Computational Design
From Promise to Practice
Nicole Gardner
M. Hank Haeusler
Yannis Zavoleas
Table of Contents
FOREWORD
4
Mark Burry
Introduction: Computational Design from Promise to Practice
7
Nicole Gardner and M. Hank Haeusler
PEDAGOGY, PROCESS, PRAXIS
Digital-Free Architecture?
16
Yannis Zavoleas
Symbiotic Design Process: Digital Modelling and Physical Prototyping
24
Cristina Ramos-Jaime
A Postphenomenological Approach to Computational Design Ethics
42
Nicole Gardner
Theory (Methods) and Design in the Second Machine Age
56
M. Hank Haeusler
On the Nature of Change: Parallelisms and Intersections in Science, Design, and Policy
69
Alessandra Fabbri
CONSTRUCTING
The Centaur Pod Pavilion
80
Belinda J. Dunstan, Alessandra Fabbri, M. Hank Haeusler, Cristina Ramos-Jaime and K. Daniel Yu
Project: Bio-Shelters
96
Project: Fologram Workshop UNSW Open Day Mixed Reality Installation
98
Project: Opera Bar VIP Table
100
Conference: HOLOSYNC: A Comparative Study on Mixed Reality and Contemporary
102
Communication Methods in a Building Design Context
Conference: Hands on Design: Integrating Haptic Interaction and Feedback in Virtual
103
Environments for Enhanced Immersive Experiences in Design Practice
Conference: Streamlining the Modelling to Virtual Reality Process
104
Conference: Augmented Reality in the Design Process: Using (VFX) Motion Tracking to
105
Conduct Research on the Performance of Augmented Reality
CONTEXTUALISING
Cycle Path Generation Using Digital Slime Molds
108
K. Daniel Yu
Project: Participation Plus
118
Conference: Enabling Low Cost Human Presence Tracking
120
Conference: Discoverable Desks: Finding Location and Orientation in a Mobile Workplace
121
Conference: Urban Pinboard: Establishing a Bi-Directional Workflow Between Web-Based
122
and Computational Tools
Conference: HUMPBACK: Introducing and Evaluating a GeoJSON Constructor Tool for
123
Grasshopper
CALIBRATING
Scripting Building Regulations to Generate Permissible Building Envelopes
126
Madeleine Johanson and Nazmul Khan
Considering the Implications of Applying Deep Learning in the Built Environment
137
Nariddh Khean
Understanding the Premise for Browser-based Modelling Applications in the AEC Industry
146
Emily Leung
Conference: Optimising Image Classification: Implementation of Convolutional Neural
154
Network Algorithms to Distinguish Between Plans and Sections Within the AEC Industry
Conference: Building Intelligence through Generative Design: Structural Analysis and
155
Optimisation Informed by Material Performance
Conference: Developing a Workflow for Daylight Simulation
156
Conference: Optimisation for Sport Stadium Designs - Advantages for Shifting from Macro
157
Level to Micro Level Viewing Optimisation in Stadium Design
AFTERWORD:
158
In the Architect’s Mind: Drawing (,) Architecture’s Future
Yannis Zavoleas
Author Biographies and Acknowledgement
174
A Postphenomenological
Approach to Computational
Design Ethics
In order to design and shape future cities,
and to devise courses of action aimed
at changing existing city conditions into
preferred ones (Simon 1969), it stands to
reason that designers should first understand
how cities work. In recent years the
renewed trend towards neo-urban science
has insisted that to understand contemporary cities, one must first understand digital
information flows and their networks (Batty 2017, 2013a, 2013b). This approach privileges
the analysis of large quantities of so-called ‘big-data’ to reveal previously impossible to
see living patterns, habits, routines, and correlations. In turn, big data analytics are used
to evidence ‘urban problems’ and are operationalized as part of urban technological
solutions, more popularly known as smart city initiatives or strategies. Undoubtedly, big
data offers a powerful perspective for city-planning and policy development, yet the
centralization of such approaches in urban governance and design decision-making
has served to advance the problematic myth that “...large data sets offer a higher form of
intelligence and knowledge that can generate insights that were previously impossible,
with the aura of truth, objectivity, and accuracy” (Boyd and Crawford 2012, p.663). Put
another way, smart city rhetoric tends to promote a positivist approach to understanding
spatial production as that which transcends the so-called subjective veil of human
experience. As I have argued elsewhere, the risks associated with an unquestioning
reliance on aggregated digital data include the potential to obscure important
idiosyncrasies and specificities of context in ways that can lead to biased and unjust
systems, and ultimately, dehumanized understandings of spatial production (Gardner and
Hespanhol 2018). Further problematic, as Rob Kitchin (2016) notes, is how big data logic
is endorsed as self-evident, “free of theory or human bias or framing” (p. 4). Nonetheless,
given the pervasiveness of digitally-mediated systems and social processes that
constitute the spatial production of contemporary cities, how else might built environment
design professionals make sense of the city?
