E-Learning MODULE 1 (Complete)
E-Learning MODULE 1 (Complete)
E-Learning MODULE 1 (Complete)
MODULE 1
INTRODUCTION
E-LEARNING ELECTRONIC LEARNING
E learning can be defined as the education created and delivered by using technologies related to
computer, the internet and telephony in combination or in isolation. E- Learning is defined as all
form of electronic learning in the sharing or transfer of information between two parties.
Here information & communication systems whether networked or not serve as specific media to
implement the learning process. E- Learning services have evolved since computers were first
used in education
EVOLUTION OF EDUCATION
Traditional System
1. On-the-job Training
This typically occurs on a one-to-one basis and is always conducted on the site where the
job is executed.
The proponents of OJT argue that it is cost-effective as the training takes place on the job
and no special arrangements have to be made.
Training people on the job, however involves great risk as the critical success factors of
projects may get messed up.
Fifth century BC Chinese philosopher Lao-Tse wrote, If you tell me, I will listen. If you
show me, I will see. But if you let me experience, I will learn . This is what we call a case
study in modern education system.
At about the same time, Greek philosophers led by Socrates emphasized the creation and
transfer of knowledge based on probing questions. This came to be known as the Socratic
or the Dialectic method.
Plato found his Academy near Athens in 385 BC which is considered as the first university
in the history of education and training. Next, Aristotle, Platos student, propounded that
the association between ideas leads to understanding and recall.
3. Apprenticeship
The advent of education for work marked the landscape of education and training.
It became popular in the Middle Ages. As knowledge and skills became specialized,
parents and other family members could no longer double up as teachers of all subjects.
Thus, children were send to craftsmen and artisans for apprenticeship.
Craftsmen would use the services of the children and would train them on the use of the
tools and techniques of the trade in exchange.
4. Schools
Place of transmission of content from the teacher to students merely the flow of
information from one to many
5. Comenius to Pestalozzi
J J Rousseau
Claimed the expression and repression should guide the learning experience
J H Pestalozzi
6. Correspondence Education
The year 1891 saw a new beginning when the International Correspondence School (ICS)
was founded. ICS attempted to cater to the needs of the then industry.
The initial courses that it offered covered mining, railroad and other industrial subjects. The
success of correspondence education gave credence to the system of distance education.
The English educator, Sir Issac Pitman, taught shorthand through correspondence.
During the War lot of people were to be trained too quickly on variety of tasks. To deal
with the urgent need of a skilled work force, the model Show, Tell, Do and Check came
pretty handy. This was perhaps the most comprehensive learning program at the time.
Another theory was Pavlovs stimulus-response. It can be explained with the example that
when a dog was conditioned to get food when a bell rang, the dog would begin to salivate
when the bell rang even though the food was not served.
8. Teaching Machine
Sidney L Pressey created first cut teaching machine in 1924 and published a paper on its
use in 1926
This was the first demonstration that a machine could teach, and also a demonstration
that knowledge ofresults was the cause of the learning.
Teaching machines are unique among instructional aids in that the student not merely
passively listens, watches or reads but actively responds. And as he does so he finds out
whether his response is correct or not.
9. World War II
Job Instruction Training (JIT), a systematic method of on-the-job training was developed
by the Training Within Industry, an advisory service constituted by the National Defence
Advisory Commission. The major focus of the programme was to train the trainers.
The process turned out to be much faster than conducting training for all defense and other
personnel under one program.
ISD translates all the components of the instructional process into a system
Instructional System Design (ISD) is an organized procedure that includes the steps of
analyzing, designing, developing, implementing and evaluating instruction. Process rather
than product is emphasized in ISD. Analyzing is the first process where the instructor must
define what is to be learned and the context in which is it to be learned. The second process
is designing. The instructor must specify how it is to be learned. Developing is the third
process and involves the authoring and producing of the instructional materials.
Implementation, actual use of the materials and strategies in context, is the fourth process.
Evaluation is the final process and it involves determining the adequacy of the instruction.
