Tutorial 03 Perimeter Support
Tutorial 03 Perimeter Support
Tutorial 03 Perimeter Support
We will start with the same model used for Tutorial 1 (Quick Start
Tutorial), which represents an underground powerhouse cavern for a
hydroelectric power generation project.
Topics Covered
For this tutorial we will start by reading in the file Tutorial 01 Quick
Start.weg which you should find in the Examples > Tutorials folder in
your Unwedge installation folder.
As you can see, the Perimeter Wedges (roof, sides and floor wedges) are
the maximum possible size for the excavation cross-section. For this
tutorial we will use the maximum wedge size. Wedge sizes can be scaled
down using the Scale Wedges option as discussed in the previous tutorial.
The apex height is the shortest distance from the apex of a wedge to the
excavation boundary, measured in the 2-dimensional plane of the
Opening Section.
Based on the apex height of the roof wedge (3.85 m), lower left wedge
(3.32 m) and lower right wedge (2.59 m) we will use a bolt length of 5
meters to support these wedges. We are not concerned with the Floor
Wedge in this tutorial since it is stable and does not require support.
Enter a bolt length of 5 meters. We will leave all other values at the
default settings. Select OK.
Now we can add the bolt pattern graphically with the mouse, as follows:
1. First of all, notice that as you move the mouse cursor, a red cross-
hair icon tracks along the opening section boundary, and follows
the mouse movement.
2. Hover the mouse cursor over the lower right vertex of the opening
section (the vertex at 277.5, 306). When the red cross-hair cursor
is exactly on the vertex (it will automatically snap to the nearest
vertex), click the left mouse button. This will define the starting
point for the bolt pattern.
5. When the red cross-hair cursor is at the lower left vertex of the
boundary (the vertex at 264.5, 303), click the left mouse button
again, and the bolt pattern will be added to the model as shown
in the following figure.
NOTE:
The spacing of the bolts along the boundary is 1.5 meters. This is
the In-plane Spacing we used in the Add Bolt Pattern dialog.
The bolt pattern begins exactly on the first point that you clicked
on, but it will not necessarily end exactly on the second point
(unless the distance between the two points is an exact multiple
of the in-plane spacing).
Bolt Properties
We will now discuss the properties of the bolts we have just installed. To
define bolt properties, select Bolt Properties from the sidebar or the
Support menu.
For this tutorial, we will initially use the default bolt type and properties,
which is a Mechanically Anchored bolt with a 10 tonne capacity.
Select Cancel in the Bolt Properties dialog.
This bolt property type (Bolt Property 1) is already assigned to the bolt
pattern (when we added the bolts with the Add Bolt Pattern dialog), so
we do not need to assign the properties.
3D Wedge View
Now lets take a look at the model in the 3D Wedge View.
2. Use the mouse to rotate the model in the perspective view (click
and drag with the left mouse button in the perspective view), and
observe how the bolts intersect the wedges.
3. Click and drag on the wedges to move them away from the
excavation. Note that the bolts remain in place, and do not move
with the wedges.
You can view ALL of the bolts generated in the pattern by selecting Bolt
Visibility = All in the sidebar. However, bolts which do NOT intersect a
wedge have no effect on the analysis, and do not affect the wedge safety
factor in any way.
Look at the Wedge Information panel in the sidebar. The addition of the
pattern bolt support has increased the wedge safety factor as follows.
Safety Factor
Reset the bolt visibility so that only the bolts which intersect the wedges
are displayed.
This information includes the bolt property type, the length of the bolt
which passes through the wedge (wedge length), anchorage length,
failure mode, support force and bolt efficiency. This is shown in the
following figure.
NOTE: if you do not see any Data Tips, make sure that Data Tips are
enabled (select View > Data Tips > Maximum).
For this example (mechanically anchored bolts), the bolt support force
which is applied to the wedge is equal to the bolt tensile capacity (10
tonnes) multiplied by the bolt efficiency. The bolt efficiency is a factor
which is used to account for the bolt orientation, and the fact that bolts
may not be mobilized in pure tension. Bolt efficiency is a function of the
bolt orientation relative to the direction of wedge movement.
For complete details about how the bolt properties are used to determine
the support force applied to a wedge, see the Unwedge help system.
Since we are currently viewing the 3D Wedge View, lets use the right-
click shortcut method.
3. You will see the Edit Bolt Pattern on Perimeter dialog. Change
the In Plane pattern spacing to 2 meters, and the Out of Plane
pattern spacing to 2 meters. Select OK.
Notice that the safety factor of all three wedges has decreased
slightly. This is because the new pattern spacing has resulted in
fewer bolts which intersect the wedges.
