Room 8-6

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Level
Room 8-6
A screenshot of Room 8-6 from Mario vs. Donkey Kong 2: March of the Minis.
Level code 8-6
World Jungle Hijinks
Game Mario vs. Donkey Kong 2: March of the Minis
Time limit 600 seconds
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Room 8-6 (titled Room 7-6 in the British English version) is the sixth course of Jungle Hijinks in Mario vs. Donkey Kong 2: March of the Minis. This level introduces Snifits.

The course features four Mini Marios.

Overview[edit]

Two Mini Marios begin on the bottom left of the course; above them and to their right are two Yellow Springs. If they bounce upward via the Yellow Springs, they will find a girder with a Snifit on it, and they can stand on the Snifit to jump into a Warp Pipe above it. To the right and below this girder are two Blue Springs on isolated girders, with a Capture Kong patrolling the area below the Blue Springs. At the end of the Capture Kong's area is another Yellow Spring; to the right of it is a pit of Spikes with a Crash Kong walking on it. A Mini can stand on the Crash Kong to hit a nearby ? Block containing a Fire Flower on the girder above. Also on the girder are another Blue Spring and the third Mini Mario. Another Crash Kong is on a girder above this Mini Mario, and it can be stood on to reach a Warp Pipe on the other side. Two more Crash Kongs walking on spikes are on either end of the level; the fourth Mini Mario begins on a girder above the one on the left. The exit is at the top of the level, between the two pipes; to reach it, the player should have a Mini hit the ? Block and collect the Fire Flower to stun the Capture Kong. They can then use the springs and enemies to guide the Minis into the pipes near the exit.

Mini Mario Card[edit]

The Mini Mario Card is on a girder near the right Warp Pipe. It can be collected by guiding a Mini Mario into the pipe, then making it walk right so it falls onto the girder.

Star scores[edit]

  • A bronze star symbol. Used as the cleanest possible way to represent bronze stars in Mario vs. Donkey Kong 2: March of the Minis, since ripping sprites cleanly from that game is notoriously difficult. Bronze star: 12700 points
  • A silver star symbol. Used as the cleanest possible way to represent silver stars in Mario vs. Donkey Kong 2: March of the Minis, since ripping sprites cleanly from that game is notoriously difficult. Silver star: 14700 points
  • A gold star symbol. Used as the cleanest possible way to represent gold stars in Mario vs. Donkey Kong 2: March of the Minis, since ripping sprites cleanly from that game is notoriously difficult. Gold star: 36200 points