Robert Mager
Robert Gagne
Robert Gagne proposed a series of events which follow a systematic instructional design
process with a focus on the outcomes of instruction or training.
Benjamin Bloom
Named after Benjamin Bloom, who chaired the committee of educators that devised the
taxonomy.
Bloom's taxonomy refers to a classification of the different objectives that educators set for
students (learning objectives).
It
divides
educational
objectives
into
three
Kellers Personalized System of Instruction(PSI) is also known as Keller Plan. The Keller
PSI consists of tiny self-paced modular units of learning where the learner is guided. Each
unit has a test where the learner must score a certain percentage to be able to pass.
Detailed in the book Goodbye Teacher Journal of Applied Behaviour Analysis (1968)
PSI, in a way, presents a combination of mastery learning and the principles of the theory
of reinforcement learning. Keller felt that students need lectures only on motivational
problems.
Kolb`s theory of learning styles primarily states that people have preferences for different
learning styles in the same way that they have certain preferences in their daily lives-such
as serious movies vs comedy etc. It is often found that one strategy of learning is not good
enough for two different learners due to difference in their individual learning styles. Table
below shows the four kinds of learners and learning styles.
Learner type
Activist-believes in active experimentation
Learning style
Problem solving, small group discussions,
peer feedback and homework all helpful.
Demands a professional trainer.
Lectures are helpful. Trainer should be able
to provide help in terms of interpreting the
ideas using expert knowledge.
Lectures, papers, case studies, theory
readings and thinking; almost everything else
including talking with experts, is not helpful
Peer feedback, activities involving
implementation of acquired learning in
practical life.
Web-based training is an ideal vehicle for delivering training to individuals anywhere in the
world at any time.
Helps learners when they are stuck or are dealing with something about which they have an
idea but over which they dont have complete mastery
Provides learning opportunities and expert help to the learners whenever they want
Gives the learner total control over the learning that gets delivered
Crudest form of EPSS Office Assistance :keeps popping up and asking for help on
specific questions
o second, the ability to recognize when the initial direction of the organization is different
from the desired outcome and follow the necessary steps to correct this mismatch.
17. Knowledge Management
Biggest challenge: how to handle both aspect of knowledge explicit as well as tacit
Tacit knowledge - internalized knowledge that an individual may not be consciously
aware of, such as how he or she accomplishes particular tasks.
Explicit knowledge - knowledge that the individual holds consciously in mental focus,
in a form that can easily be communicated to others.
18. E-Learning
In the information age, the speed of learning has become a key differentiator for
organisations and individuals in the pursuit of knowledge
Globalisation has enabled the companies to operate from any geographical location in the
world the issue of distance is dead
E-learning refers to the use of electronic media and Information and Communication
Technologies (ICT)
in
education.
E-learning
is broadly
inclusive of
all
forms
E-learning
is
inclusive
of,
and
is
broadly
synonymous
with multimedia
instruction
or
training (WBT), online education, virtual education, virtual learning environments (VLE)
and digital educational collaboration. These alternative names emphasize a particular
aspect, component or delivery method.
E-learning includes numerous types of media that deliver text, audio, images, animation,
and streaming video, and includes technology applications and processes such as audio or
video tape, satellite TV, CD-ROM, and computer-based learning, as well as local
intranet/extranet and web-based learning.
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Institutional
Variable
Highly
Advanced Costs
Refined Interactive
Approaching
Time Place Pace Materials Delivery
Zero
Yes
Yes
Yes Yes
No
No
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
No
No
No
Yes
Yes
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
Yes
Yes
Yes
Yes
Yes
Yes
No
No
No
No
Yes
Yes Yes
Yes
Yes
Yes
Yes
Yes Yes
Yes No
Yes
Yes
Yes
Yes
Yes Yes
Yes
Yes
No
Yes
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Yes
Yes
Yes Yes
Yes
Yes
Yes
Yes
Yes Yes
Yes
Yes
Yes
Yes
Yes Yes
Yes
Yes
Yes
Yes
Yes Yes
Yes
Yes
Virtual Classroom
(***Variable costs tend to increase or decrease directly (often linearly) with fluctuations in the
volume of activity. In traditional distance education delivery, the distribution of packages of selfinstructional materials (printed study guides, audiotapes, videotapes, etc) is a variable cost,
which varies in direct proportion to the number of students enrolled.)