Nicole Gardner
A perhaps modest way to counter big data-driven urbanism, and one that draws on
postphenomenology, is to (re)focus our attention to the scale of human-technology
relations. As Shannon Mattern (2017) argues, “[w]e need to shift our gaze and look at data
in context…We need to see data’s human, institutional, and technological creators, its
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Nicole Gardner
curators, its preservers, its owners and brokers, its “users,” its hackers and critics”. In more
traditional artifact-oriented and aesthetically-driven design methods and designerly
ways of seeing, digitally-mediated interactions are seldom given due consideration.
Yet, a focus on human-technology relations reveals a defining feature of contemporary
urban environments—and indeed a cultural force of the twenty-first century—namely,
the smartphone user. This is significant as people’s everyday interactions with digital
technologies, and especially mobile/smartphones that are driving a mobile-only Internet
trend (Australian Bureau of Statistics 2018; Baffour et al. 2016), are those that feed big
data and propel artificially intelligent (AI) smart urban systems. Simultaneously, mobile
technology practices are also contributing to reconfiguring long-held notions of etiquette,
sociability, mobility, and meaning-making in urban environments. Given this, examining
human-technology relations in urban space (socio-material-cultural contexts) is argued
here as a way of revealing, not only the humanness and interactional nature of big
data production, but also more generally a richer understanding of the contemporary
production of (urban) space in order to critically engage with the ethical challenges of our
digital present.
In an era where global technology companies are partnering with local governments
to play increasingly large roles in the design and operation of cities—as exampled by
Google Sidewalk Labs project for a district in Toronto, Canada (Cecco 2019; Goodman and
Powles 2019)—now more than ever is the time for built environment design professionals
to develop more nuanced understandings of human–technology relations to challenge
smart city rhetoric and inform ethically guided design practice. Importantly, the aim here
is not to abandon valuable computational understandings of city systems, but rather that
by revealing and critiquing “…the politics and technical and epistemological shortcomings
of smart city initiatives…they can be reimagined and repositioned in more inclusive,
open and relational ways” (Kitchin et al. 2016, p.41). As postphenomenology advances
a praxis-oriented approach to the analysis of human-technology relations and derives
philosophically-oriented questions from real-world empirical observations, it is viewed
here as a productive starting point for critical design inquiry and for methods that can be
taken up across research, pedagogical, and industry contexts.
The approach to examining human-technology relations in urban space that is advanced
here builds from postphenomenological thinking, but also draws on the work of earlier
urban philosophers such as Georges Perec (2010) and Michel de Certeau (1984), and
analytical techniques from William H. Whyte (1980) to Nuri Kim and Adam Greenfield
(2011), to frame urban observation as a critical act in-and-of itself. In this way, the very
act of observing intends to make ‘visible’ the sometimes–intangible aspects of humantechnology mediation towards countering the ambivalence provoked by our rapid-paced
digital culture. The following sections of this chapter further outline postphenomenology,
its ethical relevance, and how it can inform the exploration and scrutiny of contemporary
urban digital culture. This chapter concludes with reflections on how this approach informs
a pedagogical strategy for a core theory course Computational Design Theory II - CODE1210
A Postphenomenological Approach to Computational Design Ethics
43
in the Bachelor of Computational Design (CoDe) in the Built Environment faculty at the
University of New South Wales (UNSW) that aims to foster ethical awareness in the
application of digital and computational technologies in and for the design of the built
environment.