By default, the Out of Plane Offset is zero, which simply means that the
origin of the bolt pattern is at z=0, which corresponds to the apex location
of all perimeter wedges.
As an optional exercise:
2. Note: you can enter positive or negative values for the offset, so
try values between -1 and +1 for example. If you select the Apply
button in the dialog you can view the new results for each offset
value without closing the dialog. Observe the position of the bolt
pattern and the values of safety factor for each offset value.
4. When you are finished, reset the Out of Plane Offset value to
zero.
TIP: the Out of Plane Offset option can also be useful if you want to
apply more than one bolt pattern (e.g. to use different bolt types) and you
want to offset the different patterns by a given distance.
Notice that the safety factor of the 3 wedges has decreased. Although the
swellex bolt tensile capacity (10 tonnes) is the same as the previous
mechanically anchored bolt type, a swellex bolt can also fail by pullout or
stripping at the ends of the bolt, if the bond strength or face plate
capacity is exceeded.
We will illustrate this by displaying the support force diagram for the
bolts.
The support force diagram for bolts can be displayed in the 3D Wedge
View as follows:
2. Click and drag the roof wedge away from the excavation. Rotate
the model as desired for better viewing of the intersection
markers.
3. This graphically illustrates how the failure mode for each bolt
(stripping, tensile, pullout) corresponds to the position of the
wedge-bolt intersection point on the support force diagram.
For complete details about bolt support implementation and bolt support
force diagrams, see the Unwedge help system.
Reset the default viewing options (e.g. turn off the display of the bolt
support force diagrams and bolt-joint intersections, reset the wedge
position, select zoom all, and double-click in the perspective view to
restore the 4-view display).
Now lets add some shotcrete support to the cavern perimeter. First we
have to switch back to the Perimeter Support Design view.
The procedure for adding shotcrete to the perimeter is very similar to the
method of adding a bolt pattern. Select the Add Shotcrete Layer option
from the Sidebar or the Support menu.
You will see the Add Shotcrete Layer dialog, which allows you to
choose the shotcrete property type.
We will use the default properties (Shotcrete Property 1), so just select OK.
Now add the shotcrete layer graphically with the mouse, as follows:
1. First of all, notice that as you move the mouse cursor, a red cross-
hair icon tracks along the opening section boundary, and follows
the mouse movement.
2. Hover the mouse cursor over the lower right vertex of the opening
section (the vertex at 277.5, 306). When the red cross-hair cursor
is exactly on the vertex (it will automatically snap to the nearest
vertex), click the left mouse button. This will define the starting
point for the shotcrete layer.
5. When the red cross-hair cursor is at the lower left vertex of the
boundary (the vertex at 264.5, 303), click the left mouse button
again, and the shotcrete layer will be added to the model as
shown in the following figure.
Look at the Wedge Information panel in the sidebar, and you can see that
the addition of the shotcrete layer has greatly increased the safety factor
of the roof and side wedges (e.g. roof wedge FS = 3.48).
NOTE:
Shotcrete Properties
Properties of shotcrete are defined with the Shotcrete Properties option.
Select Shotcrete Properties from the sidebar or the Support menu.
As you can see, the shotcrete properties are shear strength, unit weight
and thickness. We have used the default properties (a 10 cm thick layer
with shear strength = 100 tonnes/m2).
NOTE: for more information about how the shotcrete support force is
implemented in the wedge stability calculations, and the failure mode
assumptions, see the Theory > Support > Shotcrete Support Force
topic in the Unwedge help system.
Lets define another shotcrete property type. This is done by selecting the
Add button in the Shotcrete Properties dialog:
Select the Add button once to create a new shotcrete property type. Change
the colour of the new type to a different colour (e.g. red), and enter shear
strength = 50 tonnes/m2. Select OK.
This can be done by selecting Edit Layer from the sidebar (left click in
the layer, then right-click and select Done Selection).
1. Right-click the mouse within the shotcrete layer which has been
applied to the perimeter. Note: it may help to zoom in (rotate the
mouse wheel forward) so that you can more easily click in the
shotcrete layer.
2. Select Edit Layer from the popup menu. You will see the
following dialog. Select Shotcrete Property 2 (i.e. the new
shotcrete property type we defined) from the drop-list. Select OK.
The safety factor of the wedges has decreased, since the new shotcrete
type has lower shear strength (50 tonnes/m2) than the previous shotcrete
(100 tonnes/m2). The new shotcrete type could represent the shotcrete
strength at an earlier age, for example.
TIP: if you hover the mouse over a shotcrete layer, you will see the
properties of the layer displayed as a popup data tip.
NOTE: if multiple layers of shotcrete have been applied, only the colour
of the innermost layer of shotcrete will be displayed in the 3D wedge
view.