The Correspondence Model
In this stage, interaction between teachers and students was usually limited to handwritten correspondence via mail.
It is difficult to gauge the extent of student learning in this mode, as student evaluation is
usually summative and left at the end of the course.
If this can be achieved on a sufficiently large scale, then tuition costs can be significantly
lowered, thereby causing much greater access to higher education opportunities to many
students throughout the world, who presently cannot afford to pay current prices.
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In effect, fifth generation distance education is not only less expensive, it also provides
students with better quality tuition and more effective pedagogical and administrative
support services at lower cost
ROLE OF E-LEARNING
E-learning Supports the Organizations Goals
its online or not. With e-learning, each time the course is accessed your return on
investment improves because you are dividing the fixed production costs by number of
uses. You also have savings through decreased travel, reduced material, and hopefully
improved (and more efficient) performance.
Decreased material costs. Lets say you have to train how to arrange equipment
in a sterile environment like an operating room. If you had to use the real environment, it
would be costly. Even setting up a fake environment has material costs and labor. By
creating the environment online and letting the learner practice, you never have to worry
about the costs associated with set up, use, and clean up.
you can control trainings impact on production by training people during down times. In
addition, with the current economy, youre asking people to do more with less. So elearning is a great way to give them the tools and skills needed to enhance their
performance.
Standardization. You may have a great facilitator, but thats no guarantee that
the courses are presented the same across sessions. E-learning allows you to create a
standardized process and consistency in the delivery of content. It also compresses
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delivery time. Ive combined e-learning courses with facilitated sessions. E-learning
delivered consistent content. Live sessions were interactive case studies that applied the
information.
E-learning Supports the Learners Development
Real-time access. Live learning events require that those who participate align
their schedules to the training calendar. E-learning eliminates this because the course can
be accessed anytime, anywhere. This can also happen without Internet access. An
example is a Red Cross demo where the learners accessed the content on a PC out in the
field and uploaded their results when they were back online.
Freedom to fail. Lets face it, real learning requires some failure. But no one
likes to fail in a classroom full of other people. E-learning lets you fail without fear.
This encourages exploration and testing of ideas. With the right feedback you create a
great learning environment. Worst case, you can always start over. Something you cant
always do in class.
can produce a very rich learning experience that is repeatable. Throw in some good
practice activities with feedback and you have a learning environment thats going to
help your learners retain the course content which will produce results.
Personalized learning. Look out the window at your parking lot. My guess is
that youll see a dozen or more different cars. They all do the same thing, yet we have
personal opinions about what we want to drive. The same for learning. Learners want
control. E-learning allows you to offer control to the learners in a way that classroom
learning doesnt.
E-learning Nurtures a Learning Organization & Community
Ongoing access to resources. If you take a class in the real world and need a
refresher, you better hope that you took good notes. Otherwise, youre out of luck.
Thats not the case with e-learning. Ideally, you continue to have access to the online
content and resources to brush up on what you learned.
courses. But e-learning includes all sort of online technologies. If you incorporate some
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of the tools that allow collaboration and conversation, you can capture organizational
knowledge that is available for future learners.
what you know with others. This is where incorporating a forum or wiki really adds
value to your e-learning. Depending on how the course is structured, you can encourage
sharing of resources and insight gained from the course.
fat foods is one way. Another is a catalog with all sorts of e-learning courses. This
allows them to explore other opportunities in the organization. During downtime, it
would be great to spend fifteen minutes learning to better manage meetings or improve
working with peers. Offering these opportunities to learn makes you a place people want
to stay.