Computational Design Theory: Postphenomenological foundations
Postphenomenology is a philosophy of technology and a contemporary interpretation
of phenomenology that “combines an empirical orientation with philosophical analysis”
(Rosenberger and Verbeek 2015, p.11). While postphenomenology builds from classical
phenomenology’s rejection of the subject/object divide and centralization of lived
experience through the examination of action-in-the-world, it also departs from it in
several key ways. Primarily, and what makes postphenomenology particularly relevant
here, is its explicit concern with redressing classical phenomenology’s conceptualization of
technology, that has rested heavily on Martin Heidegger’s (1977) later work “The Question
concerning technology”. In this way, postphenomenology makes three key moves. Firstly,
like other strands of contemporary phenomenology it accepts that meanings are revealed
through human action-in-the-world however rejects the classical Husserlian essentialism
that contends the world appears before consciousness and that meanings are thereby
pre-existing and stable. Secondly, it rejects the Heideggerian stance that science and
technology create distance from access to the lifeworld by reframing forms of science
and technology as mediators in peoples’ interactions, experiences and meaning-making
in everyday life. Thirdly, it centralises the role of pragmatism and praxis, and pays serious
attention to ‘what things do’ (Verbeek 2005). In short, postphenomenology describes an
empirical turn towards a praxis-oriented analysis of bodily relations to technologies, that is
“sensitive to materiality” and advances an inter-relational or “interactive ontology” (Ihde in
Ralon 2010).
For philosopher of technology and pioneering postphenomenologist Don Ihde (1990;
2009), human-world relations are almost always human-technology-world relations.
Put another way, our experiences in and of the world are almost always technologically
mediated (Ihde 1990). Ihde’s interest lies in understanding these mediations, including
the role technology plays in everyday human experience, and how human-technology
relations influence the ways humans perceive, know, and interpret the world. To explore
this Ihde (1990; 2009) developed a phenomenology of technics that explores “the
spectrum and varieties of the human experience with technologies” (2009, p.42). This is
also described as a praxis-perception model that centralizes the analysis of the perceptual
aspects of the relations between human beings and their world (Verbeek 2005). This
model includes the key concepts of embodiment relations and multistability, as well
as three further categories of human-technological mediation including hermeneutic
relations, alterity relations, and background relations (Ihde 1990; 2009). The significance of
the concept of embodiment relations to understanding urban environments lies in the way
it directs focus to the body and to the ways that technologies mediate a user’s “actional
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Nicole Gardner
and perceptual engagement with the world” (Rosenberger and Verbeek 2015, p.14). In
terms of urban spatial production, embodiment relations give focus to how humantechnology relations influence the ways people behave in urban space and make sense
of, or interpret and give meaning to, urban space. Applying the concept of embodiment
relations to, for example, technologies-in-use such as the smartphone, reframes the
device as an interactional means through which a user communicates socially, encounters
the urban environment, and in short, experiences the world. Further central to Ihde’s
postphenomenological perspective is the argument that technologies are “multistable”
in the sense that they “have structured ambiguities that allow what first appears to be the
“same” technology to be differently situated and have different trajectories” (2010, p.126).
The smartphone is understood as exhibiting multistability as, while it may be a massproduced and identical artifact it can be put-to-use and made meaningful in multifarious
ways.
Ihde’s (1990) praxis-perception model can be further interpreted as intensities of
mediation, bodily interaction and/or cognitive load that operate to capture, direct and
filter a user’s attention in certain ways that in turn shape different ways of being-in-theworld. More specifically, hermeneutic relations describe how a technological artifact can
direct its user away from the world and towards the artifact itself. Ihde’s examples include
the wristwatch and a thermometer that both facilitate the translation of measurable
real-world conditions to be ‘read’ by the user through a display or audio interface. Alterity
relations refer to interactions with artifacts that reflect a proxy humanness through some
kind of interactional capacity with examples including ATMs, GPS devices, and digital
assistants such as Apple’s Siri, Google Home or Amazon’s Alexa. In Galit Wellner’s (2016)
postphenomenological and historical analysis she identifies the mobile phone as a
“quasi-other” and the mobile phone screen as a “quasi-face”. Particularly, she describes
the technical evolutions of the mobile/smartphone’s screen—it’s growing size and
interactive functionality—as an “endless effort to simulate a face” (Wellner 2016, p.141).
