawn from those before.
Artists are just getting mad, because AI will eventually make a large part of the normal workflow for them redundant, as its already doing for UX designers, because that is essentially "busy work".
The answers is to stop pretending that your hobbies or passions can be used as a replacement for a steady job, as for most people it can't. And hobbies and passions remain for free time, and not their day job.
Copyright massively hinders creativity and free expression, and people who are against AI are basically just being pro-publisher pro hardcore copyright restrictions, where companies can law fair creators into oblivion.
But what if the free assets don’t include a guy in a suit with facial hair holding a bottle of anti-fungal lotion? With free assets, you don’t actually own them—you just use them. Same goes for AI art—at least in the U.S., no one holds the copyright. If you've ever scrolled through roguelikes on Itch for hours, you know how tiring it gets seeing the same free assets over and over. free assets tend to show the difference between a well-worked-on game and somebody's practice code. This game is a great card game that plans on making art, but they simply don't seem to have the time, and or the money.