Catering to a Much Larger Audience: e-learning does not limit the learning to a
certifiable from the point of view of instructional design, correctness of content, and
coverage and the development process.
Structured Feedback
of learning just when they need it. e-learning has an edge over the traditional system for it
can provide just-in-time learning anytime anywhere.
E-learning is good for the environment. Britains Open Universitys study found
that producing and providing distance learning courses consumes an average of 90% less
energy and produces 85% fewer CO2 emissions per student than conventional face-toface courses.
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COMPONENTS OF E-LEARNING
1. CBT
Computer-based learning or training (CBT) refers to self-paced learning activities delivered
on a computer or handheld devices. CBT often delivers content via CD-ROM, and typically
presents content in a linear fashion, much like reading an online book or manual. For this
reason, CBT is often used to teach static processes, such as using software or completing
mathematical equations. Computer-based training is conceptually similar to web-based
training (WBT), the primary difference being that WBTs are delivered via Internet using
a web browser.Since no downloading is necessary, bandwidth is not a concern with CBT
courses.
Boost for CBT was the investor requirement to minimize cost. Success of CBT is due to the
instructional reach of these CBT, which cater to the needs of students, professionals, and
business men alike.
CBT is a complete instructional package and is a result of thorough market research to
ascertain the learning needs. The learning requirements are transformed into clearly defined
objectives. The exam objectives are broken into smaller logical sections where every unit,
lessons and topic has an objective.
The learning strategy defines the scenario that the learner would take on & the method of
presentation at each level of training. Concept- driven content is explained through simple
text, unambiguous graphics and supportive headings. Hands-on & guided demonstration
methods are also used in some level of training. At some level, learner experiences learning as
it would take place in the actual environment through real life examples
CBTs instructional design have their own reference materials, so no need to memorize
everything
eg : coding
CBTs provide learning stimulus beyond traditional learning methodology from textbook,
manual, or classroom-based instruction. For example, CBTs offer user-friendly solutions for
satisfying continuing education requirements. Instead of limiting students to attending courses
or reading printed manuals, students are able to acquire knowledge and skills through methods
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that are much more conducive to individual learning preference. For example, CBTs offer
visual learning benefits through animation or video, not typically offered by any other means.
CBTs can be a good alternative to printed learning materials since rich media, including
videos or animations, can easily be embedded to enhance the learning.
Advantages of CBT:
The learner can think, respond and give feedback on the subject.
It offers a stimulating environment where the learner can learn at his own pace.
A learner can take the course at his convenience without any expense of time or travel.
It can be custom-designed for specific industries, and can also be conveniently used by
the physically challenged.
CBTs also save organizations instructor costs, costs of arranging training and travel and
learners travel costs and time.
Busy IT professionals can get their certifications without the hassle of travelling to a
classroom.
Through CBTs, employees can keep abreast with ever changing technology.
CBT technology also breaks down complex software into byte sized modules for easy
and quick understanding.
Disadvantages of CBT:
However, CBTs pose some learning challenges. Typically the creation of effective
CBTs requires enormous resources. The software for developing CBTs (such
as Flash or Adobe Director) is often more complex than a subject matter expert or
teacher is able to use. In addition, the lack of human interaction can limit both the type
of content that can be presented as well as the type of assessment that can be
performed.
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2. WBT
The limitations of CBT, such as restricted reach and static content, were coming in the way of
e-learning becoming a viable solution for individuals and organizations. The CBTs could be
mounted on a network and be used for a large audience within the same location.
Web-based training (WBT) is an affordable substitute for, or complement to, traditional CDROM, video or classroom-based training. Any computer with access to the Internet or a
corporate intranet can access online courses delivered via a Web browser, such as Microsoft
Internet Explorer. For effective learning to occur, courses must be designed specifically for
online delivery. That means incorporating interactive exercises that engage students and
enhance the learning process.
WBT presents live content, which can be dynamically updated, in a structure, allowing selfdirected, self-paced instruction on various subject areas.