Lastly, background relations refer to the operation of technological artifacts that maintain
or augment human environments yet are cognitively and/or perceptibly unobtrusive, such
as air-conditioning systems and ambient data on digital screens.
The value of the postphenomenological praxis-perception model of analysis for those
who design, deliver, and produce urban and built space is that it varies perspectives to
gain insight. Directing attention to the dynamic space of human-technology interactions
affords an alternate way of seeing urban space that displaces and reconfigures dominant
physicalist perspectives of spatial production and notions of space as a container for
action. Moreover, this alternate perspective invites a different set of questions to be asked
about (design) decision-making and the ways that forms of influence and power flow
through far less fixed and/or tangible means. Particularly, as postphenomenology rejects
the modern notion of the active human subject and the passive or neutral technological
object, notions of agency and intentionality are associated to the actional space of humantechnology relations. In a key example of this, philosopher of technology, Peter-Paul
A Postphenomenological Approach to Computational Design Ethics
45
Verbeek (2008) illustrates the co-constitution of subjectivity and objectivity in a case study
of obstetric ultrasound technology. Here he argues that ultrasound technology “is not
simply a functional means to make visible an unborn child in the womb. It actively helps
to shape the way the unborn child is given in human experience, and in doing so it informs
the choices his or her expecting parents make” (Verbeek 2008, p.14). Recalling Ihde’s
notion of hermeneutic relations, Verbeek describes how ultrasound registers presence
(through high frequency sound waves) and translates and represents this information
in ways that inform how we perceive and interpret it (2008, p.15). Drawing on Michel
Foucault’s work, Verbeek further shows that the use of obstetric ultrasound constitutes
the subject in specific ways against a background of medical discourse, standards, and
measures. In this way, postphenomenological analysis opens up ethical considerations.
In an urban context, a postphenomenological approach gives focus to exploring the
constitutive roles that mobile and embedded digital technologies can and do play in the
relations between people and urban space. This considers, in what ways are people’s
experiences, interpretations, and rights to urban space being maintained, heightened, or
transformed through mediating technologies? Or in Ihde’s terms, what is amplified and
what is reduced?
Examining intangibles: Methods to explore urban digital culture
The UNSW CoDe degree introduces students to a wide range of concepts, theories,
processes, and digital and computational technologies and systems to design both with and
through. In the overall program structure, computational design theory is positioned as central
to developing critical knowledge about not only how, but also when and why to adopt and
apply digital and computational processes, technologies, and systems in and for the design
and construction of the built environment. In the second-year computational design theory
course Computational Design Theory II - CODE1210 the overarching theme is contextualization
and here postphenomenology informs an approach to exploring the implications of
technological (digital and computational) systems by observing and documenting humantechnology relations in an urban context. Urban space is already a significant meeting point
of the human and the technological and while various forms of human-technology relations
play out here, one of the most dominant human-technology relations that can be readily
observed is people’s use of the mobile/smartphone. Given this, and to get a sense of how
human-mobile phone relations have changed over time, the lecture content and course
material draws on a range of existing empirical case studies (considered to be a valid source
of data for postphenomenological analysis (Wellner 2016)). Curated with a focus on how
mobile and embedded technologies relate to claims of urban public space ‘transformation’
(Gardner 2017), this literature encompasses mobile digital communications technologies
research from the late 1990s onwards, and includes numerous disciplinary perspectives
from sociology (Sheller 2004; Urry 2007), cultural anthropology (Ito et al. 2009), urban studies
(Crang and Graham 2007), to media and communications studies (de Souza e Silva 2006; de
Souza e Silva and Sheller 2015; Farman 2012, 2013; Katz and Aakhus 2002; Ling and Campbell
2011; Wilken and Goggin 2015) to name a few.
