Classes
Classes
Classes
Artisian Holy/spiritual
(BG) Alchemist (BG) Alchemist (BG)
#Sh Acolyte (BG) Acolyte (BG)
#Sh Urchin
(BG) Tailor (BG) Tailor #Sh
Cleric Cleric #Sh
Assassin
(BG) Blacksmith (BG) Blacksmith #Sh
Paladin Paladin #ShThief
(BG) Tanner (BG) Tanner #Sh
Priest Priest #ShSpy
Monk Monk #ShPirate
Fine Artisian
(BG) Sculpter (BG) Sculpter #Sheet Internal Magic
(BG) Jeweler (BG) Jeweler (BG) Magical
#Sh Heritidge
(BG) Magical Heritidge (BG)
#Sh Pugilist
(BG) Calligraphist (BG) Calligraphist #Sh
Sorcerer Sorcerer #Sh
Shinobi
(BG) Tinkerer (BG) Tinkerer #ShBard Bard Way of#Sh
the Empty Hand
Mage Mage Way of#Sh
the Drunken Fist
Victuals Mystic Mystic Way of #Sh
the Crushing Palm
(BG) Chef (BG) Chef #Sheet9!A1
(BG) Brewer (BG) Brewer #Sheet Dark Magic
(B (BG) Dark Voices (BG) Dark Voices (BG)
#Sh Militant
G) Gathering Warlock Warlock #Sh
Soldier
For (BG) Forager #ShWarden Warden #Sh
Dragoon
(BG) ag
Minner (BG) Minner #Sh Witch Witch #Sh
Witcher
er
(BG) Harvester (BG) Harvester Black
#Sh Mage Black Mage #Sh
Knight
(BG) Fisherman (BG) Fisherman #Sheet14!A1
Rune Magic
(BG) Student of Magic(BG) Student of Magic (BG)
#ShMercenary
Wizard Wizard Monster
#Sh Hunter
Enchanter Enchanter Bounty
#Sh Hunter
Aod Warrior Aod Warrior #Sh
Ranger
Inscriber Inscriber Blade
#Sh Master
PHYSICAL OTHER
Criminal Explorer
(BG) Urchin (BG)
#ShOutlander (BG) Outlander #Sh
Barbarian
Assassin #ShScout Scout Blade
#Sh Slinger
Thief #Sh
Trader Trader Blade
#Sh Dancer
Spy Adventurer
#Sh Adventurer #Sh
Gladiator
Pirate #Sh
Sailor Sailor #ShNoble
Restricted Classes 2
Trinitist #Sheet80!A1
Conduit #Sheet81!A1
Taroochist #Sheet82!A1
Shaman #Sheet83!A1
Druid #Sheet84!A1
Restricted Classes 3
Blood Mage #Sheet85!A1
Gentry #Sheet86!A1
Iceheart #Sheet87!A1
Zephyr #Sheet88!A1
Black Assassin #Sheet89!A1
Restricted Classes 4
Silver Moon Priest #Sheet90!A1
X #Sheet91!A1
x #Sheet92!A1
x #Sheet93!A1
x #Sheet94!A1
Directory
Alchemist
Directory
Tailor
Directory
Blacksmith
Directory
Tanner
Directory
Sculptor
Directory
Jeweler
Directory
Caligraphist
Directory
Tinkerer
Directory
Chef
Directory
Brewer
Directory
Forager
Directory
Minner
Directory
Harvester
Directory
Fisherman
Directory
Acolyte
Directory
Cleric
Divine Healer 5 Devout Stu
When you heal with a spell or skill increase the Add +1 to all Religion
When you heal with a spell or skill increase theheal amount by 1 for each level in Divine Healer.
character for each
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10 ==== Grit
Gain +1 Str
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20 ====
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25 ====
Divine Touch
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Devout Study 5 Defensive Stance
Add +1 to all Religion checks made with this You may pay strain on your turn up to your lev
character for each rank of Devout Study. Defensive stance to increase your armor clas
an equal amount.
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Grit 5 ====
Gain +1 Strain Threshold.
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15 ====
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20
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25 ====
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Stance 5 Holy Resolve 5
n your turn up to your level in When an enemy causes the character to suffer
increase your armor class by strain reduce the strain suffered by 1 for each level
qual amount. Holy Resolve.