Advantages of WBT:
Multi-platform capabilities are possible, such as Windows, Mac, UNIX, PDA, phone,
among others
3. Distance Learning
Visible impact of the advent of e-learning is on distance education.
first and foremost change that e-learning has brought about is that it has pulled down all the
barriers of time and geography.
E-learning can be combined with distance education at various levels.
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E-learning tools will help design and develop distance courses using the capabilities of
computers & the web and create a new kind of on-line learning
4. Virtual Classroom
Virtual Learning Environments (VLE), also known as learning platforms, utilize virtual
classrooms and meetings which often use a mix of communication technologies.
Growth of computer resources and the internet has made it possible for teachers and fellow
students to teach and learn using the desktop rather than physical classrooms. Classroom is a
physical space where learning takes place in a structured way. Within the physical space of
classroom all that happens as part of teaching & learning can be clubbed into five major
categories : Presentation, Discussion, Practice, Testing, Grading. Virtual classrooms handle
all these categories well enough.
One example of web conferencing software that enables students and instructors to
communicate with each other via webcam, microphone, and real-time chatting in a group
setting, are GoToTraining, WebEx Training or Adobe Connect, which are sometimes used
for meetings and presentations.
Participants in a virtual classroom can raise hands, answer polls or take tests. Students are
able to 'write on the board' and even share their desktop, when given rights by the teacher.
Other communication technologies available in a virtual classroom include text notes,
microphone rights and mouse control.
The virtual classroom also provides the opportunity for students to receive direct instruction
from a qualified teacher in an interactive environment. Students have direct and immediate
access to their instructor for instant feedback and direction. The virtual classroom also
provides a structured schedule of classes, which can be helpful for students who may find the
freedom of asynchronous learning to be overwhelming.
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In addition, the virtual classroom provides a social learning environment that replicates the
traditional "brick and mortar" classroom. Most virtual classroom applications provide a
recording feature. Each class is recorded and stored on a server, which allows for instant
playback of any class over the course of the school year. This can be extremely useful for
students to review material and concepts for an upcoming exam. This also provides students
with the opportunity to watch any class that they may have missed, so that they do not fall
behind.
It also gives parents the ability to monitor any classroom to ensure that they are satisfied with
the education their child is receiving.
Advantages of virtual classroom
Facilitate learning where the teachers and learners can participate from any part of the
world.
Allow for the announcement of the course syllabus including objectives, schedules,
required reading and assignments. It has all the handouts required for learners and
teachers. It has announcements, discussions, instructor lectures and the ensuing
discussion threads.
The virtual classroom website also provides e-mail addresses of instructors and fellow
classmates for any discourse that requires off-the-class environment. It also provides
links for supporting material and any relevant information that the learner may need.
Since action happens live on the web, the search capabilities of the Internet can further be
used to expand the area of accessing the right information.
There are possibilities of getting live coverage of a variety of subjects using the
audio/video streaming. Further, the required graphical support can be given whenever
required.
Testing and resultant grading are possible as it happens in any traditional education
scenario.
Virtual classrooms ensure that every learner irrespective of being shy or overpowering
gets equal participation in the learning process. In traditional classrooms, more confident
students dominate the proceedings leaving very little ground for shy or less confident
learners.
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Flexibility it offers to learners to go back & refer to the whole classroom discussions at
any point of time. The learning material is available forever for the learner to go through
& clarify any doubts.
Key advantage is low cost: Costs only the value of a PC, a modem & internet account.
Classroom
Content
Personalisation
Traditional Classroom
E-Learning
Unlimited
Synchronous
Anytime, anywhere
PowerPoint/transparency/etc
Multimedia / simulation
Textbooks/library
Digital library
Video
On demand
Collaboration
Traditional Learning
E-Learning
Teacher Centered
Student Centered
Single Media
Multimedia
Isolated Work
Collaborative Work
Information Delivery
Information Exchange
Factual-based Learning
Skills-based learning
Technology-enabled learning
Push approach
Pull approach
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Advantages of E-Learning
Expert knowledge is communicated, but more importantly captured, with good elearning and knowledge management systems.