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Nicole Gardner
Further evidencing the pervasive cultural phenomenon of the smartphone—albeit one that
is actively perpetuated by global tech corporations themselves—the evolutions, upgrades,
updates, new functionalities, changes in size, hackability, interoperability, privacy settings,
and associated human-technology behaviours—mobile technology practices—have
equally become click-bait in daily news cycles and popular media. As such, news
reports and current events related to mobile and embedded digital technologies form
part of the resource content for lectures and course readings. Collectively, this content
is further organised under the three key topic headings: encountering, negotiating, and
appropriating. The topic of Encountering draws out how various studies have explored how
mobile/smartphone technologies mediate ways of moving, practices of attention, and
social interaction in urban space (Kesselring 2006; Gergen 2002, 2008, 2010; Greenfield
and Shepard 2007; Habuchi 2006; Hampton et al. 2010; Hampton et al. 2015; Höflich 2005;
Ito et al. 2006; Ling and Campbell 2011; Willis 2008). The topic of Negotiating refers to
studies that have considered how mobile/smartphone technologies mediate perceptions
of time (Urry 2007) and how this has influenced changes in social etiquette and redefined
the concept of ‘being-there’ (Forunati 2002; Ito et al. 2006; Kopomaa 2004; Ling and Yittri
2002). Lastly, the topic of Appropriating draws on studies that have theorised how mobile/
smartphone technologies mediate a user’s spatial occupation in ways that can loosen
established and normative understandings such as notions of public and private space.
This includes reference to scholarship on new theories of space in relation to mobile
digital technologies (Fujimoto 2006; Gordon & de Souza e Silva 2012; Hatuka and Toch
2016; Kopomaa 2004; Ito et al. 2009; Hampton et al. 2010; Hampton et al. 2015; Hulme and
Truch 2006) as well as more specific case studies on mobile phone applications such as
Google maps, Foursquare, Instagram, and Facebook to name a few (Farman 2012; 2013;
Humphreys and Liao 2011; Humphreys and Liao 2013; Licoppe and Inada 2010; Liao and
Humphreys 2015; Özkul 2014; Schwartz 2015; Schwartz and Hochman 2014).
A core assessment of the Computational Design Theory II - CODE1210 course titled the ‘The
Socio-digital Life of Small Urban Spaces’ asks student groups to unobtrusively observe
human-technology relations in an allocated public realm site. In terms of methods, cues
are taken from both well-established and recent studies, including those undertaken by
Hampton et al. (2010, 2015) that explored the impacts of mobile communications and WiFi
engagement in numerous public space sites across cities in the United States and Canada.
These studies revisit and adapt Whyte’s (1980) socio-spatial urban analysis methods and
adopt a combination of person-centered and place-centered behavioral mapping. To
address more politically charged questions, and to address the postphenomenological
concept of technologically-mediated background relations, urban observation methods
are also informed by the “networked urbanism walkshop” developed by Adam Greenfield
and Nurri Kim (2011). Here, Greenfield and Kim call for attention to three key ways in
which the digital and the urban ‘come together’. This directs observers to locate how data
in urban space is collected (e.g. CCTV, climate sensors, mobile technology practices),
displayed (e.g. digital static and interactive screens), and acted upon (e.g. behaviors,
automatic doors/barriers). Critically, this carries a political charge, as Greenfield and Kim
A Postphenomenological Approach to Computational Design Ethics
47
assert that understanding the systems of networked urbanism, and “…its implications
for the freedom to move and act, is vital to realising full citizenship in the congested,
contested urban spaces of the twenty-first century” (2011, p.2).
The walkshop method actively engages reflexivity as it urges participants to observe
urban space with their eyes open to the “various manifestations of the [digital] network”,
and its relationship to people within a space, but also the ways the network operates on
and through themselves (Greenfield and Kim 2011). From a postphenomenological analysis
perspective however a key limitation of adopting ‘unobtrusive’ urban observation methods
is, of course, not necessarily knowing the specificities of mobile/smartphone engagement.