10 ==== 10
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15 ==== 15
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20 ==== 20
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25 ==== 25
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Directory
Paladin
Directory
Priest
Directory
Monk
Directory
Magical Heritidge
Directory
Sorcerer
Directory
Bard
Directory
Mage
Directory
Mystic
Directory
Dark Voices
Directory
Warlock
Directory
Warden
Directory
Witch
Directory
Black Mage
Directory
Student of Magic
Directory
Wizard
Directory
Enchanter
Directory
Aod Warrior
Directory
Inscriber
Directory
Urchin
Directory
Assassin
Directory
Thief
Directory
Spy
Directory
Pirate
Directory
Pugilist
Directory
Shinobi
Directory
Way of the Empty Hand
Directory
Way of the Drunken Fist
Directory
Way of the Crushing Palm
W
Directory
Militant
Directory
Soldier
Directory
Dragoon
Directory
Witcher
Directory
Knight
Directory
Mercenary
Directory
Monster Hunter
Directory
Bounty Hunter
Directory
Ranger
Directory
Blade Master
Directory
Outlander
Directory
Scout
Directory
Trader
Directory
Adventurer
Directory
Sailor
Directory
Entertainer
Directory
Acrobatics
Directory
Charlatan
Directory
Diplomat
Directory
Leader
Directory
Engineer
Directory
Gun Slinger
Directory
Rifleman
Directory
Hand
Directory
Inventor
Directory
Hermit
Directory
Doctor
Directory
Scholar
Directory
Laborer
Directory
Merchant
Directory
Barbarian
Rage
Character may rage using a Bonus Action. Suffer 1 strain at the end of each round wh
damage taken and increase all melee damage dealt by constitution modifier. Whilst en
active Barbarian Skills or non barbarian spells. At the start of your turn you may end
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Fearless Rage 5 Ignore Wou
Character becomes immune to fear and any current Whilest raging the cha
fear effects on him are supressed whilst raging. criti
He can also not be intimidated whilst raging.
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Berserk Flurry
Whilst enraged if one of your melee attacks would miss you may pay 2 strain to reroll t
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Brawn 10 Bloodlus
Increase your strength by 1. Once per short rest aft
recover strain equal t
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Endless Rage
Once per short rest when an oponent lands a blow on you that would reduce you to 0 h
1 health instead, if under the effects of rage make a DC 8 + damage taken con save on a
benefit of Endless rage once more before a short rest.
10
he end of each round whilst raging. Reduce all Once per round you may use an action to us
ution modifier. Whilst enraged you can't use non the target becomes feared for a number of t
f your turn you may end Rage as an incidental. If the target makes the save th
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Ignore Wounds 5 Charge
Whilest raging the character can no longer be Suffer 2 strain to charge as a bonus action, m
critical hit. 20-30 ft in a straight line and perform a mel
attack, on a hit the target is nocked prone
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10 Furious Swing
ay pay 2 strain to reroll the attack once per turn. When wielding a 2-handed weapon you may
When wielding a 2-handed weapon you may pay up to your strength in Strain to attack targ
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Bloodlust 10 Last B
Once per short rest after dealing melee damage One per Long Rest during combat the c
recover strain equal to 1d4 + Damage dealt.
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10 Improved Standing
t would reduce you to 0 health it reduces you to You may use last barbarian standing once per
age taken con save on a success you may gain the rest instead.
e before a short rest.
Fearsome 10
may use an action to use the Fearsome Ability roll Intimidation against a creatures con. Save
feared for a number of turns equal to the difference in rolls so long as intimidation is higher.
arget makes the save they can not be feared within the next hour by Fearsome.
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ge 10 Smash 5
arge as a bonus action, move You may pay a strain to perform a contested str.
t line and perform a melee check on a target when you deal melee damage
he target is nocked prone. if you win the target is nocked prone.
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Swing 5 Sundering Smash 5
anded weapon you may pay Spend 2 strain when using smash to destroy a non
magical weapon or armor the are equipped with.
h in Strain to attack targets equal to pay as one attack action, roll for each.
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Last Barbarian Standing 15
Rest during combat the character may spend there hit die and it heals a minimum of 4.
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Standing 10 Enduring Standing 10
arian standing once per short When you roll the hit die for Last Barbarian
st instead. Standing you no longer consume the die.
Directory
Blade Slinger
Directory
Blade Dancer
Directory
Gladiator
Directory
Noble
Directory
Trinitist
Directory
Conduit
Directory
Taroochist
Directory
Shaman
Directory
Druid
Directory
Blood Mage
Directory
Gentry
Directory
Ice Heart
Directory
Zephyr
Directory
Black Assassin
Directory
Silver Moon Priest
Directory
Monster Tamer
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