Self-pacing
Users learn at their own pace;Learner can control What to learn, When, Where,
and How.
You can revise a topic as many times, fast or slow, as you like, until you
understand it.
On-demand availability
Interactivity
engages users, pushing them rather than pulling them through training.
Flexibility
By using learning style tests, e-learning can locate and target individual learning
preferences.
Disadvantages
Technology issues of the learners
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Technophobia
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Technological barriers
o Bandwidth
o Interactivity
o Technology support
o Development costs
Instructional barriers
o Lack of learner skills and accessibility issues
o Poor instructional design
o Lack of progress report or feedback
o In-appropriate content
Personal Barriers
o Attitude towards e-learning
o Learning style or preferences
o Cultural barriers
Organizational barriers
o Lack of time for study
o Limited online course availability
o Lack of awareness of available online courses
o Inter-personal barriers
Situational barriers
o Life situations
o Time constraints
o Study environments
Epistemological barriers
o Course content, structure and design
o Organization of learning materials
o Relevance and role of prerequisite knowledge
Institutional barriers
o Related to learning institution
o Registration procedures and services
o Cost
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SMEs are responsible for ensuring that the content of the online course is an appropriate
alternative to the lecture content normally given in a traditional course.
In addition, the SME must write the exercises, activities, and examinations needed to
reinforce the new learning. It is also essential that SMEs commit to working as an
integral part of the team throughout the development process, ensuring that the online
course content is easy to access and interesting for the students. Other tasks that SMEs
perform include:
o Identifying or creating textbooks, readings and resources
o Ensuring a pedagogical match among the course objectives, content, exercises,
examinations, and assignments.
o Identifying materials that require copyright clearance, and providing the instructional
designer with the necessary information
o Providing other team members with a legible copy of any written material.
2) Instructional designer
In practical terms, the instructional designer
Helps to make the SME aware of appropriate pedagogical strategies and options.
Sequences activities
Evaluates instruction
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icons, icons or images to aid recognition of location within a non-linear presentation of materials,
and visuals or graphics to enhance textual content.
As content is being developed, the graphic designer works with the Web developer and the
author to create a unique course look, while at the same time integrating the courses
functionality into the common institutional template. The use of these common elements
provides familiarity for online students and makes it possible for them to take several courses,
but to learn how to learn online only once.
The graphic designer also ensures that faculty will have continuing support in designing
consistent graphical elements when courses are being updated or revised.
Their main tasks are:
Uses creativity and style for designing graphical images for e-learning lessons
Designing learning portals, mobile learning and print materials with an eye towards
the clarity required for learning
For graphic designers, Adobe Photoshop has been the must have software tool for years. For
those developing specifically for online delivery, Photoshop has added an adjunct application,
called ImageReady, that formats images for the Web. Other applications that are becoming more
important in the visual designers stable are those that create vector-based images; examples
include Adobe Illustrator and Macromedia Freehand.
4) Web Master/ Web developer
It is one of the challenges of the Web course designer to help create an atmosphere of confidence
in the process in the early stages of development. Web masters should show faculty examples of
online materials that illustrate the various kinds of content and interactive options that are
available to them.
Other roles of the Web developer include:
Helping the SME or instructor to use the tools to create the course Web pages, and to
maintain the course when complete.
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Helping the instructor or tutor to use the tools needed to make the course interactive,
such as e-mail and chat utilities.
Creating interactivity and determining the look and feel of the interface; and
In a small production group, the Web master may act as graphic designer, photographer, and
director, and as the editor of video, audio and animations.
In a larger group, the Web master would consult with other team members for the additional
aspects of the program; for example, collaborating with the sound designer on the music, or
working with the programmer on functionality issues.
5) Content Reviewers/ Testers
These groups of reviewers are people who understand the content and review it for
accuracy. This will include the SME and other individuals who can validate the integrity
of the content and topics being delivered.