For early mobile phone studies researchers, the limited functionality of the mobile phone
meant unobtrusive observation in urban space could reasonably determine the nature
of the human-technology relation taking place from verbally communicating (user
talking with phone to ear) to text messaging (user’s head is angled toward a screen and
fingers moving). Now however, as the smartphone is simultaneously a camera, calendar,
compass, bank teller, email provider, e-wallet, health and fitness tracker, Internet portal,
map, public transport ticket, newspaper, social media interface, stopwatch, and so on, it is
far more difficult to determine what looking at a screen might mean. And while numerous
empirical case study examples recruit participants in order to explore specific mobile
technology practices using in-depth interview methods and diaries, scope and time
limitations ruled these out. To overcome this—in part—the notion of urban observation
in this course is not limited to observing situated human-technology mediations and to
this end, and the exploration of related internet and social media sites formed a useful
complement to on-site observations. Digital media provided a further way to understand
expressions of individual and collective urban experience. And in this way, various urban
public space sites across the local government area (LGA) of the City of Sydney have been
explored as hybrid physical and digital spaces. The remainder of this chapter will re-look
at some of these examples and discuss them with reference to a postphenomenological
framework.
Discussion
It is by now a truism to say that mobile/smartphones are pervasive and have been
enrolled into everyday life and put-to-use in a host of ways. Yet, in postphenomenological
terms this describes the mobile/smartphone’s ‘drastic multistability’ which is also a
characteristic which distinguishes it from other and preceding technologies. More
specifically, when considering mobile/phone use across multiple urban public space
sites these human-technology relations take on a distinctive character that can be
read in relation to the socio-spatio-material characteristics of the site. For example,
in Chifley Square, located in the Sydney central business district, on weeknights and
weekends students observed how the square transformed from a commercial space to a
skateboarder’s territory. Here, smartphones and digital cameras were engaged to record
socio-spatial performances that were in turn uploaded and shared on social media sites
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Nicole Gardner
such as Facebook and Instagram. In this way, technological artifacts—smartphones and
digital video/cameras—are used to engage with the performance of those present as well
as absent-present others in an online space, as well as to manage and organise future
skateboarding activities. Here the mobile/smartphone and digital camera is embodied in
the sense that it is taken into and shapes the user’s bodily experience of skateboarding
activities in that space. This sits in stark contrast to the mobile technology practices
observed during weekdays where occupants can be far less interpersonally inclined and
mobile/smartphones operate more often to draw the user’s attention away from the
space. But, on weeknights and weekends the (mobile) digital and urban come together
in Chifley Square as a means of socialisation, representation, and territorialisation, in ways
that resist its normative and regulated use (Fig. 1).
In the larger and more transitory space of Martin Place people on weekdays were also
observed engaging with the mobile screen (heads down behavior) as a potential tactic
of ‘avoidance’ and a way to control and manage their engagement with others. Students
in 2015 described how here “the digital space [became] a way for people to hide within a
physical space” (Fig. 2). Here, and in other site observations the focus on exploring human-
Fig. 1 Chifley Square, Sydney, New South Wales, Australia, 2015. © Simon Giang, Jonathon Wong, Sarah Xaviera.
Fig. 2 The socio-digital life of urban space, Martin Place, Sydney, New South Wales, Australia, 2015. © Madeleine Johanson and
Lachlan Sharah.
A Postphenomenological Approach to Computational Design Ethics
49
technology relations related to human movement, social proximity, and forms of spatial
appropriation. At Town Hall Square (Fig. 3), Wynyard Park (Fig. 4.), and Tumbalong Park
technologically mediated practices of meandering, lingering, perching, and leaning on
edges and ledges were documented. As the mobile device was put-to-use however, users
were also observed occupying 'obscure spaces' such as niches, and were often alone,
faced away from each other, screen-focused and tended to maintain certain distances
from others to establish proxy forms of privacy in public space. In these examples the
material technology of the mobile/smartphone is taken into the user’s bodily experience
in two senses. Firstly, it forms an extension to the corporeal body and is seen to influence
how people situate themselves in space, and secondly it extends the user’s social and
cognitive body as it facilitates access to online knowledge and proxy forms of social
presence beyond the constraints of their physical location (e.g. phone conversations, text
messaging and social networking applications). The mobile device is embodied in the
ways it operates as an interface to access experience but is not the object of experience in
use.
