Meu Soc M4a1 Qualification Course

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MEU (SOC) M4A1 QUALIFICATION COURSE

Phase 1
For this evolution, each shooter has one target assigned.

Distance in Concept Shots fired Time allowed Cumulative


Yards (seconds) round count
50 Pair 6 10 6
Standing/Kneelin
g/Prone to body
25 Run from 50 to 4 11 10
25. Pair standing
& kneeling to
body
25 Head Shot 1 2 11
25-15 Shoot on Move 2 5 13
Pair to body
15 Standing. Pair to 2 1.5 15
body
15-10 Shoot on Move. 3 4 18
Failure Drill
10-5 Shoot on Move 3 3.5 21
Failure Drill
7-3 Shoot on Move 3 3 24
Failure Drill
Totals: 39 Seconds

At this point, the targets are scored. There should be twenty shots to the body, and four
shots to the brain.
There are forty-eight points possible, with shots scored accordingly: In the desired area – 2
points. Outside
the desired area, 1 point. A miss is zero points. Tally the score to this point and write it on
the target. Tape
the target.

Phase 2

For this evolution, each shooter has two targets assigned.


Distance in Concept Shots fired Time allowed Cumulative
Yards (seconds) round count
50 Pair standing to 4 11 28
target 1, reload
Pair kneeling to
target 2.
25-15 On Move. Pair to 4 6 32
body of each.
15 Pair to each body 4 3.5 36
15-10 On Move. Pair to 4 4 40
each body
10 Pair to each body 4 4 44
10-3 On Move. 6 5 50
Hammer to each
body, 1 shot to
each head.
33.5 Seconds

At this point, the targets are scored. There should be twelve shots to each of two bodies,
and one shot to each
brain (24 body shots, 2 brain shots). There are fifty-two points possible, with shots scored
accordingly: In the
desired area – 2 points. Outside the desired area, 1 point. A miss is zero points. Tally the
score for this
phase, add it to the score for the previous phase write it on the target. The maximum score
possible for both
phases is 100 points (an aggregate of Phases 1 and 2). To qualify, each shooter must score
at least 80 points.
SHOOTER:______________________ RIFLE:______________
OPTIC:______________

Distance in Concept Shots fired Time allowed Cumulative round Shooter Time
Yards (seconds) count
50 Pair 6 10 6
Standing/Kneeling
/Prone to body
25 Run from 50 to 25. 4 11 10
Pair standing &
kneeling to body
25 Head Shot 1 2 11
25-15 Shoot on Move Pair 2 5 13
to body
15 Standing. Pair to 2 1.5 15
body
15-10 Shoot on Move. 3 4 18
Failure Drill
10-5 Shoot on Move 3 3.5 21
Failure Drill
7-3 Shoot on Move 3 3 24
Failure Drill
Phase 1 Max 39 POINTS: TIME:
Totals: Seconds _________________ _____________
___ ____

PHASE 2 Concept Shots Time allowed Cumulative round count Shooter Time
Distance in fired (seconds)
Yards
50 Pair standing to 4 11
target 1, reload
28
Pair kneeling to
target 2.
25-15 On Move. Pair to 4 6
32
body of each.
15 Pair to each 4 3.5
36
body
15-10 On Move. Pair to 4 4
40
each body
10 Pair to each 4 4
44
body
10-3 On Move. 6 5
Hammer to each
50
body, 1 shot to
each head.
Phase 2 Max: 33.5 POINTS: TIME:
Totals: Seconds ________________________ _______________
_______ ____

POINTS 1:
+ POINTS 2: == (SCORE):
+ TIME PHASE 2: == TOTALTIME:
TIME PHASE 1:
+ TOTALTIME: == FINAL SCORE:
Points DOWN
(100 minus SCORE):

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