This group will review the course and provide feedback relevant to the accuracy and
completeness of the course.
They will participate in at least one review process and possibly more.
6) Programmer
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GUI authoring programs may enable similar processes, but they also offer some
automated generation of computer code.
Below is a partial list of the types of applications that programmers typically work with
in a Web-based course. Open source code-based programming languages includes:
o Hypertext markup language (HTML)
o
Java
o Javascript
o Perl
o Extensible markup language (XML)
o PHP
o MySQL
7) Multimedia Author
Authoring tools usually enable you to create a final application merely by linking
together objects, such as a paragraph of text, an illustration, or a song. By defining the
objects relationships to each other, and by sequencing them in an appropriate order,
authors (those who use authoring tools) can produce attractive and useful
graphics
applications. Most authoring systems also support a scripting language for more
sophisticated applications.
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8) System Administrator
The person who is responsible for setting up and maintaining the system is called as the
system administrator. System administrators may be members of an information
technology department. Most of the following discussion also applies to network and
Windows system admins.
The duties of a system administrator are wide-ranging, and vary widely from one
organization to another. Sysadmins are usually charged with installing, supporting, and
maintaining servers or other computer systems, and planning for and responding to
service outages and other problems. Other duties may include scripting or light
programming, project management for systems-related projects.
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The CKO is responsible for managing intellectual capital and the custodian of
Knowledge Management practices in an organization. CKO is not just a relabeling of the
title "chief information officer" - the CKO role is much broader.
CKOs must have skills across a wide variety of areas. They must be good at
developing/understanding the big picture, advocacy (articulation, promotion and
justification of the knowledge agenda, sometimes against cynicism or even open
hostility), project and people management (oversight of a variety of activities, attention to
detail, ability to motivate), communications (communicating clearly the knowledge
agenda, have good listening skills and be sensitive to organizational opportunities and
obstacles), leadership, team working, influencing, and interpersonal skills. The CKO who
successfully combines these skills is well equipped as an excellent agent of change for
their organization.
Responsibilities
CKO responsibilities include such things as:
Actively promoting the knowledge agenda within and beyond the company
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Determine what technology is needed for the knowledge management effort and
implement these technologies.
SYNCHRONOUS LEARNING
Fax
Telephone
Screen Sharing
Newsgroups
Chat
Online seminar
Synchronous Tools
Chat
Phone Call
Teleconference
Video
Conferencing
Webcast
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Asynchronous Tools
Blogging
Online
Bulletin
Boards
Threaded
Discussions
Strategies
Synchronous
Asynchronous
Provide Calendar Or
Timeline
Voice Inflection
Learner Collaboration
For Discussions
Record Teleconferences
Open-ended Questions
By Facilitator
Web-Based
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Learners
Synchronous
Schedule time to attend
class
Real-time interaction
Asynchronous
Set own schedule
Maintain self-motivation
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Asynchronous
Pros
Immediate Feedback
Sense of community
Continual motivation
Flexible
Convenient
Time to process info and
formulate responses
Cons
Technology
Schedule
Limited Reflection Time
Strategies
Slow feedback
Lack of sense of community
Requires self-motivation
Interaction is limited to written
communication
Provide calendar or timeline
Learner
collaboration
for
discussions
Open-ended
questions
by
facilitator
Set own schedule
Maintain self-motivation
Questions can be asked at any
time
Learners
Learner to learner
Learner to trainer
Trainer to learner
Examples
34
One to many
Situation
Trainer to learners
Learner to learners
Examples
screen sharing: using the net for giving learners a tour through PowerPoint slides or
web pages
Many to one
Situation
Learners to trainer
Learners to learner
Examples
Many to many
Situation
Learners to learners
Examples
Group chat: discussion where learners can exchange learning experiences or just talk
or a discussion led by trainers where students solve a case by collaboration through
discussion
two-way video conferencing: virtual classroom situation where trainer explains and
learners react or meeting where subjects can be discussed
telephone conferencing