At Barangaroo Headland Park, technological engagement was observed as both less
obvious and less introspective. Mobile/smartphone technologies were typically engaged
in ways that appeared more urban environment focused, and with people appearing
more often in pairs or groups. Those engaging with technological devices included
Fig. 3 Town Hall Square, Sydney, New South Wales, Australia, 2017. © Lisa Doan, Tom Wyburn, and Alan Wang.
Fig. 4 Wynyard Park, Sydney, New South Wales, Australia, 2018. © Michael Wu.
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Nicole Gardner
Fig. 5 Barangaroo Headland Park, Sydney, New South Wales, Australia, 2018.
© Danielle Bisazza, Nelson Chen, Joshua Song.
Fig. 6 Tumbalong Park, Sydney, New South Wales, Australia, 2017. © Aaron
Djong, Lachlan Brown, and Ethan Gonzaga.
those engaged in fitness activities
or ‘selfie’ taking, often against the
harbour backdrop (Fig. 5). People
were observed wearing tracking
devices and/or ear/headphones
to perceptually withdraw. In a
postphenomenological sense,
engaging with a fitness tracker
constitutes a hermeneutic relation
as human movement is geolocationally tracked, translated, and
made ‘readable’ for the user on a
screen as distance data and/or steps
taken (and potentially third parties
depending on the application and
user’s privacy settings). Fitness tracker
devices and health and activity apps
on smartphones reflect a cultural
preoccupation with tracking movement
towards meeting healthy living targets
such as the popularised notion of
walking ‘10,000 daily steps’ . In this way,
the technological artifact of the fitness
tracker or smartphone is embodied in
the production of knowledge about
how people move in ways that can
potentially influence decisions—for the
individual user and potentially many
others—about how people should
move, about where to go in urban
space and how far to remain on foot.
Of course, data can be collected and displayed by devices other than the personal
mobile/smartphone. While media displays were limited, and far less visually dominant, in
many of the urban public sites studied, numerous examples were noted on the edges of
Tumbalong Park, Darling Quarter. This is perhaps understandable given its characterization
as an entertainment and leisure precinct, and that much of the area, including buildings
and the public domain space has been newly built within the last ten years. In addition to
ambient data displays for event information (Fig 6.) the area is also home to digital media
art installations including a large interactive building-facade light installation, Luminous in
collaboration with artist Bruce Ramus (Fig 7.), and Ryoji Ikeda’s data.scape. Ambient data
displayed on digital screens and media facades in Darling Quarter provide examples of
background relations in that they no not necessarily demand attention and/or interaction
A Postphenomenological Approach to Computational Design Ethics
51
but nonetheless contribute to constructing the
experience of that urban space.
So, while contemporary human-technology
relations encompass distributed, embedded,
mobile, and personal technologies, and the
mobile/smartphone can be put-to-use in
multiple and diverse ways, one of the most
dramatic shifts that has changed how people
understand their relationship to urban space is
‘location awareness’. As Adam Greenfield (2017)
reflects, “…everyone with a smartphone has, by
definition, a free, continuously zoomable, selfFig. 7 Luminous, Tumbalong Park, Darling Quarter, Sydney, New
updating, high-resolution map of every part of
South Wales, Australia, 2019. © Nicole Gardner
the populated surface of the Earth that goes with
them wherever they go” (p.20-21). Smartphone
users can see and understand their location in space in real-time on their device screen.
