SXSW Gaming Awards

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SXSW Gaming Awards
2019 SXSW Gaming Awards
File:Sxsw gaming awards trophy.png
Awarded for Outstanding achievements in the video game industry
Country United States
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First awarded March 7, 2014; 10 years ago (2014-03-07)
Official website www.sxsw.com/awards/gaming-awards/

The SXSW Gaming Awards are awards given to video games during the annual South by Southwest Festival (SXSW), held in Austin, Texas typically in March of that year. The Awards are part of the SXSW Gaming Expo which is part of the SXSW Interactive branch of the festival.

History

Video games had been part of the SXSW within the SXSW Interactive branch; in 2006, the festival launched "Screenburn" as a special portion of the Interactive branch for video games, and later renamed this to SXSW Gaming in 2013.[1]

Matthew Crump, a veteran game developer, joined SXSW in 2012 and spearheaded the efforts to create the SXSW Gaming Awards to premiere during the 2014 festival.[2] The new awards in fifteen different categories were announced in September 2013 to be awarded during the 2014 festival.[3] However, Crump died from a heart attack just before the festival.[2] The event organizers opted to rename the "Cultural Innovation in Gaming" to the "Matthew Crump Cultural Innovation Award" to honor Crump's contributions to the festival.[4] Future years added additional award categories.

Format

Developers and publishers must submit their games for consideration to the festival organizers prior to a deadline; these games generally must have had public release in the preceding calendar year to the festival (for example, for the inaugural 2014 awards, games had to be released in 2013).[3] The festival's organizers along with a panel of industry experts review all submissions and select the top five for each of the game categories. These are then opened to public voting for the final winner for each award to be chosen.[5]

The Gamer's Voice awards are exceptional to these: they are limited only to indie games released in the previous calendar year or the current year, and which any member of the public may nominate. The festival organizers select multiple games (typically more than five) after playing through each as nominees for the award. These games are featured in playable form at the SXSW festival to allow attendees to try them before they vote for their favorite.[5]

The awards ceremony is held near the end of the SXSW event, with celebrity and gaming hosts presenting the awards.

Show history

Year Event Number Date Location Hosts
2014 1st March 7, 2014 Long Center for the Performing Arts, Austin, TX Justine "iJustine" Ezarik and Smosh[3]
2015 2nd March 14, 2015 Austin City Limits Live at The Moody Theater, Austin, TX Janet Varney and Mark Edward "Markiplier" Fischbach[6]
2016 3rd March 19, 2016 Hilton Austin Downtown, Austin, TX Séan "Jacksepticeye" William McLoughlin and Rachel "Seltzer" Quirico[7]
2017 4th March 18, 2017 Hilton Austin Downtown, Austin, TX OMGitsfirefoxx and Xavier Woods[8]
2018 5th March 17, 2018 Hilton Austin Downtown, Austin, TX Alanah Pearce and Rich Campbell[9]
2019 6th March 16, 2019 Hilton Austin Downtown, Austin, TX Lindsay Jones and Alex Corea[10]

Awards

Video Game of the Year

This award was named "Game of the Year" in 2014, but was renamed when the Mobile and Tabletop awards were added.

Mobile Game of the Year

Tabletop Game of the Year

VR Game of the Year

Excellence in Gameplay

Excellence in Art

Excellence in Animation

Excellence in Visual Achievement

Excellence in Technical Achievement

Excellence in Narrative

Excellence in Design and Direction

Excellence in Gaming Marketing

Excellence in SFX

Excellence in Musical Score

Excellence in Multiplayer

Formally "Best Multiplayer Game" until 2016

Excellence in Convergence

Awarded for a game that exemplifies crossover medium appeal. Formally the "Convergence Award" until 2016

Texas Arts Achievement

Awarded to a Texas-based studio or game

Matthew Crump Cultural Innovation Award

Awarded for a game that challenges the normal idea of video gaming, offering a culturally innovative view of the world

Most Valuable Character

Most Promising New Esports Game

Formerly "Esports Game of the Year" until 2019.

Most Valuable eSports Team

Most Valuable Online Channel

Most Entertaining Online Personality

Most Valuable Add-On Content

Most Anticipated Crowdfunded Game

Most Fulfilling Community-Funded Game

Formerly "Most Fulfilling Crowdfunded Game" until 2018.

Most Promising New Intellectual Property

Most Evolved Game

Trending Game of the Year

Fan Creation of the Year

  • 2017 - Brutal Doom 64, Sergeant_Mark_IV[13]

Gamer's Voice Award

Award to an indie game voted by the public; split into Single and Multi-player categories in 2016.

Single Player

Multiplayer

VR

  • 2019 - Intruders: Hide & Seek, Tessera Studios[15]

References

  1. SXSW Interactive: A Growing Outlet For Video Games, Matt Clark, iQU', March 14, 2012 Archived May 24, 2013, at the Wayback Machine
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External links