UA Feats V1 PDF
UA Feats V1 PDF
UA Feats V1 PDF
Arcana:
Feats
Based
on
feedback
from
our
surveys
and
a
Ultimately,
feats
should
serve
to
flesh
out
your
number
of
requests
on
Twitter
(Im
characters
identity.
By
creating
feats
with
@mikemearls
if
you
want
to
give
me
a
shout),
names
like
Tavern
Brawler
and
Sharpshooter,
this
months
Unearthed
Arcana
introduces
new
were
using
language
that
you
can
imagine
feats
for
fifth
edition
D&D.
Before
we
get
to
the
characters
using
to
describe
themselves.
By
details,
though,
lets
take
a
moment
to
talk
about
having
a
place
in
the
worlda
tangible
essence
feat
design
and
the
place
of
feats
in
the
game.
that
people
can
recognizefeats
can
add
a
layer
To
begin
with,
since
using
feats
is
an
optional
of
flavor
and
texture
to
your
character
without
rule,
its
important
to
never
assume
that
a
overpowering
the
class
features
that
define
who
particular
feat
will
be
a
part
of
the
game.
For
your
character
is.
instance,
a
class
cant
refer
to
a
feat,
and
feats
should
never
be
granted
as
class
features.
As
well,
we
cant
rely
on
feats
to
carry
the
Weapon
Mastery
Feats
mechanical
load
for
actions
and
abilities
that
Lets
take
a
look
at
feat
design
by
way
of
example.
should
be
captured
in
the
core
rules.
A
I
think
it
would
be
cool
to
create
a
series
of
feats
hypothetical
feat
that
makes
you
a
skilled
that
can
grant
characters
expertise
with
specific
gambler
cant
assume
that
the
DM
uses
any
weapons,
similar
to
how
Polearm
Master
works.
specific
rules
for
wagering,
as
we
dont
have
core
What
might
that
look
like?
rules
for
those.
Instead,
such
a
feat
might
grant
you
a
bonus
to
Wisdom
checks
to
reflect
your
Warhammer
Master
ability
to
read
others,
as
well
as
granting
advantage
on
any
ability
check
made
as
part
of
a
When
you
hit
a
creature
with
a
warhammer,
the
game
of
chance.
creature
must
succeed
on
a
Strength
saving
Just
as
importantly,
feats
shouldnt
add
a
throw
(DC
8
+
your
proficiency
bonus
+
your
mechanical
layer
to
parts
of
the
game
where
we
Strength
modifier)
or
be
knocked
prone.
expect
the
Dungeon
Master
to
make
a
judgment
In
addition,
you
can
use
your
warhammer
to
call
or
to
adjudicate
things
on
the
fly.
For
knock
away
a
foes
shield.
If
you
hit
a
creature
example,
a
feat
that
allows
you
to
adopt
an
alias
thats
using
a
shield,
you
can
have
the
attack
deal
would
have
to
be
written
in
such
a
way
as
to
no
damage
and
force
the
creature
to
drop
its
allow
characters
without
the
feat
to
still
attempt
shield.
such
a
deception.
The
feat
might
give
you
proficiency
in
one
or
more
skills,
a
bonus
to
Why
I
Hate
this
Feat
Charisma,
and
a
specific
benefit
(such
as
a
reroll)
This
first
attempt
at
creating
a
feat
for
characters
when
adopting
an
alter
ego
youve
spent
time
using
a
warhammer
has
huge
problems.
To
start
practicing,
all
of
which
can
improve
your
with,
it
triggers
additional
die
rolls
every
time
a
chances
of
success.
But
it
shouldnt
serve
as
a
character
hits.
Thats
irritating
enough
at
low
barrier
that
prevents
a
character
without
the
levels,
but
at
higher
levels
and
with
multiple
feat
to
assume
someones
identity
by
way
of
attacks,
it
can
quickly
run
out
of
control.
ability
checks
and
good
roleplaying.
The
ability
to
knock
aside
an
opponents
shield
Mechanically,
feats
are
also
meant
to
be
all-in- is
niftybut
thats
something
any
character
one
options.
We
avoid
chains
of
feats,
just
as
we
should
be
able
to
attempt.
Locking
that
down
avoid
making
assumptions
about
your
into
a
feat
threatens
to
limit
the
games
flexibility.
proficiencies
or
character
class
(unless
this
is
You
could
argue
that
anyone
could
still
try
that
unavoidable).
A
feat
is
a
package
that
covers
all
trick,
but
the
way
the
feat
frames
the
ability
the
bases,
allowing
it
to
benefit
any
character.
makes
it
sound
like
only
characters
with
this
feat
can
succeed.
This
option
is
an
area
that
Id
want