In a postphenomenological sense and aligned to the concept of hermeneutic relations,
the smartphone tracks, translates, and represents a user’s geo-locational position in
ways that can encourage a user’s attention to switch between and away from their actual
physical location. For Greenfield (2017) this is both profound and troubling as, he argues
we become heavily “reliant on access to the network to accomplish ordinary goals” such
as navigation (p.22). He laments further that “[i]n giving ourselves over to a way of knowing
the world that relies completely on real-time access, we [are] at the mercy of something
more contingent, more fallible and far more complicated than any paper map” (p.22). More
generally, Greenfield’s (2017) critique assumes that engaging with a smartphone involves
yielding an otherwise human capacity for decision-making and control to a complex and
unknowable technological system. From another perspective, Adriana de Souza e Silva
(2012) argues that location-aware technologies afford agency to the individual to “read
and write locations” (p.119). Yet, agency lies neither wholly within a technological artifact
or system, nor a human, rather, the capacity for and extent of agency is contingent on
situations and contexts. This is made particularly apparent in explorations of Martin Place
(Fig 2,) and Belmore Park where observations of human-technology relations brought
to the fore conditions of homelessness in urban areas. Research shows that mobile/
smartphone device use is pervasive amongst homeless persons, and that in many ways,
the mobile/smartphone carries heightened significance for vulnerable people in terms
of the opportunity to access social support networks, information and services, as well
as foster a sense of safety and security (Humphry 2014). Equally, while access to mobile
Internet can afford those without conventional forms of fixed address an opportunity
for representation and ways to be seen and heard in online spaces, at the same time
homeless persons have limited accessibility to necessary supporting infrastructure such
as electricity for charging devices and WiFi access. This is particularly problematic at a
time when the delivery of a wide range of high use public government services are being
moved to online and mobile delivery (Humphry 2014). In this way, while homeless persons
52
Nicole Gardner
contribute to forms of digital labour in the sense that they produce and consume online
digital content that feeds into big data systems and services they also face potentially
significant limitations in their ability to access services.
Overall, paying close attention to human-technology relations in urban public space
varies perspectives, encourages a social comprehension of spatial production and
an understanding of the dynamic nature and always in-becomingness of the urban
environment (Fig. 8). The key pedagogical learnings from this approach include the
student’s increased awareness of the pervasiveness, but also contextual specificity of
human-technology relations. Equally, students demonstrated a more measured and less
deterministic and instrumental conceptualization of technologies, and a willingness to
reflect on and self-assess their own technologically-mediated behaviors. Furthermore,
student survey feedback indicates that students were highly motivated by empirical
methods and the opportunity to examine real-world settings, which in-turn fostered
their innovative documentation and representation of human-technology-(urban)space
relations, and moreover a clearer understanding of often impenetrable scholarly concepts.
In short, a postphenomenological approach is a productive way to draw on empirical work
as a basis for philosophical and critical reflection in ways that make philosophical and
theoretical concepts more accessible, comprehensible and productive.
Conclusion
This chapter has discussed an approach to understanding the contemporary production
of urban space that draws on postphenomenological thinking to (re)focus attention at the
scale of human-technology relations. This is advanced as a productive starting point to
develop a critically informed approach to the design of the built environment with and
through digital and computational technologies that can be taken up across research,
pedagogical, and industry contexts. Examples of urban public space observations
across the LGA (Local Government Area) of the City of Sydney have been discussed with
reference to Ihde’s postphenomenological framework and concepts of embodiment
relations and multistability, as well as hermeneutic,
alterity, and background relations. Significantly, exploring
mobile/smartphone use across multiple urban public
space sites evidences how human-technology relations
also take on distinctive traits relative to their socio-spatiomaterial contexts of practice. Mobile and embedded
digital technologies can and do play constitutive roles in
the relations between people and urban space however
this is not a universal experience. In some cases, humantechnology relations open up to urban space to enhance
and extend experiences, and in others they can actively—
and perhaps without the user knowing—push it away.
Reflecting on how people’s choices, experiences, and
Fig. 8 Townhall Square, Sydney, New South Wales,
Australia: 3D spatial movement model, 2016.
© Matthew Trilsbeck and Branko Cosic
A Postphenomenological Approach to Computational Design Ethics
53
encounters in the city are mediated by interactions with various technological artifacts
and systems builds a firm foundation from which to negotiate more complex questions
around the implications of so-called ‘smart’ urban technological initiatives, including the
(urban) subjectivities they shape as well as obscure, the ethics of data collection, data
labour, data-controlled access to space and services, privacy, surveillance, and resource
mobilization. The regulating force of philosophy can ground, provoke, and animate thinking
around the purposes, motivations, and implications of urban technological systems, and
open up to stickier, yet pertinent questions around who these strategies and systems can
ultimately serve and benefit.
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